I like this way,lets go on!:P:
Hint #1: Download KSRO and let it update
Hint #2: Media.Pk2
Hint #3: Get Mob code numbers from vsro!
Hint #4: Npcpos.txt
Hint #5: SRO_VT_SHARD => TAB_RefTactics, TAB_RefNest, TAB_RefHive
Good Luck:thumbup:
Li
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I like this way,lets go on!:P:
Hint #1: Download KSRO and let it update
Hint #2: Media.Pk2
Hint #3: Get Mob code numbers from vsro!
Hint #4: Npcpos.txt
Hint #5: SRO_VT_SHARD => TAB_RefTactics, TAB_RefNest, TAB_RefHive
Good Luck:thumbup:
Li
Ty I was thinking how i can i find RefHive mob pos
i heard from you ^^
i wonder how i know the gamewordIDs for maps?
Hint to saxz: _RefRegion or _RefTeleport(I prefer _RefTeleport) :)
i wonder how can i add/change the drop of some existing mobs/uniques?
You've almost succed, ur regionID just got problem, check it clearly out^^
help me fix it please
i have to create the tactics for myself, or i can find it at media.pk2?
i added some mobs, so i know the way, but i want to make it exactly like at isro or ksro.
http://kepfeltoltes.hu/111111/SRO_20...toltes.hu_.jpg
and idk why it is elite
how to add ? Media Pk2 in ???.txt
add the mob and easy and the difficult skill to add ^ ^
i need mob add .
Mob skill add very easy
so can anyone from u make little release how to add mobs in Jupiter
I pay 50$ for who share that
Npcpos.txt
TAB_RefTactics, TAB_RefNest, TAB_RefHive
They need to correctly works whit jupiter map :)
Send me mp :ott1:
would you like to share your db ?
lol u have to learn Something new but don't try to pay for people works .
the problems can't solved by money.
Somone can tell us how to add new monster with isro and without overwriting old media ?
I have added Jupiter(Unique) to autospawn. If i spawn manually with GM client write "[Jupiter] has appeared." If the auto spawn system spawns it, it doesnt write anything. Is it client problem, or something with the Nest,Hive or Tactics?
Problem solved.
lol, can u share it with me :) i waiting u on skype
Yes please share :) My skype adress black3dition
xD really xD
Bringing this topic back to life. Does anyone know how to determine fLocalPosX, fLocalPosY, and fLocalPosZ of a spot on the map? Say I want to add a mob at jangan south gate, how do you get the x y z position?
i have some nice tool from friend..
which position do you want? i can show you
he said me not to share this tool, so don't ask
http://i39.tinypic.com/oaqers.png