[sharing] Safe way to get Enchanted Items
Quote:
I dunno if there is another way, but here it goes...
Ive done it on the C2 server with rideable striders/wyverns, u may also hex it in C3 since its the same base EXE.
Enchanting Weapons:
00489982 83FE
03 CMP ESI,
3
modify 3 with your desired value(remember the value is in HEX), sample:
00489982 83FE
50 CMP ESI,
50
Changing it to 50 u may safely enchant weapons up to +80
(50 in hexa = 80 in deca)
Enchanting Armors:
00489A04 83FE
03 CMP ESI,
3
Same gooes here
Notes:
You are suposed to set from 0-FF, else u are prolly going to crash the server and/or the client.
There was another CMP ESI,3 with a JL as these, referencing to the sucess code but the breakpoint never fired...
http://img315.imageshack.us/img315/3...ngbow822ee.jpg
- credit goes to Mestre Ken @PostPaficiForums
Our server exe (C2_striders_wyverns) with this hax:
100% chance to +10 Enchant to All items - no staffs (staffs 100% +3 10% +4)
http://dktech.cz/l2/L2Server.exe
100% chance to +10 enchant to all items , +6 to staff
http://dktech.cz/l2/L2Server2.exe