Weapon addons in char skills
Ok so,
Earlier today I was adding level 12 crafting skills to myself by manually editing the hex code.
I saved what I had done and went in game to see if giving myself level 12 crafting skills had worked.
When I got in game, I must have done something wrong, my skills were all messed up and to my surprise I also had another skill, I had not meant to add to my character. The skill had a ? icon and was named sacrificial strike.
I was like wtf, logged back out, corrected the mistake and all worked fine.
It wasn't until after I had done so that I realized that in correcting my mistake I had also overwritten the hex code with the sac strike in it.
Im hitting myself now for doing so as I have never seen a weapon addon in a character skill and wish I still had the hex code to test it.
I have no idea if the sac strike would have actually worked or not and I have been trying to re-add it to my character ever since but with no success.
So yeah, has anyone else encountered this? It seems pretty weird to me and I would be interested if having sac strike in your char skill list would actually give you a sac strike bonus...
I will keep trying to re do what I did and get sac strike back, but I haven't had any luck so far.
Re: Weapon addons in char skills
Never had anything like this happen with skills.
At a guess I would say thats its a mob version of the skill and not weapon code. If it were the weapon skill you might be able to try taking the hex from a weapon and adding it or comparing it. Most likely it wont work though.
OT: Still havent seen you on TS yet...
---Edit---
I know what you did. You would have edited the first part of one of the skills thinking it was the level but instead it actually changes the skill. While I didn't manage to get Sacrificial Strike I did get Earth Damage.
When used the skill says, "cannot be used now".
Re: Weapon addons in char skills
I tried to add some skills to make game more interesting from the list, but sadly none was working.
Re: Weapon addons in char skills
Very interesting list. A lot of those are skills we cant get like TB, EG and genie skills.
I also don't think the weapon skills will work either.
Did you try the skills that had Chinese names? Do you have any idea which of those skills are monster skills?
Re: Weapon addons in char skills
Quote:
Originally Posted by
avalanche3
I tried to add some skills to make game more interesting from
the list, but sadly none was working.
Lol my list made with ronny tools ^^
Btw the only things that you could get maybe working is the mobs skills that are hardcoded in our gs... Otherwise forget the newer skills for genies, new mobs, new classes...
Re: Weapon addons in char skills
Skills IDs is in alexdnepro's elements editors.
There is demos in ru forums, 38 List (monsters).
Re: Weapon addons in char skills
Quote:
Originally Posted by
Drakaer
I know what you did. You would have edited the first part of one of the skills thinking it was the level but instead it actually changes the skill. While I didn't manage to get Sacrificial Strike I did get Earth Damage.
When used the skill says, "cannot be used now".
Yeah, that is what I think I did, I was using find and replace in notepad++ and it probably replaced the first part of the skill instead of the last, which code did you use to get that?
Re: Weapon addons in char skills
look at Romulans list posted by avalanche3. The numbers in the columns can be coverted to octets.
Take Berserk for example as in my screenshot. On the list Berserk is 2080/2081, The 0 and 1 on the end are just for name/description so if you remove these you get 208. Convert 208 to octets. I used pwgen1 in romulans tool pack for this.
Running it through the conversion you get d0000000
So to make the hex you take that number + 00000000 + 01000000
and you get
d00000000000000001000000
Add this you character and it will show up on your characters skill but you wont be able to use it.
No idea what the earth damage was. Since there are so many skills with earth damage its next to impossible to find again. Try messing about with c and 12 at the front of the skill maybe...
A few notes about the list;
- Anything above 800* or so wont work. They don't exist. This is 79/100 skills, genie skills, TB and EG skills and some other skills.
- Anything below 800* or so will show up your character but be unusable unless of course its a regular skill. This includes, Mob skills, pet skills, weapon skills, etc.
- I'm pretty sure I tried at least one each group of skills on that list and none of them worked.
- There are two crafting skills on that list that show up and are not grayed out. Since these are passive skills and I have no idea what crafting skills they are I have no clue if they work.
- There is one skill that required me to equipt a bow, which I did, but then it said not enough chi. I maxed out my chi and it still said this. It maybe possible for this skill to work if you can obtain enough chi somehow or it could spit out an error.
- I tested some skills with a PWI elementskill.dll and the one that works with our files. The one that works with our fills gave invalid skill and the pwi one crashed the client. It could be a graphics error or some solvable error but I didn't check. Looking back I should have checked why it crashed but I didnt.
- Lastly I tried self destruct on death skill and sadly that didn't work either. It would have been mighty fun in PVP. :*:
Happy reading and good luck
*800 is just a guess, it could well be less than that. Pretty sure its not higher though. The 800 is also the ID without the 0/1 on it.
Re: Weapon addons in char skills
Quote:
Originally Posted by
Drakaer
- There are two crafting skills on that list that show up and are not grayed out. Since these are passive skills and I have no idea what crafting skills they are I have no clue if they work
Do you remember the octect for those skills? I'm curious about them... Maybe they are related to the housing skills...
Btw I converted the "skillstr.txt" from PW MY-EN client 1.3.1:
http://dl.dropbox.com/u/11797022/skillstr-myen.html
It's obvious that list is compatible at 99% with our server and client version ...
Re: Weapon addons in char skills
1640 and 1650 are the IDs on the list
The hex of the skills at level 10 is
Code:
a4000000000000000a000000
a5000000000000000a000000
Ill take a look at that list but I probably wont try them until the weekend
Re: Weapon addons in char skills
last workin ids is near 900.
Try somethin like 277-285, 289-293 ids