Quote:
05-13 20:13:27| [Notify] UDP Socket ready for NPC Server!! MapIndex(3017) SockIdx( 156)
05-13 20:13:27| [Notify] UDP Socket ready for NPC Server!! MapIndex(3018) SockIdx( 157)
05-13 20:13:27| [Notify] UDP Socket ready for NPC Server!! MapIndex(3019) SockIdx( 158)
05-13 20:13:27| [Notify] UDP Socket ready for NPC Server!! MapIndex(3020) SockIdx( 159)
05-13 20:13:29|[ERROR] ResObj CheckSum error !! [A(jieaiyi:3) C(canhen:10) CI(171)], FileName(ACEonline.atm) ItemNum(0)
05-13 20:13:29| SendErrorMsg to [A(jieaiyi:3) C(canhen:10) CI(171)] 58.216.144.107 ==> ERR_MAP_CHECKSUM_NOT_MATCHED(0x4200) AT T_FC_INFO_CHECK_RESOBJ_CHECKSUM Param1(0) Param2(0) Msg(ACEonline.atm)
05-13 20:13:32|Socket Closed Client( 58.216.144.107:59163) SocketType(7) |SockIdx( 171)| MaxWriteBufCounts[ 1] ==> reason 0[00000000], deletedPacketCount(0)
05-13 20:13:32| GameEndRoutine [A(jieaiyi:3) C(canhen:10) CI(171)] Map(8001) Position(9168, 648, 5149)
what can i do ? thanks