Hello all , where is ( Entering in zone PK , Entering safzone ) for edit colour name folder plz for change ;)
Thx
Printable View
Hello all , where is ( Entering in zone PK , Entering safzone ) for edit colour name folder plz for change ;)
Thx
configs\fixedmsg.txt
I was wondering, I've managed to change the ingame text so that different channels have the same colour text but I kept the names in the channel normal colours
For example:
Guild Chat - (Blue as normal)Someone: (Red)Example response
Party Chat - (Green as normal)Someone: (Red)Example response
They guild chat and world chat display fine but when I type to someone in party chat or whisper, the message going out is in green or pink, but the message coming back is in my chosen colour. Have I missed something in another file, serverside maybe?
in config.pck all u want
Sorry I'll try explaining it better. Ok so standard chats look like this:
Guild chat
<Player>: Hi Nice day
Party Chat
<Player>: Hi Nice day
Whisper
<Player>: Hi Nice day
World Chat
<Player>: Hi Nice day
What I attempted to change it to is this.
Guild chat
<Player>: Hi Nice day
Party Chat
<Player>: Hi Nice day
Whisper
<Player>: Hi Nice day
World Chat
<Player>: Hi Nice day
World chat and guild chat display fine but party chat and whispers appear like this
Party Chat
<Player>:Hi Nice day (Message to another player)
<Player>: Hi Nice day(Message from another player to me)
Whisper
<Player>: Hi Nice day (Message from me to a player)
<Player>: Hi Nice day (Message from other players to me)
Hope this explains things better. I changed the wording of the whispers too, so instead of saying <player> says to you: it says <player> says: but this change also isn't visible ingame. It still shows as the default text even though the client has been patched. Both my dev client and test client.
If I extract configs.pck and look at fixed_msg.txt the changes are there, so I'm not sure why this isn't working.
@ Romulan: I'm not experienced enough to make changes via hexedit just yet but I do plan to learn at some point, I'm workin my way through things learning as I go.
Why would you want to make them all red anyways? o.O
wtf is the point of this one.....
i see you want standard strait color from received message but for say when you reply its red. so that you can see an indication that its you that sent a message to be able to see the color change from a whipser or what not...
why not just read the name that sent you the message and vise versa to when you send a message... its been like that forever :P
I think you may have missed my point :P
This is how it appears after changing fixed_msg.txt
Party Chat
<Player>:Hi Nice day (Message to another player)
<Player>: Hi Nice day(Message from another player to me)
Whisper
<Player>: Hi Nice day (Message from me to a player)
<Player>: Hi Nice day (Message from other players to me)
But this is how it should appear
Party Chat
<Player>:Hi Nice day (Message to another player)
<Player>: Hi Nice day(Message from another player to me)
Whisper
<Player>: Hi Nice day] (Message from me to a player)
<Player>: Hi Nice day (Message from other players to me)
The message sent by me should be in the same colour as the messages recieved but for some reason they are not and I can't see any other way of changing it in the fixed_msg.txt file.
It may be per-client, as in client sends <some code> message
Posted via Mobile Device