3 Attachment(s)
Adding Lakeside 4th Part + New T-Map and MCL
Hi all. I hope this "release" will be usefull for some people.
So lets see.
Cabal.enc
Add to warp index a new line (should be exactly same line as your warp.scp target id --> example: 269
Code:
<warp_index x="135" y="163" nation1x="112" nation1y="138" nation2x="162" nation2y="138" w_code="0" Fee="0" WorldIdx="6" level="110" />
Modify warp list --> 5th npc warp:
Code:
<world id="6" >
<npc id="1" >
<warp_list order="0" type="0" target_id="207" level="115" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="2" >
<warp_list order="0" type="0" target_id="208" level="120" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="3" >
<warp_list order="0" type="0" target_id="243" level="120" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="5" >
<warp_list order="0" type="0" target_id="269" level="110" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="6" >
<warp_list order="0" type="0" target_id="220" level="110" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="7" >
<warp_list order="0" type="0" target_id="220" level="110" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="8" >
<warp_list order="0" type="0" target_id="220" level="110" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="9" >
<warp_list order="0" type="0" target_id="242" level="115" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
</world>
Red = Modify accordingly to your target id (see below the warp.scp)
Note: This will use the statue as warp npc to the 4th place.
At World 6 change the 5th npc like this.
Code:
<world id="6" name="world6" type="0" map_file="world_06.mcl" terrain_mesh="" icon="J_icn_map6" m_code="1" t_max_x="1" t_max_z="1" gpsorder="8" allowedwar="1" warcontrol="0" >
<world_npc id="1" npc_name="npc06-0001" x="17" y="177" is_obj="1" />
<world_npc id="2" npc_name="npc06-0002" x="235" y="129" is_obj="1" />
<world_npc id="3" npc_name="npc06-0003" x="108" y="243" is_obj="1" />
<world_npc id="4" npc_name="npc06-0004" x="78" y="162" is_obj="1" />
<world_npc id="5" npc_name="npc06-0005" x="167" y="180" is_obj="1" />
<world_npc id="6" npc_name="npc06-0006" x="94" y="14" is_obj="1" />
<world_npc id="7" npc_name="npc06-0007" x="121" y="81" is_obj="1" />
<world_npc id="8" npc_name="npc06-0008" x="19" y="10" is_obj="1" />
<world_npc id="9" npc_name="npc06-0009" x="226" y="243" is_obj="1" />
<world_npc id="50" npc_name="npc06-0050" x="0" y="0" is_obj="0" />
<shop id="50" >
<item slot_id="0" item_id="3" option="1" reputation_class="-19" duration_id="0" price="40" />
<item slot_id="1" item_id="3" option="7" reputation_class="-19" duration_id="0" price="280" />
<item slot_id="8" item_id="4" option="1" reputation_class="-19" duration_id="0" price="200" />
<item slot_id="9" item_id="4" option="7" reputation_class="-19" duration_id="0" price="1400" />
<item slot_id="16" item_id="5" option="1" reputation_class="-19" duration_id="0" price="1000" />
<item slot_id="17" item_id="5" option="7" reputation_class="-19" duration_id="0" price="7000" />
<item slot_id="18" item_id="5" option="20" reputation_class="1" duration_id="0" price="20000" />
<item slot_id="19" item_id="5" option="30" reputation_class="2" duration_id="0" price="30000" />
<item slot_id="20" item_id="5" option="50" reputation_class="3" duration_id="0" price="50000" />
<item slot_id="24" item_id="6" option="1" reputation_class="-19" duration_id="0" price="40" />
<item slot_id="25" item_id="6" option="7" reputation_class="-19" duration_id="0" price="280" />
<item slot_id="32" item_id="7" option="1" reputation_class="-19" duration_id="0" price="200" />
<item slot_id="33" item_id="7" option="7" reputation_class="-19" duration_id="0" price="1400" />
<item slot_id="40" item_id="8" option="1" reputation_class="-19" duration_id="0" price="1000" />
<item slot_id="41" item_id="8" option="7" reputation_class="-19" duration_id="0" price="7000" />
<item slot_id="42" item_id="8" option="20" reputation_class="1" duration_id="0" price="20000" />
<item slot_id="43" item_id="8" option="30" reputation_class="2" duration_id="0" price="30000" />
<item slot_id="44" item_id="8" option="50" reputation_class="3" duration_id="0" price="50000" />
<item slot_id="48" item_id="12" option="1" reputation_class="-19" duration_id="0" price="200" />
<item slot_id="49" item_id="12" option="7" reputation_class="-19" duration_id="0" price="1400" />
<item slot_id="50" item_id="12" option="10" reputation_class="1" duration_id="0" price="2000" />
<item slot_id="51" item_id="12" option="20" reputation_class="2" duration_id="0" price="4000" />
<item slot_id="52" item_id="12" option="30" reputation_class="3" duration_id="0" price="6000" />
</shop>
</world>
Add line to your Warp.scp
Code:
269 6 0 135 163 112 138 162 138 110 0
Change world6-npc.scp like this ---> 5th NPC only:
Code:
[NpcPos] Flags Index PosX PosY Type IsRangeCheck
4 0 5 167 180 6 1
[WarpLst] NpcsIdx NSetIdx TargetIdx LV Fee Type
3 5 0 269 110 0 0
Download the rar file below and Serverside overwrite the world6-tmap.bin and Clientside overwrite your Cabal Folder/Data/Map/world_06.mcl
If you dont mess up with the target IDs all should work fine.
