I want to know if is possible change the size of a mob, i want create some mobs but this are small.
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I want to know if is possible change the size of a mob, i want create some mobs but this are small.
Inside the .ecm
Change to:Quote:
MOXTVersion: 32
SkinModelPath: blablabla.SMD
OrgColor: ffffffff
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 0
BoneIndex: 0
Most of the time the .ecm already has bonescale installed to it so just make it smaller, you will also have to adjust the gfx inside the .ecm as well as the gfx will be slightly bigger this can be controlled by looking at each gfx individually as so:Quote:
MOXTVersion: 32
SkinModelPath: blablabla.SMD
OrgColor: ffffffff
SrcBlend: 5
DestBlend: 6
OuterNum: 8
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
Float: 1.000000
NewScale: 0
BoneNum: 1
BoneIndex: 0
BoneSclType: 1
BoneScale: 1.150000, 1.150000, 1.150000
Gfxscale is the size.Quote:
FxFilePath: ¹ÖÎï\ͨÓÃ\Æï³è·ÉÓãÉíÉϵÄÅÝÅÝ.gfx
HookName: HH_Spine
HookOffset: 0.000000, 0.000000, 0.000000
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1
UseModelAlpha: 1
GfxScale: 1.200000
GfxAlpha: 1.000000
GfxSpeed: 1.000000
GfxOuterPath: 0
GfxParamCount: 0
CombineActName: ¿ìËÙÒÆ¶¯
LoopCount: 1
RankCount: 0
EventChannel: 0
BaseActCount: 1
BaseActName: 񬏚
ActStartTime: 0
LoopCount: -1
EventCount: 1
EventType: 102
StartTime: 100
TimeSpan: -1
Once: 0
HookOffset is the location of where it should be, you will use x, y, z from the bone it is joint too to move it around this is also trial and error until complete.
Hookoffset is moving the position just incase it is resized and looks odd.
All mobs can be re seized? because i wanna resized a God´s Bestowal (id 18019) i follow the steps by nofxpunkerbrian but the mob have the same size i see the base for Uncle Beetle but the size don´t change in the new mob.
Fixed thanks again ^^
Yeah everything can be resized but I see you figured it out so thats fine.