Multiple identical elements IDs?
I have noticed an element ID that points to several different things in different lists, and am wonder if this can cause issues? The one that I have checked/noticed points to an item under [0]Properties, [38]Monsters, [63]Hair Style, & [69]Reciepes. I was under the impression there could only be 1 instance of an ID no matter what list it falls in.
Re: Multiple identical elements IDs?
I've seen things from 'official' that have 'conflicting' ID's in this manner as well. So I presume this is ok... However when doing my own work I always try to use totally unique ID's (playing the rather be safe than sorry card)...
Re: Multiple identical elements IDs?
Ok yea is how I have been doing it as well, however there are some as in the 1 referenced above that is in your client elements. I haven't had any issues as of yet, but was curious none the less. Thanks for the input 343.
Re: Multiple identical elements IDs?
Some of the ID lists can overlap, such as the properties list being unique from everything else.
Monsters and NPCs share an ID list as well, recipes I believe can overlap just fine (possibly, might overlap with items)
Other then that though...
Re: Multiple identical elements IDs?
Maybe we should start a list for IDs which have to be unique in elements ^^
e.g.
Never use same ID for Teleport lists and Mounts
Re: Multiple identical elements IDs?
It seems to work by "realm". By that I mean that in each realm an ID must be unique, but across realm you might find several duplicates. For example:
list 1 (properties) has its own realm.
list 59 (dialogues) has its own realm.
lists 60-67 + 77 share one realm (character look related infos)
etc.
I suspect all in-game items to share one realm (i.e. weapons, armors, mounts, etc).
Some more info on IDs:
-max ID for Gshop is 30k (32767 likely)
-max ID for quests is 32767 (higher might work but lead to some problems)
-max ID for elements appear to be 2bil (too high to matter anyway).