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2 Attachment(s)
How to Add Jupiter Caves
Hello RZ
as i promised i'll do a new guide that how to add the caves here iam
follow this next steps
first u have to check missing lines
- Creat a query
then
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefTeleport SET Service=1 WHERE CodeName128 LIKE '%JUPITER%'
and
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefObjCommon SET Service=1 WHERE CodeName128 LIKE '%JUPITER%GATE%'
UPDATE dbo._RefObjCommon SET Service=1 WHERE CodeName128='STORE_JUPITER_B1_2_TO_JUPITER'
and
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefGame_World_Config SET Service=1 WHERE GroupCodeName128 LIKE '%JUPITER%'
.. and finally
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefGame_World SET Type=0 WHERE WorldCodeName128 LIKE '%JUPITER%'
..then u have to add the missing lines on _RefObjCommon
--
PHP Code:
1 41798 STORE_JUPITER_ROOM_TO_JUPITER_FIELD ????? xxx SN_GATE_JUPITER_A_2_TO_UPI_GATE xxx 0 0 4 1 2 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 -32747 0 958 -134 1258 0 0 100 16 10 0 quest\ins_quest_teleport.bsr xxx xxx xxx xxx 5
1 41799 STORE_YUNO_ROOM_TO_JUPITER_FIELD ????? xxx SN_JUPITER_A_2_TO_UNO_GATE xxx 0 0 4 1 2 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 -32748 0 958 -134 1258 0 0 100 16 10 0 quest\ins_quest_teleport.bsr xxx xxx xxx xxx 5
1 41800 STORE_EARTH_ROOM_TO_JUPITER_FIELD ????? xxx SN_JUPITER_A_1_TO_BOSS xxx 0 0 4 1 2 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 -32749 0 958 -134 1258 0 0 100 16 10 0 quest\ins_quest_teleport.bsr xxx xxx xxx xxx 5
--
and _RefTeleport
PHP Code:
1 224 GATE_JUPITER_FIELD_TO_JUPITER_ROOM STORE_JUPITER_ROOM_TO_JUPITER_FIELD 41798 SN_GATE_JUPITER_A_2_TO_UPI_GATE -32747 958 -134 1215 0 0 0 88 1 0
1 225 GATE_JUPITER_FIELD_TO_YUNO_ROOM STORE_YUNO_ROOM_TO_JUPITER_FIELD 41799 SN_JUPITER_A_2_TO_UNO_GATE -32748 958 -134 1215 0 0 0 88 1 0
1 226 GATE_JUPITER_FIELD_TO_EARTH_ROOM STORE_EARTH_ROOM_TO_JUPITER_FIELD 41800 SN_JUPITER_A_1_TO_BOSS -32749 958 -134 1215 0 0 0 88 1 0
--
and sure the _RefTeleLink
PHP Code:
1 206 207 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 207 206 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 219 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 209 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 213 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 224 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 225 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 226 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 209 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 210 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 211 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 212 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 213 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 214 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 215 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 216 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 217 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 218 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 219 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 220 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 221 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 222 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 223 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 224 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 225 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 226 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
next the game client side
import them on
server_dep\silkroad\textdata\
Edit : added Query for RefInstance_World_Region_ to add missing raws there
credits to Nah001
wish i help
Thank you!
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Re: [Release + Guide] How to Add Jupiter Caves
This not jupiter Cave this is
UNIQUE'S ROOM
and what do you released here?
it was in db that Arturo_lv posted here from Violet sro or what ever the name
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
Nah001
This not jupiter Cave this is
UNIQUE'S ROOM
and what do you released here?
it was in db that Arturo_lv posted here from Violet sro or what ever the name
for him is cave :ott1:
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
Nah001
This not jupiter Cave this is
UNIQUE'S ROOM
and what do you released here?
it was in db that Arturo_lv posted here from Violet sro or what ever the name
i know ...
but i think rest of caves already on db and disabled .. that query's enable it so u wont add the lines of rest caves..
u should give it a try
added query that's missing
have fun
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Re: [Release + Guide] How to Add Jupiter Caves
They not disabled, its not cave, its unique room
if you ever was play in isro test server 120lvl you was know that
dungeons "caves" as u call them they not work normally or not supported with this gameserver.exe
those begginer advanced and intermediate, they should work like Forgotten world
when you kill all mobs in dungeon should open door (not sure) to the unique room
something like that,
ofcourse maybe im wrong, need check in isro but have only 110 char there..