Lakeside 4th part
Screens:
Attachment 92334Attachment 92335Attachment 92336
Re: Adding Lakeside 4th Part + New T-Map and MCL
nice!! very good
You can warp to Iaa Maquinas Outpost and other New map of the dungeon
Thank . like for you
Re: Adding Lakeside 4th Part + New T-Map and MCL
That new map or? like illusion castle?
Re: Adding Lakeside 4th Part + New T-Map and MCL
Quote:
Originally Posted by
hatibudak
That new map or? like illusion castle?
This is the latest update from korean cabal and its a kind of map extension for lakeside.
Re: Adding Lakeside 4th Part + New T-Map and MCL
hey sorry for this dumb question but ...
where do i add these :-
Modify warp list --> 5th npc warp:
At World 6 change the 5th npc like this.
i know its dumb but i didnt understand where to add i cant find those lines at my Cabal.enc
EDIT: Nvm My Fault This Searching Thingy on the NotePad didnt work at first ...
Re: Adding Lakeside 4th Part + New T-Map and MCL
I dont know why it teleports me to porta inferno ....
Re: Adding Lakeside 4th Part + New T-Map and MCL
11223344556677@ it does because u have to change 269 To other Number ! check ur last line in warp.scp !
mine was 262 so i add line 263 and in cabalenc edited 263
Re: Adding Lakeside 4th Part + New T-Map and MCL
My last line was 263 and i've added 264 with that 264 line it teleports me to porta inferno , dude im not idiot :D
Warp.scp
Code:
262 5 0 237 74 237 74 237 74 140 0
263 20 0 31 35 225 35 31 228 160 0
264 6 0 135 163 112 138 162 138 110 0
Worl6_npc.scp
Code:
[NpcPos] Flags Index PosX PosY Type IsRangeCheck
0 0 1 17 177 6 1
1 0 2 235 129 6 1
2 0 3 108 243 6 1
3 0 4 78 162 7 1
4 0 5 167 180 6 1
5 0 6 94 14 6 1
6 0 7 121 81 6 1
7 0 8 19 10 6 1
8 0 9 226 243 6 1
9 0 50 0 0 1 0
[WarpLst] NpcsIdx NSetIdx TargetIdx LV Fee Type
0 1 0 207 115 0 0
1 2 0 208 120 0 0
2 3 0 243 120 0 0
3 5 0 264 110 0 0
4 7 0 220 110 0 0
5 8 0 220 110 0 0
6 9 0 242 115 0 0
Cabal.enc
Code:
<world id="6" name="world6" type="0" map_file="world_06.mcl" terrain_mesh="" icon="J_icn_map6" m_code="1" t_max_x="1" t_max_z="1" gpsorder="8" allowedwar="1" warcontrol="0" >
<world_npc id="1" npc_name="npc06-0001" x="17" y="177" is_obj="1" />
<world_npc id="2" npc_name="npc06-0002" x="235" y="129" is_obj="1" />
<world_npc id="3" npc_name="npc06-0003" x="108" y="243" is_obj="1" />
<world_npc id="4" npc_name="npc06-0004" x="78" y="162" is_obj="1" />
<world_npc id="5" npc_name="npc06-0005" x="167" y="180" is_obj="1" />
<world_npc id="6" npc_name="npc06-0006" x="94" y="14" is_obj="1" />
<world_npc id="7" npc_name="npc06-0007" x="121" y="81" is_obj="1" />
<world_npc id="8" npc_name="npc06-0008" x="19" y="10" is_obj="1" />
<world_npc id="9" npc_name="npc06-0009" x="226" y="243" is_obj="1" />
<world_npc id="50" npc_name="npc06-0050" x="0" y="0" is_obj="0" />
<shop id="50" >
<item slot_id="0" item_id="3" option="1" reputation_class="-19" duration_id="0" price="40" />
<item slot_id="1" item_id="3" option="7" reputation_class="-19" duration_id="0" price="280" />
<item slot_id="8" item_id="4" option="1" reputation_class="-19" duration_id="0" price="200" />
<item slot_id="9" item_id="4" option="7" reputation_class="-19" duration_id="0" price="1400" />
<item slot_id="16" item_id="5" option="1" reputation_class="-19" duration_id="0" price="1000" />
<item slot_id="17" item_id="5" option="7" reputation_class="-19" duration_id="0" price="7000" />
<item slot_id="18" item_id="5" option="20" reputation_class="1" duration_id="0" price="20000" />
<item slot_id="19" item_id="5" option="30" reputation_class="2" duration_id="0" price="30000" />
<item slot_id="20" item_id="5" option="50" reputation_class="3" duration_id="0" price="50000" />
