Balance the Cal_char (32767)
Hello Everyone
im using 10.09.12
i want to balance the PVP(Dueling)
Cal_character
SCF_Character.ini
Code:
;======================================================================
[Common]
SCFMaxNormalLevel=400
SCFMaxMasterLevel=150
SCFIsFixMaxGage=0
SCFShowMaxGageReachedInfo=0
SCFMadicGladiatorLvlReq=220
SCFDarkLordLvlReq=250
SCFSummonerLevelReq=1
SCFRageFighterLevelReq=1
;======================================================================
[Points]
SCFMasterTreeLevelUpPoint=1
SCFNormalDLUpPoint=7
SCFCWDLMGRFUpPoint=7
SCFBCDLMGRFUpPoint=7
SCFCCDLMGRFUpPoint=7
SCFNormalMGUpPoint=7
SCFNormalRFUpPoint=7
SCFNormalGeneralUpPoint=5
SCFCWGeneralUpPoint=5
SCFBCGeneralUpPoint=5
SCFCCGeneralUpPoint=5
SCFNormalLUP_2ndChgUp=1
SCFCWLUP_2ndChgUp=1
SCFBCLUP_2ndChgUp=1
SCFCCLUP_2ndChgUp=1
SCFNormalLUP_3ndChgUpExtraPoint=1
SCFBCLUP_3ndChgUpExtraPoint=1
SCFCCLUP_3ndChgUpExtraPoint=1
SCFCWLUP_3ndChgUpExtraPoint=1
;======================================================================
[Party]
SCFMaxPartyLevelDiferense=400
;======================================================================
[Duel]
SCFGladiatorsGloryExtraExp=20
SCFGladiatorsGloryExtraDrop=10
SCFDuelIsGlobalMsg=1
SCFDuelMinLevel=30
;======================================================================
[Elf]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 3
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 1
;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 3
SCFAttackDamageMin_NoBow_StrDiv_Elf = 6
SCFAttackDamageMax_NoBow_DexDiv_Elf = 1
SCFAttackDamageMax_NoBow_StrDiv_Elf = 3
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 3
SCFAttackDamageMax_DexStrDiv_Elf = 1
;//Formula = Dex/Div
SCFAttackSpeed_Div_ELF=30
SCFMagicSpeed_Div_ELF=30
;//Formula = Dex/Div
SCFDefense_Div_ELF=2
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_ELF=2
;//Formula = Ene/Div
SCFMagicDamageMin_Div_Elf=9
SCFMagicDamageMax_Div_Elf=4
;======================================================================
[DarkNight]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 6
SCFAttackDamageMax_StrDiv_DK = 4
;//Formula = Dex/Div
SCFAttackSpeed_Div_DK=15
SCFMagicSpeed_Div_DK=20
;//Formula = Dex/Div
SCFDefense_Div_DK=2
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DK=6
;//Formula = Ene/Div
SCFMagicDamageMin_Div_DK=9
SCFMagicDamageMax_Div_DK=4
;======================================================================
[DarkWizard]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DW = 7
SCFAttackDamageMax_StrDiv_DW = 6
;//Formula = Dex/Div
SCFAttackSpeed_Div_DW=20
SCFMagicSpeed_Div_DW=10
;//Formula = Dex/Div
SCFDefense_Div_DW=3
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DW=6
;//Formula = Ene/Div
SCFMagicDamageMin_Div_DW=9
SCFMagicDamageMax_Div_DW=4
;======================================================================
[MagicGladiator]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 4
SCFAttackDamageMin_EneDiv_MG = 8
SCFAttackDamageMax_StrDiv_MG = 2
SCFAttackDamageMax_EneDiv_MG = 4
;//Formula = Dex/Div
SCFAttackSpeed_Div_MG=15
SCFMagicSpeed_Div_MG=20
;//Formula = Dex/Div
SCFDefense_Div_MG=3
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_MG=6
;//Formula = Ene/Div
SCFMagicDamageMin_Div_MG=4
SCFMagicDamageMax_Div_MG=2
;======================================================================
[DarkLord]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 10
SCFAttackDamageMin_EneDiv_DL = 12
SCFAttackDamageMax_StrDiv_DL = 10
SCFAttackDamageMax_EneDiv_DL = 8
;//Formula = Dex/Div
SCFAttackSpeed_Div_DL=10
SCFMagicSpeed_Div_DL=10
;//Formula = Dex/Div
SCFDefense_Div_DL=2
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DL=2
;//Formula = Ene/Div
SCFMagicDamageMin_Div_DL=9
SCFMagicDamageMax_Div_DL=4
;======================================================================
[Summoner]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_SU = 7
