Re: [DEV] Rare Drop Rates
If you set it right _RefMonster_SignedItemRndDrop does affect the drop rate, I just forgot the exact numbers
1 Attachment(s)
Re: [DEV] Rare Drop Rates
Re: [DEV] Rare Drop Rates
just change Drop Ratio ..
Re: [DEV] Rare Drop Rates
Quote:
Originally Posted by
XxBigRedxX
This is a thread to working on finding a way to increase the drop rate of rare goods.
The table under SHARD called _RefMonster_AssignedItemRndDrop does not appear to have an effect on rare drops, at least not on a large noticeable scale. Lets try to figure this out^^
..in this table you have drop rate only for rock set and temple set. Rest items you have in table _RefMonster_AssignedItemDrop, _RefDropItemAssign, _RefDropItemGroup, _RefDropClassSel_Equip, _RefDropClassSel_RareEquip
Re: [DEV] Rare Drop Rates
Re: [DEV] Rare Drop Rates
Re: [DEV] Rare Drop Rates
just look for the item name and then change the drop ratio to a higher number.. just do some expirements..
Re: [DEV] Rare Drop Rates
anyone can tell me what steps I need to open with 16GB of ram please processor i72600k
Re: [DEV] Rare Drop Rates
use this query, just change Rarity=1 to an other number.
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefObjCommon SET Rarity=1 WHERE CodeName128 LIKE '%RARE'
Re: [DEV] Rare Drop Rates
Quote:
Originally Posted by
sladlejrhfpq
use this query, just change Rarity=1 to an other number.
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefObjCommon SET Rarity=1 WHERE CodeName128 LIKE '%RARE'
if i cange Rarity to 5 the Drop rate wold be higher?
Re: [DEV] Rare Drop Rates
It wud make more sense if you set it to "0" -> Not rare - didn't try it out yet.
But a higher value shud make it actually "more" rare.
Re: [DEV] Rare Drop Rates
Quote:
Originally Posted by
Wismo
if i cange Rarity to 5 the Drop rate wold be higher?
dont use this sql query if you change the rarity up higher than 2 the game server will give you a big c ++ error :) take care dude
Re: [DEV] Rare Drop Rates
Re: [DEV] Rare Drop Rates
Re: [DEV] Rare Drop Rates