<item slot_id="24" item_id="6" option="1" reputation_class="-19" duration_id="0" price="40" />
<item slot_id="25" item_id="6" option="7" reputation_class="-19" duration_id="0" price="280" />
<item slot_id="32" item_id="7" option="1" reputation_class="-19" duration_id="0" price="200" />
<item slot_id="33" item_id="7" option="7" reputation_class="-19" duration_id="0" price="1400" />
<item slot_id="40" item_id="8" option="1" reputation_class="-19" duration_id="0" price="1000" />
<item slot_id="41" item_id="8" option="7" reputation_class="-19" duration_id="0" price="7000" />
<item slot_id="42" item_id="8" option="20" reputation_class="1" duration_id="0" price="20000" />
<item slot_id="43" item_id="8" option="30" reputation_class="2" duration_id="0" price="30000" />
<item slot_id="44" item_id="8" option="50" reputation_class="3" duration_id="0" price="50000" />
<item slot_id="48" item_id="12" option="1" reputation_class="-19" duration_id="0" price="200" />
<item slot_id="49" item_id="12" option="7" reputation_class="-19" duration_id="0" price="1400" />
<item slot_id="50" item_id="12" option="10" reputation_class="1" duration_id="0" price="2000" />
<item slot_id="51" item_id="12" option="20" reputation_class="2" duration_id="0" price="4000" />
<item slot_id="52" item_id="12" option="30" reputation_class="3" duration_id="0" price="6000" />
</shop>
</world>
Code:
<world id="6" >
<npc id="1" >
<warp_list order="0" type="0" target_id="207" level="115" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="2" >
<warp_list order="0" type="0" target_id="208" level="120" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="3" >
<warp_list order="0" type="0" target_id="243" level="120" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="5" >
<warp_list order="0" type="0" target_id="264" level="110" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
<npc id="6" >
<warp_list order="0" type="0" target_id="220" level="110" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="7" >
<warp_list order="0" type="0" target_id="220" level="110" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="8" >
<warp_list order="0" type="0" target_id="220" level="110" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="9" >
<warp_list order="0" type="0" target_id="242" level="115" Fee="0" warp_item="" quest_id="" gps_view="0" />
</npc>
</world>
Code:
<warp_index x="237" y="74" nation1x="237" nation1y="74" nation2x="237" nation2y="74" w_code="0" Fee="0" WorldIdx="5" level="140" />
<warp_index x="31" y="35" nation1x="225" nation1y="35" nation2x="31" nation2y="228" w_code="1" Fee="0" WorldIdx="20" level="160" />
<warp_index x="135" y="163" nation1x="112" nation1y="138" nation2x="162" nation2y="138" w_code="0" Fee="0" WorldIdx="6" level="110" />
</warp_point>
<warp_npc>
Yet i do have this.
Code:
<world id="7" >
<npc id="1" >
<warp_list order="0" type="0" target_id="19" level="1" Fee="0" warp_item="" quest_id="" gps_view="1" />
</npc>
<npc id="2" >
<warp_list order="0" type="1" target_id="231" level="0" Fee="0" warp_item="441:1228" quest_id="" gps_view="0" />
<warp_list order="1" type="1" target_id="254" level="0" Fee="0" warp_item="" quest_id="" gps_view="0" />
<warp_list order="2" type="1" target_id="264" level="0" Fee="0" warp_item="" quest_id="" gps_view="0" />
Edit: It changes the map but the mobs will remain. Changes Lakeside to Porta Inferno like a mcl switch , yet the mobs from lakeside are there.
Re: Adding Lakeside 4th Part + New T-Map and MCL
ACE_ASSERT: file World.cpp, line 652 assertion failed for 'pNpcsData->_ntType == NT_WARP || pNpcsData->_ntType == NT_WOBJ'.Aborting...
now i get this error at Putty this is weird :\ anyone have idea?