SCFAttackDamageMax_StrDiv_SU = 3
;//Formula = Dex/Div
SCFAttackSpeed_Div_SU=20
SCFMagicSpeed_Div_SU=10
;//Formula = Dex/Div
SCFDefense_Div_SU=3
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_SU=6
;//Formula = Ene/Div
SCFMagicDamageMin_Div_SU=5
SCFMagicDamageMax_Div_SU=2
;======================================================================
[RageFighter]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_RF = 2
SCFAttackDamageMin_EneDiv_RF = 4
SCFAttackDamageMax_StrDiv_RF = 1
SCFAttackDamageMax_EneDiv_RF = 2
;//Formula = Dex/Div
SCFAttackSpeed_Div_RF=50
SCFMagicSpeed_Div_RF=50
;//Formula = Dex/Div
SCFDefense_Div_RF=2
;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_RF=2
;//Formula = Ene/Div
SCFMagicDamageMin_Div_RF=10
SCFMagicDamageMax_Div_RF=4
;======================================================================
[MaxPoints]
SCFDWMaxStrPoints = 32767
SCFDWMaxAgiPoints = 32767
SCFDWMaxVitPoints = 32767
SCFDWMaxEnePoints = 32767
SCFDKMaxStrPoints = 32767
SCFDKMaxAgiPoints = 32767
SCFDKMaxVitPoints = 32767
SCFDKMaxEnePoints = 32767
SCFElfMaxStrPoints = 32767
SCFElfMaxAgiPoints = 32767
SCFElfMaxVitPoints = 32767
SCFElfMaxEnePoints = 32767
SCFMGMaxStrPoints = 32767
SCFMGMaxAgiPoints = 32767
SCFMGMaxVitPoints = 32767
SCFMGMaxEnePoints = 32767
SCFDLMaxStrPoints = 32767
SCFDLMaxAgiPoints = 32767
SCFDLMaxVitPoints = 32767
SCFDLMaxEnePoints = 32767
SCFDLMaxCmdPoints = 32767
SCFSUMaxStrPoints = 32767
SCFSUMaxAgiPoints = 32767
SCFSUMaxVitPoints = 32767
SCFSUMaxEnePoints = 32767
SCFRFMaxStrPoints = 32767
SCFRFMaxAgiPoints = 32767
SCFRFMaxVitPoints = 32767
SCFRFMaxEnePoints = 32767
and here's my
SCF_Skill.ini
Code:
[Common]
SCFDisableLevelReqForSkillsUsage=1
[Fix]
SCFFixDKTwisting=1
SCFResetComboBelow220Level=0
[ManaShield]
SCFIsFixDwSoulBarrier=1
SCFDwSoulBarrierAgilityDiv=100
SCFDwSoulBarrierEnergyDiv=300
SCFDwSoulBarrierTimeDivider=80
SCFDwSoulBarrierMaxDeffencePercent=70
[MagicCircle]
SCFMagicCircleMult=0.20
SCFMagicCircleMinDur=60
SCFMagicCircleDurDiv=40
[GreaterFortitude]
SCFIsFixDkGreaterFortitude=1
SCFDkAddLifeSkillVitDivider=100
SCFDkAddLifeSkillEneDivider=150
SCFDkAddLifeSkillGralDivider=200
SCFDkAddLifeSkillDuration=60
SCFDkAddLifeSkillMaxDuration=180
[ElfSummonOrb]
SCFElfSummonMob1=26
SCFElfSummonMob2=32
SCFElfSummonMob3=21
SCFElfSummonMob4=20
SCFElfSummonMob5=10
SCFElfSummonMob6=150
SCFElfSummonMob7=151
[ElfBuffs]
SCFElfBuffDefenseTime=60
SCFElfBuffAttackTime=60
[DarkLord]
SCFIsSkillFireBurstStrBased=1
[Summoner]
SCFReduceDmgDiv=100
SCFReduceDmgMult=0.5
SCFReduceDmgTimeDiv1=10
SCFReduceDmgTimeBase=60
SCFReduceDefenseDiv1=100
SCFReduceDefenseDiv2=34
SCFReduceDefenseTimeDiv=10
SCFReduceDefenseTimeBase=60
SCFSleepTimeDiv1=100
SCFReflectDiv1=300
SCFReflectTimeDiv1=10
SCFReflectTimeBase=60
SCFNightMaxMonsterLevel=100
SCFNightDiv1=100
SCFNightTimeBase=30
SCFSahamutBuffDiv=20.0
SCFNailBuffDiv=30.0
SCFGhostPhantomBuffDiv=10.0
SCFBerserkerDefDiv=50.0
SCFBerserkerAttackMult=0.00033
SCFBerserkerTimeDiv1=10
SCFBerserkerTimeBase=60
[RageFighter]
SCFDragonSlayerIncSkillAttackDiv=5
SCFDragonSlayerIncSkillAttackTimeDiv=100
SCFDragonSlayerIncSkillAttackTimeBase=5
SCFRedArmorIgnoreNumDiv=5
SCFRedArmorIgnoreTimeDiv=100
SCFRedArmorIgnoreTimeBase=5
SCFFitnessTimeDiv=100
SCFFitnessTimeBase=5
SCFSkillDefSuccessRateIncNumDiv=5
SCFDefSuccessRateIncTimeDiv=20
SCFDefSuccessRateIncTimeBase=5
ihope somebody can help me
Thanks!
Re: Balance the Cal_char (32767)
upppppdate!!!
i need help.. thnx!
Re: Balance the Cal_char (32767)
Calc Char is not that easy to configure but ill give you a hint.
If 32767
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 6 <=== 32767 Divided by 6 = 5461.1
Basically if you put all to 1 = reflection rampage :D
Re: Balance the Cal_char (32767)
can u give me a whole
config for it??
(32767) balance all character.
so it's good for PVP.. :)
Thanks!