config.ini & config in game .
Can someone get me a "CONFIG.INI" it makes such play with the pulley of the mouse can throw a uniform on 4 +5 and that they will not be the mouse wheel so that they can play standard.
My second request is if someone could make me a script or tell me how I do that people who want a seamless map could put it through the game that it will be there ..
Thanks for helping, if possible such requests. :)
Re: config.ini & config in game .
Quote:
Originally Posted by
TDC
Wut?
Do you mean how do you add maps in-game?
Sorry but I didn't really understand your English completely, but if you do mean how do you put maps in, just take what map you want (Say Skillmapv1) copy the file, go to YourGunzFolder>Maps and paste it in there. (Or you can click and drag)
I mean like that .
I know some private server that have a smooth map in the game ..
means that u can put smooth map without change ur config ..
u just logg into the game and click "Options" go on Video and U will have "Low , High , Mid , And - Clean!"
Clean - smooth map - will put this "<MAPTEXTURELEVEL>7</MAPTEXTURELEVEL>"
And the Pulley Mouse means - Config.ini = WHEEL_MODE .. = Thats doing for who playing with the wheel will can drop the meds on 4+5 and the meds will not be on the wheel . :)
I hope you understood and you'll help . :)
Thanks alot .
Re: config.ini & config in game .
I think you need to hook a function in the RealSpace class for the map textures. "SetMapTextureLevel" function to be exact.
As for the "Mouse wheel" thing, it's either ZDirectInput::OnEvent - or "ZMyCharacter::ProcessInput". I'm not too sure as I've never looked into any form of input in GunZ.