EDIT: This error is at Putty OFC
11223344556677@ i have no idea why u get this probelm then :\ this is weird!
Re: Adding Lakeside 4th Part + New T-Map and MCL
Loca can you check my post and possibly tell me where i did wrong ? :d
Re: Adding Lakeside 4th Part + New T-Map and MCL
Ok first
11223344556677 your cabal.enc is wrong at the warp index-es show me your cabal.enc warp index-es part.
LocaSimon can you please show me your world6-npc.scp?
Re: Adding Lakeside 4th Part + New T-Map and MCL
Quote:
Originally Posted by
Acnathon
LocaSimon can you please show me your world6-npc.scp?
Code:
[NpcPos] Flags Index PosX PosY Type IsRangeCheck
0 0 1 17 177 6 1
1 0 2 235 129 6 1
2 0 3 108 243 6 1
3 0 4 78 162 7 1
4 0 5 167 180 7 1
5 0 6 94 14 6 1
6 0 7 121 81 6 1
7 0 8 19 10 6 1
8 0 9 226 243 6 1
9 0 50 0 0 1 0
[WarpLst] NpcsIdx NSetIdx TargetIdx LV Fee Type
0 1 0 207 115 0 0
1 2 0 208 120 0 0
2 3 0 243 120 0 0
3 5 0 264 110 0 0
4 7 0 220 110 0 0
5 8 0 220 110 0 0
6 9 0 242 115 0 0
[SkillLst] NSetIdx NpcsIdx SkillIdx SkillLv
[ShopLst] NpcsIdx NSetIdx ItemKind ItemOpt ReputationClass DurationIdx Price
0 50 0 3 1 -19 0 60
1 50 1 4 1 -19 0 800
2 50 2 5 1 -19 0 5000
3 50 3 6 1 -19 0 60
4 50 4 7 1 -19 0 800
5 50 5 8 1 -19 0 5000
6 50 8 3 4 -19 0 240
7 50 9 4 4 -19 0 3200
8 50 10 5 4 -19 0 20000
9 50 11 6 4 -19 0 240
10 50 12 7 4 -19 0 3200
11 50 13 8 4 -19 0 20000
12 50 16 3 7 -19 0 420
13 50 17 4 7 -19 0 5600
14 50 18 5 7 -19 0 35000
15 50 19 6 7 -19 0 420
16 50 20 7 7 -19 0 5600
17 50 21 8 7 -19 0 35000
18 50 24 5 20 1 0 100000
19 50 25 8 20 1 0 100000
20 50 26 12 10 1 0 8000
21 50 27 5 30 2 0 150000
22 50 28 8 30 2 0 150000
23 50 29 12 20 2 0 16000
24 50 35 5 50 3 0 250000
25 50 36 8 50 3 0 250000
26 50 37 12 30 3 0 24000
Re: Adding Lakeside 4th Part + New T-Map and MCL
Quote:
Originally Posted by
LocaSimon
Code:
[NpcPos] Flags Index PosX PosY Type IsRangeCheck
0 0 1 17 177 6 1
1 0 2 235 129 6 1
2 0 3 108 243 6 1
3 0 4 78 162 7 1
4 0 5 167 180 7 1
5 0 6 94 14 6 1
6 0 7 121 81 6 1
7 0 8 19 10 6 1
8 0 9 226 243 6 1
9 0 50 0 0 1 0
[WarpLst] NpcsIdx NSetIdx TargetIdx LV Fee Type
0 1 0 207 115 0 0
1 2 0 208 120 0 0
2 3 0 243 120 0 0
3 5 0 264 110 0 0
4 7 0 220 110 0 0
5 8 0 220 110 0 0
6 9 0 242 115 0 0
[SkillLst] NSetIdx NpcsIdx SkillIdx SkillLv
[ShopLst] NpcsIdx NSetIdx ItemKind ItemOpt ReputationClass DurationIdx Price
0 50 0 3 1 -19 0 60
1 50 1 4 1 -19 0 800
2 50 2 5 1 -19 0 5000
3 50 3 6 1 -19 0 60
4 50 4 7 1 -19 0 800
5 50 5 8 1 -19 0 5000
6 50 8 3 4 -19 0 240
7 50 9 4 4 -19 0 3200
8 50 10 5 4 -19 0 20000
9 50 11 6 4 -19 0 240
10 50 12 7 4 -19 0 3200
11 50 13 8 4 -19 0 20000
12 50 16 3 7 -19 0 420
13 50 17 4 7 -19 0 5600
14 50 18 5 7 -19 0 35000
15 50 19 6 7 -19 0 420
16 50 20 7 7 -19 0 5600
17 50 21 8 7 -19 0 35000
18 50 24 5 20 1 0 100000
19 50 25 8 20 1 0 100000
20 50 26 12 10 1 0 8000
21 50 27 5 30 2 0 150000
22 50 28 8 30 2 0 150000
23 50 29 12 20 2 0 16000
24 50 35 5 50 3 0 250000
25 50 36 8 50 3 0 250000
26 50 37 12 30 3 0 24000
Red: change to type 6 and the error should dissapear.
Re: Adding Lakeside 4th Part + New T-Map and MCL
Code:
<warp_point>
<warp_index x="29" y="28" nation1x="29" nation1y="28" nation2x="29" nation2y="28" w_code="1" Fee="0" WorldIdx="1" level="1" />
<warp_index x="82" y="236" nation1x="82" nation1y="236" nation2x="82" nation2y="236" w_code="1" Fee="0" WorldIdx="2" level="1" />
<warp_index x="214" y="43" nation1x="214" nation1y="43" nation2x="214" nation2y="43" w_code="1" Fee="0" WorldIdx="3" level="1" />
<warp_index x="55" y="226" nation1x="55" nation1y="226" nation2x="55" nation2y="226" w_code="1" Fee="0" WorldIdx="4" level="1" />
<warp_index x="162" y="204" nation1x="162" nation1y="204" nation2x="162" nation2y="204" w_code="1" Fee="0" WorldIdx="1" level="1" />
<warp_index x="163" y="49" nation1x="163" nation1y="49" nation2x="163" nation2y="49" w_code="1" Fee="0" WorldIdx="2" level="1" />
<warp_index x="36" y="230" nation1x="36" nation1y="230" nation2x="36" nation2y="230" w_code="1" Fee="0" WorldIdx="3" level="1" />
<warp_index x="237" y="152" nation1x="237" nation1y="152" nation2x="237" nation2y="152" w_code="1" Fee="0" WorldIdx="4" level="1" />
<warp_index x="10" y="217" nation1x="10" nation1y="217" nation2x="10" nation2y="217" w_code="0" Fee="0" WorldIdx="4" level="1" />
<warp_index x="140" y="240" nation1x="140" nation1y="240" nation2x="140" nation2y="240" w_code="0" Fee="0" WorldIdx="30" level="1" />
<warp_index x="19" y="109" nation1x="19" nation1y="109" nation2x="19" nation2y="109" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="69" y="247" nation1x="69" nation1y="247" nation2x="69" nation2y="247" w_code="0" Fee="0" WorldIdx="2" level="1" />
<warp_index x="221" y="18" nation1x="221" nation1y="18" nation2x="221" nation2y="18" w_code="0" Fee="0" WorldIdx="3" level="1" />
<warp_index x="13" y="16" nation1x="13" nation1y="16" nation2x="13" nation2y="16" w_code="0" Fee="0" WorldIdx="29" level="1" />
<warp_index x="13" y="16" nation1x="13" nation1y="16" nation2x="13" nation2y="16" w_code="0" Fee="0" WorldIdx="28" level="1" />
<warp_index x="13" y="16" nation1x="13" nation1y="16" nation2x="13" nation2y="16" w_code="0" Fee="0" WorldIdx="27" level="1" />
<warp_index x="64" y="239" nation1x="64" nation1y="239" nation2x="64" nation2y="239" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="120" y="232" nation1x="120" nation1y="232" nation2x="120" nation2y="232" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="236" y="112" nation1x="236" nation1y="112" nation2x="236" nation2y="112" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="86" y="160" nation1x="86" nation1y="160" nation2x="86" nation2y="160" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="48" y="170" nation1x="48" nation1y="170" nation2x="48" nation2y="170" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="80" y="141" nation1x="80" nation1y="141" nation2x="80" nation2y="141" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="166" y="61" nation1x="166" nation1y="61" nation2x="166" nation2y="61" w_code="0" Fee="0" WorldIdx="1" level="1" />
<warp_index x="190" y="31" nation1x="190" nation1y="31" nation2x="190" nation2y="31" w_code="0" Fee="0" WorldIdx="1" level="1" />
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<warp_npc>
Re: Adding Lakeside 4th Part + New T-Map and MCL
Quote:
Originally Posted by
11223344556677
Code:
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<warp_index x="163" y="80" nation1x="163" nation1y="80" nation2x="163" nation2y="80" w_code="0" Fee="0" WorldIdx="29" level="1" />
<warp_index x="195" y="80" nation1x="195" nation1y="80" nation2x="195" nation2y="80" w_code="0" Fee="0" WorldIdx="29" level="1" />
<warp_index x="227" y="80" nation1x="227" nation1y="80" nation2x="227" nation2y="80" w_code="0" Fee="0" WorldIdx="29" level="1" />
<warp_index x="40" y="156" nation1x="40" nation1y="156" nation2x="40" nation2y="156" w_code="0" Fee="0" WorldIdx="2" level="1" />
<warp_index x="58" y="80" nation1x="58" nation1y="80" nation2x="58" nation2y="80" w_code="0" Fee="0" WorldIdx="2" level="1" />
<warp_index x="38" y="229" nation1x="38" nation1y="229" nation2x="38" nation2y="229" w_code="0" Fee="0" WorldIdx="4" level="1" />
<warp_index x="134" y="186" nation1x="134" nation1y="186" nation2x="134" nation2y="186" w_code="0" Fee="0" WorldIdx="4" level="1" />
<warp_index x="21" y="243" nation1x="21" nation1y="243" nation2x="21" nation2y="243" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="19" y="232" nation1x="19" nation1y="232" nation2x="19" nation2y="232" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="181" y="34" nation1x="181" nation1y="34" nation2x="181" nation2y="34" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="230" y="24" nation1x="230" nation1y="24" nation2x="230" nation2y="24" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="46" y="156" nation1x="46" nation1y="156" nation2x="46" nation2y="156" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="18" y="43" nation1x="18" nation1y="43" nation2x="18" nation2y="43" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="123" y="49" nation1x="123" nation1y="49" nation2x="123" nation2y="49" w_code="0" Fee="0" WorldIdx="26" level="75" />
<warp_index x="83" y="189" nation1x="83" nation1y="189" nation2x="83" nation2y="189" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="164" y="194" nation1x="164" nation1y="194" nation2x="164" nation2y="194" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="231" y="101" nation1x="231" nation1y="101" nation2x="231" nation2y="101" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="239" y="29" nation1x="239" nation1y="29" nation2x="239" nation2y="29" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="162" y="58" nation1x="162" nation1y="58" nation2x="162" nation2y="58" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="238" y="238" nation1x="238" nation1y="238" nation2x="238" nation2y="238" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="69" y="15" nation1x="69" nation1y="15" nation2x="69" nation2y="15" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="32" y="41" nation1x="32" nation1y="41" nation2x="32" nation2y="41" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="101" y="164" nation1x="101" nation1y="164" nation2x="101" nation2y="164" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="84" y="127" nation1x="84" nation1y="127" nation2x="84" nation2y="127" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="111" y="130" nation1x="111" nation1y="130" nation2x="111" nation2y="130" w_code="2" Fee="0" WorldIdx="7" level="80" />
<warp_index x="242" y="61" nation1x="242" nation1y="61" nation2x="242" nation2y="61" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="244" y="13" nation1x="244" nation1y="13" nation2x="244" nation2y="13" w_code="0" Fee="0" WorldIdx="13" level="80" />
<warp_index x="5" y="250" nation1x="5" nation1y="250" nation2x="5" nation2y="250" w_code="0" Fee="0" WorldIdx="19" level="70" />
<warp_index x="184" y="168" nation1x="184" nation1y="168" nation2x="184" nation2y="168" w_code="0" Fee="0" WorldIdx="26" level="85" />
<warp_index x="136" y="112" nation1x="136" nation1y="112" nation2x="136" nation2y="112" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="212" y="112" nation1x="212" nation1y="112" nation2x="212" nation2y="112" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="136" y="85" nation1x="136" nation1y="85" nation2x="136" nation2y="85" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="206" y="61" nation1x="206" nation1y="61" nation2x="206" nation2y="61" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="149" y="66" nation1x="149" nation1y="66" nation2x="149" nation2y="66" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="187" y="85" nation1x="187" nation1y="85" nation2x="187" nation2y="85" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="192" y="70" nation1x="192" nation1y="70" nation2x="192" nation2y="70" w_code="0" Fee="0" WorldIdx="13" level="95" />
<warp_index x="106" y="239" nation1x="106" nation1y="239" nation2x="106" nation2y="239" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="218" y="37" nation1x="218" nation1y="37" nation2x="218" nation2y="37" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="75" y="169" nation1x="75" nation1y="169" nation2x="75" nation2y="169" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="237" y="232" nation1x="237" nation1y="232" nation2x="237" nation2y="232" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="46" y="44" nation1x="46" nation1y="44" nation2x="46" nation2y="44" w_code="0" Fee="0" WorldIdx="14" level="85" />
