I was just reading this thread and was wondering...
About Old Ricartem..
Someone managed to find the map?.
Blue text added by bobsobol when this post was split.
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I was just reading this thread and was wondering...
About Old Ricartem..
Someone managed to find the map?.
Blue text added by bobsobol when this post was split.
"do you managed to not bump old threads?"
We've had some complaints about some people being punished severely for minor offences and others being basically let off quite serious ones. This is why I am not making more of this fairly grave error in protocol:-http://img694.imageshack.us/img694/8890/image1zey.png
In future, please read and follow any and all pinned rules and FAQs, etc. in the section you are posting, as well as the general forum rules.Rules 5. & 6. respectively preclude bumping old threads where ever possible. (I believe 2 weeks is specifically stated as "too old to bump". However, when support requests are posted to [release] or [guide] threads, we tend to look the other way too. This is because it's nicer to have any response clearly available to other users.I have amended your first post to look how we would expected you to make it. I hope this will help you to understand, and not make the same mistake in future.
Welcome to RaGEZONE Combreak! :D:
Yes, all those old PT maps are in the old clients I posted here. :wink:
We had another thread where we had various degrees of success getting a personal server that those old clients could connect to, but you can import those maps into a modern client reasonably easily too. You simply have to copy them into the correct folder locations. :thumbup1:
Sorry Guys :(
...Sorry....
Nice Ricartem:
http://i27.tinypic.com/2l8d6zb.jpg
I'm looking for.
:)
Yes all those maps exist in old PT clients... except this "beta" Ricarten :(
It's even hard to predict in what version this Ric could exist...
http://i29.tinypic.com/vhrm9.jpg
But design rock my socks ;)
That isn't an in game map, and looks to me like a "fan art" of the current map. The only difference I can see is that the warp gate and wolverine pen is too far to the west and not connected the other side of the bridge. That could simply be an error on the part of the cartographic artist, rather than a design choice however.
It is game map, its probably art for "loading screen", here is a hint ;)
http://oi41.tinypic.com/xeo5ty.jpg
I think the in-game shot should be looking down the western path, rather than the eastern one, west of the bridges.
I estimate, approximately where Salon often stands on modern maps. But I had already figured this from the screenshot. Aside from the buildings, I still don't think it's very different.
Not like the old Rik which often becomes "Atlantis" in pServers is. That Richarten is organised totally differently.
It's more like the old GOF. Similar to the one we have now, but things are moved about a bit. (less map holes, for sure XD)
Anyone seen the site of the PT in Web Archive?.
Look..
:: Priston Tale 2001 ::
프리스톤 테일에 오신것을 환영합니다.
:: English Priston Tale 2002 ::
Welcome to PristonTale - The Full 3D Online Game
:: Korean Priston Tale 2002 ::
프리스톤 테일에 오신것을 환영합니다.
:: Japan Priston Tale 2003 ::
http://web.archive.org/web/200307201...ristontale.jp/
...
Does it help?.
Its hard to tell that without seeing whole map, I like this design, sometimes small things change more thane we might think.
Not even a bit :)
This map might be lost forever, It could exist for short period of time... it could show up somewhere between 1.7 - 2.0 version.
It could also be only test map or event map.
I remember a time when you couldn't run up from the WH to the WG without going back across the bridge and up past the Wolverine pen. I didn't really notice anything else about the map changing.
I also remember running out into GOF and getting half-way across the map before I realised... "Oh, there's no clue to the point where you have to move right a little to avoid the map hole!..." look around "Oh! The map has changed..." run around a little "OMG! Who moved my favourite spawn!?" :lol: