Crash after my custom packet is sent
Running a server windows server 2008 r2 enterprise works, but, when it passes my custom packet the matchserver seems to crash @ ntdll.dll.
Odd thing is, it works fine on my computer and my friends' computer, we are both running XP.
== edit ==
HeapFree seems to crash the matchserver, I don't know why I am not even using it...
== edit ==
When I remove the HeapFree call from the matchserver, it doesn't crash.
Will this cause any problems?
Does HeapFree HAVE to stay there?
Re: Crash after my custom packet is sent
and?
Is there a way to fix this?
Re: Crash after my custom packet is sent
Quote:
Originally Posted by
Twist165
it works fine, Please know your facts
If it worked fine I wouldn't have been posting here...