<warp_index x="117" y="214" nation1x="117" nation1y="214" nation2x="117" nation2y="214" w_code="0" Fee="0" WorldIdx="14" level="85" />
<warp_index x="196" y="210" nation1x="196" nation1y="210" nation2x="196" nation2y="210" w_code="0" Fee="0" WorldIdx="14" level="85" />
<warp_index x="73" y="10" nation1x="73" nation1y="10" nation2x="73" nation2y="10" w_code="0" Fee="0" WorldIdx="13" level="105" />
<warp_index x="238" y="238" nation1x="238" nation1y="238" nation2x="238" nation2y="238" w_code="0" Fee="0" WorldIdx="7" level="1" />
<warp_index x="91" y="16" nation1x="117" nation1y="83" nation2x="20" nation2y="15" w_code="1" Fee="0" WorldIdx="6" level="1" />
<warp_index x="227" y="236" nation1x="227" nation1y="236" nation2x="227" nation2y="236" w_code="0" Fee="0" WorldIdx="6" level="1" />
<warp_index x="196" y="234" nation1x="173" nation1y="190" nation2x="20" nation2y="233" w_code="0" Fee="0" WorldIdx="6" level="1" />
<warp_index x="135" y="163" nation1x="112" nation1y="138" nation2x="162" nation2y="138" w_code="0" Fee="0" WorldIdx="6" level="1" />
<warp_index x="19" y="9" nation1x="19" nation1y="9" nation2x="19" nation2y="9" w_code="0" Fee="0" WorldIdx="13" level="105" />
<warp_index x="66" y="30" nation1x="66" nation1y="30" nation2x="66" nation2y="30" w_code="0" Fee="0" WorldIdx="13" level="105" />
<warp_index x="244" y="231" nation1x="244" nation1y="231" nation2x="244" nation2y="231" w_code="0" Fee="0" WorldIdx="5" level="1" />
<warp_index x="34" y="164" nation1x="34" nation1y="164" nation2x="34" nation2y="164" w_code="0" Fee="0" WorldIdx="25" level="1" />
<warp_index x="26" y="206" nation1x="26" nation1y="206" nation2x="26" nation2y="206" w_code="0" Fee="0" WorldIdx="25" level="1" />
<warp_index x="107" y="164" nation1x="107" nation1y="164" nation2x="107" nation2y="164" w_code="0" Fee="0" WorldIdx="25" level="1" />
<warp_index x="92" y="228" nation1x="92" nation1y="228" nation2x="92" nation2y="228" w_code="0" Fee="0" WorldIdx="25" level="1" />
<warp_index x="234" y="234" nation1x="234" nation1y="234" nation2x="234" nation2y="234" w_code="0" Fee="0" WorldIdx="7" level="80" />
<warp_index x="232" y="7" nation1x="232" nation1y="7" nation2x="232" nation2y="7" w_code="0" Fee="0" WorldIdx="30" level="80" />
<warp_index x="232" y="24" nation1x="232" nation1y="24" nation2x="232" nation2y="24" w_code="0" Fee="0" WorldIdx="30" level="80" />
<warp_index x="244" y="24" nation1x="244" nation1y="24" nation2x="244" nation2y="24" w_code="0" Fee="0" WorldIdx="30" level="80" />
<warp_index x="72" y="152" nation1x="72" nation1y="152" nation2x="72" nation2y="152" w_code="0" Fee="0" WorldIdx="4" level="1" />
<warp_index x="185" y="24" nation1x="185" nation1y="24" nation2x="185" nation2y="24" w_code="0" Fee="0" WorldIdx="3" level="1" />
<warp_index x="76" y="114" nation1x="76" nation1y="114" nation2x="76" nation2y="114" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="113" y="38" nation1x="113" nation1y="38" nation2x="113" nation2y="38" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="49" y="119" nation1x="49" nation1y="119" nation2x="49" nation2y="119" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="112" y="153" nation1x="112" nation1y="153" nation2x="112" nation2y="153" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="18" y="119" nation1x="18" nation1y="119" nation2x="18" nation2y="119" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="47" y="154" nation1x="47" nation1y="154" nation2x="47" nation2y="154" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="52" y="11" nation1x="52" nation1y="11" nation2x="52" nation2y="11" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="16" y="154" nation1x="16" nation1y="154" nation2x="16" nation2y="154" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="52" y="55" nation1x="52" nation1y="55" nation2x="52" nation2y="55" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="79" y="153" nation1x="79" nation1y="153" nation2x="79" nation2y="153" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="7" y="11" nation1x="7" nation1y="11" nation2x="7" nation2y="11" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="29" y="46" nation1x="29" nation1y="46" nation2x="29" nation2y="46" w_code="0" Fee="0" WorldIdx="24" level="105" />
