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Exporting SKI error
Soooooo i was redesigning some armor for a private server and got around the beginning just fine. I was able to extract the files and edit them, but now I want to return them back into their SKI format (currently they are in 3DS format for editing) Blender allows me to reformat this easily, but for some reason i get this error:
AttributeError: 'Blender Material' object has no attribute ' enabledTextures'
Hopefully this is just some noob problem I am having since I'm pretty new to using blender, but can anyone tell me how to fix this?
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Re: Exporting SKI error
Open old one and new one .ski file with any hex editor, that can open file with it structure (sorry 4 my bad english). And than just compare whats wrong.