[Help] How to disable instance being closed.
Mind went blank so couldn't think of exactly how to word the title. Basically I'm looking for what determines what days/times an instance is open, ie Forest Ruins is only open on Tuesdays all other days there is a set of doors blocki9ng the pathway. Also there were stone pillars blocking certain rooms, after removing those walking where they were teleports you back to the beginning, anyway to stop this? Was thinking possibly in AIpolicy but not real sure what I would even be looking for if it was in there. Or is it something in gs.conf? Any pointers would be great. Thnx
Re: [Help] How to disable instance being closed.
To remove doors it's npcgen.data in "dynamics" tab.
Re: [Help] How to disable instance being closed.
thanks, i wanted to know this also.
Re: [Help] How to disable instance being closed.
Romulan you are quickly becoming my PW savior, lol thanks for the help. Now to figure out the whole teleport issue, might have to look in region or precinct.
Re: [Help] How to disable instance being closed.
Quote:
Originally Posted by
Romulan
To remove doors it's npcgen.data in "dynamics" tab.
but but but you can easily walk through doors
If you really want to close an instance set up a creature builder under triggers and then link all the mobs in instance to it and set it to autostart (should be somewhat obvious how to do so)
Re: [Help] How to disable instance being closed.
Didn't want to close instance, I wanted to remove the doors so it is always open.
Re: [Help] How to disable instance being closed.
Quote:
Originally Posted by
crxfreak
Romulan you are quickly becoming my PW savior, lol thanks for the help. Now to figure out the whole teleport issue, might have to look in region or precinct.
what teleport issue ?
---------- Post added at 01:31 PM ---------- Previous post was at 01:21 PM ----------
...btw don't bother looking in precinct.clt/sev for any 'teleport' points. ALTHOUGH precinct DOES control "go to town" / "release":
http://forum.ragezone.com/f452/probl...ml#post6373701
Most 'teleport' points ARE controlled through region.clt/sev and tasks.data. Info on REGION below:
http://forum.ragezone.com/f452/porta...4/#post5901980
3 Attachment(s)
Re: [Help] How to disable instance being closed.
annnnd here's some SS's of all the sections that pertain to 'teleporting' in sTASK - edit