<warp_index x="228" y="34" nation1x="228" nation1y="34" nation2x="228" nation2y="34" w_code="0" Fee="0" WorldIdx="8" level="115" />
<warp_index x="174" y="14" nation1x="174" nation1y="14" nation2x="174" nation2y="14" w_code="0" Fee="0" WorldIdx="23" level="115" />
<warp_index x="133" y="59" nation1x="133" nation1y="59" nation2x="133" nation2y="59" w_code="0" Fee="0" WorldIdx="23" level="115" />
<warp_index x="230" y="94" nation1x="227" nation1y="94" nation2x="227" nation2y="94" w_code="0" Fee="0" WorldIdx="23" level="115" />
<warp_index x="213" y="94" nation1x="213" nation1y="94" nation2x="213" nation2y="94" w_code="0" Fee="0" WorldIdx="23" level="115" />
<warp_index x="14" y="197" nation1x="144" nation1y="15" nation2x="236" nation2y="237" w_code="1" Fee="0" WorldIdx="9" level="125" />
<warp_index x="193" y="36" nation1x="193" nation1y="36" nation2x="193" nation2y="36" w_code="0" Fee="0" WorldIdx="8" level="115" />
<warp_index x="22" y="180" nation1x="22" nation1y="180" nation2x="22" nation2y="180" w_code="0" Fee="0" WorldIdx="6" level="115" />
<warp_index x="156" y="160" nation1x="156" nation1y="160" nation2x="156" nation2y="160" w_code="0" Fee="0" WorldIdx="6" level="115" />
<warp_index x="233" y="134" nation1x="233" nation1y="134" nation2x="233" nation2y="134" w_code="0" Fee="0" WorldIdx="6" level="120" />
<warp_index x="128" y="128" nation1x="204" nation1y="208" nation2x="44" nation2y="51" w_code="1" Fee="0" WorldIdx="15" level="1" />
<warp_index x="128" y="69" nation1x="128" nation1y="69" nation2x="124" nation2y="191" w_code="1" Fee="0" WorldIdx="16" level="1" />
<warp_index x="28" y="142" nation1x="28" nation1y="142" nation2x="28" nation2y="142" w_code="0" Fee="0" WorldIdx="15" level="1" />
<warp_index x="38" y="150" nation1x="38" nation1y="150" nation2x="38" nation2y="150" w_code="0" Fee="0" WorldIdx="15" level="1" />
<warp_index x="223" y="115" nation1x="223" nation1y="115" nation2x="223" nation2y="115" w_code="0" Fee="0" WorldIdx="15" level="1" />
<warp_index x="215" y="108" nation1x="215" nation1y="108" nation2x="215" nation2y="108" w_code="0" Fee="0" WorldIdx="15" level="1" />
<warp_index x="14" y="127" nation1x="25" nation1y="210" nation2x="25" nation2y="48" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="25" y="48" nation1x="25" nation1y="210" nation2x="25" nation2y="48" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="210" y="226" nation1x="210" nation1y="226" nation2x="243" nation2y="14" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="243" y="14" nation1x="210" nation1y="226" nation2x="243" nation2y="14" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="230" y="126" nation1x="17" nation1y="238" nation2x="9" nation2y="11" w_code="1" Fee="0" WorldIdx="10" level="140" />
<warp_index x="186" y="128" nation1x="47" nation1y="157" nation2x="48" nation2y="96" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="73" y="142" nation1x="73" nation1y="142" nation2x="73" nation2y="142" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="73" y="142" nation1x="73" nation1y="142" nation2x="73" nation2y="142" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="172" y="127" nation1x="68" nation1y="159" nation2x="67" nation2y="96" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="186" y="128" nation1x="186" nation1y="128" nation2x="186" nation2y="128" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="186" y="128" nation1x="186" nation1y="128" nation2x="186" nation2y="128" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="186" y="128" nation1x="186" nation1y="128" nation2x="186" nation2y="128" w_code="0" Fee="0" WorldIdx="10" level="140" />
<warp_index x="237" y="74" nation1x="237" nation1y="74" nation2x="237" nation2y="74" w_code="0" Fee="0" WorldIdx="5" level="140" />
<warp_index x="31" y="35" nation1x="225" nation1y="35" nation2x="31" nation2y="228" w_code="1" Fee="0" WorldIdx="20" level="160" />
<warp_index x="135" y="163" nation1x="112" nation1y="138" nation2x="162" nation2y="138" w_code="0" Fee="0" WorldIdx="6" level="110" />
</warp_point>
<warp_npc>
You have 265 lines of warp here on your cabal.enc so if you use 264 it will put you to Inferno cos your 264th line here its:
Code:
<warp_index x="31" y="35" nation1x="225" nation1y="35" nation2x="31" nation2y="228" w_code="1" Fee="0" WorldIdx="20" level="160" />