[C++][Development] Xe0n 2D Edition
Hi. Recently, I was told by someone that console games are not a good idea (The Console is a Terrible Medium for Games – C++ Articles). Therefore, I have decided to start drafting and developing a 2D RPG, loosely based off my current rp. It will make use of SMFL or Allegro, and will be open-sourced and managed and developed in C++. It will be available as a google code project, and svn’s will be available. Obviously, this will not be that easy, but I hope to start coding soon. I’m currently drafting ideas for quests, locations etc.
Features (Planned):
2D Game Engine
Top down view
All the previous xe0n text rp functions (Likely)
Ideas:
GUI based installer (Using qt)
Backstory, giving it more of a rp feel
Different races, certain benefits for each race. E.g. Humans have more intelligence, while race A has more strength.
Quests, with certain enemies and items in the quests
Web Pages
www.caustik.heliohost.org/xe0n
xe0n
combatgamer.tk
I will continue releasing updates and support for the text rp. Please leave feedback on the google code page, and in the comments for the xe0n site.
Re: [C++][Development] Xe0n 2D Edition
Re: [C++][Development] Xe0n 2D Edition
If you are going to work with a lot of graphics I would recommend using a graphics engine that supports 3d as well, a 2d game with 3d capability for chars etc looks way better :p
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Re: [C++][Development] Xe0n 2D Edition
Maybe you should have more of a game ready before you make the installers etc? :P
Do you have experience in C++ to handle a graphics engine? I recommend Ogre 3D or Irrlicht.
Re: [C++][Development] Xe0n 2D Edition
Re: [C++][Development] Xe0n 2D Edition
Quote:
Originally Posted by
Justei
Maybe you should have more of a game ready before you make the installers etc? :P
Do you have experience in C++ to handle a graphics engine? I recommend Ogre 3D or Irrlicht.
I would recommend Ogre for 3D games. The community support is great, and some of the plugins are very nice (especially SkyX and Hydrax).
However, as you're just doing a 2D game, stick to something like SDL.
Re: [C++][Development] Xe0n 2D Edition
Some basic shit:
Will use Allegro, allegro DLL to come with the download
Will use sounds :)
Will have a multiplayer system, (2 people on same keyboard), a battle system with NPC's, a trade system, level, health and mana HUD and a scrolling map feature
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