Re: [Guide]Compiling PokeNet
Re: [Guide]Compiling PokeNet
Re: [Guide]Compiling PokeNet
Thanks for this wonderful guide.. Imma try it :)
EDIT: which one should I download here in Eclipse? Sorry for noobie question..
Re: [Guide]Compiling PokeNet
Quote:
Originally Posted by
Jaize
Thanks for this wonderful guide.. Imma try it :)
EDIT: which one should I download here in Eclipse? Sorry for noobie question..
Latest Java:
JRE 6: Click me
Eclipse:
JDK 6: Click me
Re: [Guide]Compiling PokeNet
Quote:
Originally Posted by
dabaotea
You mean in Eclipse? BTW, you got MSN?
Re: [Guide]Compiling PokeNet
Quote:
Originally Posted by
Jaize
You mean in Eclipse? BTW, you got MSN?
teddy@bearswhocode.co.cc that is. I don't get your question.
Re: [Guide]Compiling PokeNet
Its this one here:
Eclipse Clasic 3.7: Eclipse Classic 3.7 | Eclipse Packages
Re: [Guide]Compiling PokeNet
Thanks :)
Also, good luck to all compiling and establishing their server client :)
Re: [Guide]Compiling PokeNet
Hopefully my tutorials are clear enough for people.
Re: [Guide]Compiling PokeNet
Hey Master good work greet!
Re: [Guide]Compiling PokeNet
Re: [Guide]Compiling PokeNet
Thank you kindly ^^ Very easy to understand, the video really helped as well.
Re: [Guide]Compiling PokeNet
Re: [Guide]Compiling PokeNet
So i compiled it like in the video but after i run the sh (im on mac) the window opens and closes not more than 1 seconds after.
My console gives me this error:
I checked my res/music/ and there is a index.txt in it.
Path: null
java.io.FileNotFoundException: res/music/index.txt (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:120)
at java.io.FileInputStream.<init>(FileInputStream.java:79)
at org.pokenet.client.backend.FileLoader.loadFile(FileLoader.java:23)
at org.pokenet.client.backend.FileLoader.loadTextFile(FileLoader.java:33)
at org.pokenet.client.backend.SoundManager.loadFileList(SoundManager.java:42)
at org.pokenet.client.backend.SoundManager.<init>(SoundManager.java:33)
at org.pokenet.client.GameClient.<clinit>(GameClient.java:138)
Failed to load music
java.io.FileNotFoundException: res/language/english/_MUSICKEYS.txt (No such file or directory)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(FileInputStream.java:120)
at java.io.FileInputStream.<init>(FileInputStream.java:79)
at org.pokenet.client.backend.FileLoader.loadFile(FileLoader.java:23)
at org.pokenet.client.backend.FileLoader.loadTextFile(FileLoader.java:33)
at org.pokenet.client.backend.SoundManager.loadLocations(SoundManager.java:68)
at org.pokenet.client.backend.SoundManager.<init>(SoundManager.java:34)
at org.pokenet.client.GameClient.<clinit>(GameClient.java:138)
Exception in thread "Thread-1" java.lang.NullPointerException
at org.pokenet.client.backend.SoundManager.loadFiles(SoundManager.java:89)
at org.pokenet.client.backend.SoundManager.run(SoundManager.java:109)
Sun Jun 09 14:32:34 CEST 2013 INFO:Slick Build #266
Sun Jun 09 14:32:34 CEST 2013 INFO:LWJGL Version: 2.2.1
Sun Jun 09 14:32:34 CEST 2013 INFO:OriginalDisplayMode: 1680 x 1050 x 32 @0Hz
Sun Jun 09 14:32:34 CEST 2013 INFO:TargetDisplayMode: 800 x 600 x 0 @0Hz
Sun Jun 09 14:32:35 CEST 2013 INFO:Starting display 800x600
Sun Jun 09 14:32:35 CEST 2013 INFO:Use Java PNG Loader = true
Sun Jun 09 14:32:35 CEST 2013 INFO:Controllers not available
java.lang.RuntimeException: Resource not found: res/load.jpg
at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoader.java:69)
at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:169)
at org.newdawn.slick.Image.<init>(Image.java:189)
at org.newdawn.slick.Image.<init>(Image.java:165)
at org.newdawn.slick.Image.<init>(Image.java:153)
at org.newdawn.slick.Image.<init>(Image.java:131)
at org.pokenet.client.GameClient.init(GameClient.java:171)
at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)
at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
at org.pokenet.client.GameClient.main(GameClient.java:900)