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Re: [Release + Guide] How to Add Jupiter Caves
many thanks for this guide.
but i have a little problem here.
i can see teleports and i can go first teleport (106 lvl)
but the other advanced teleports that requires 2 members when i select teleport game freeze for about 10 seconds and then nothing happen.
for the last teleport(118 i think):
when i press this teleport a progress appears and then client crash and i cant log in again normally unless i changes my x and y data and world id and teleport id from the DB.
any ideas please :)
many thanks for help
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
arabianfox
many thanks for this guide.
but i have a little problem here.
i can see teleports and i can go first teleport (106 lvl)
but the other advanced teleports that requires 2 members when i select teleport game freeze for about 10 seconds and then nothing happen.
for the last teleport(118 i think):
when i press this teleport a progress appears and then client crash and i cant log in again normally unless i changes my x and y data and world id and teleport id from the DB.
any ideas please :)
many thanks for help
Edit it in _RefGame_World_Config
ENTER_LIMIT_CONDITION_LEVEL_MINIMUM_NUM =set your minimum lvl to enter 100 or whatever
ENTER_LIMIT_CONDITION_SOLO_N_PARTY = set to OFF
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Re: [Release + Guide] How to Add Jupiter Caves
why i cant copy and paste in refteleport and reftelelink ??
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Re: [Release + Guide] How to Add Jupiter Caves
nice guide i am going to try and if OK you get LIKE IT :D
dragonzee for u, is jupter work 100%?
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
jschilling
nice guide i am going to try and if OK you get LIKE IT :D
dragonzee for u, is jupter work 100%?
didnt tried it by server side .. but by client side every things works
this days have a good time to test it on my pc
so tell me if u got errors I'll check
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Re: [Release + Guide] How to Add Jupiter Caves
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Re: [Release + Guide] How to Add Jupiter Caves
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Re: [Release + Guide] How to Add Jupiter Caves
i am getting errro from sr shard managert:
failed to load refteleport
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Re: [Release + Guide] How to Add Jupiter Caves
man why dont you share your db? is easy FOR ALL USERS.....
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Re: [Release + Guide] How to Add Jupiter Caves
yeah teleport after DC ! :)
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
manoo92
yeah teleport after DC ! :)
me too...
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
dragonzee
Hello RZ
as i promised i'll do a new guide that how to add the caves here iam
follow this next steps
first u have to check missing lines
- Creat a query
then
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefTeleport SET Service=1 WHERE CodeName128 LIKE '%JUPITER%'
and
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefObjCommon SET Service=1 WHERE CodeName128 LIKE '%JUPITER%GATE%'
UPDATE dbo._RefObjCommon SET Service=1 WHERE CodeName128='STORE_JUPITER_B1_2_TO_JUPITER'
and
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefGame_World_Config SET Service=1 WHERE GroupCodeName128 LIKE '%JUPITER%'
.. and finally
PHP Code:
USE [SRO_VT_SHARD_INIT]
UPDATE dbo._RefGame_World SET Type=0 WHERE WorldCodeName128 LIKE '%JUPITER%'
..then u have to add the missing lines on _RefObjCommon
--
PHP Code:
1 41798 STORE_JUPITER_ROOM_TO_JUPITER_FIELD ????? xxx SN_GATE_JUPITER_A_2_TO_UPI_GATE xxx 0 0 4 1 2 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 -32747 0 958 -134 1258 0 0 100 16 10 0 quest\ins_quest_teleport.bsr xxx xxx xxx xxx 5
1 41799 STORE_YUNO_ROOM_TO_JUPITER_FIELD ????? xxx SN_JUPITER_A_2_TO_UNO_GATE xxx 0 0 4 1 2 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 -32748 0 958 -134 1258 0 0 100 16 10 0 quest\ins_quest_teleport.bsr xxx xxx xxx xxx 5
1 41800 STORE_EARTH_ROOM_TO_JUPITER_FIELD ????? xxx SN_JUPITER_A_1_TO_BOSS xxx 0 0 4 1 2 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 -32749 0 958 -134 1258 0 0 100 16 10 0 quest\ins_quest_teleport.bsr xxx xxx xxx xxx 5
--
and _RefTeleport
PHP Code:
1 224 GATE_JUPITER_FIELD_TO_JUPITER_ROOM STORE_JUPITER_ROOM_TO_JUPITER_FIELD 41798 SN_GATE_JUPITER_A_2_TO_UPI_GATE -32747 958 -134 1215 0 0 0 88 1 0
1 225 GATE_JUPITER_FIELD_TO_YUNO_ROOM STORE_YUNO_ROOM_TO_JUPITER_FIELD 41799 SN_JUPITER_A_2_TO_UNO_GATE -32748 958 -134 1215 0 0 0 88 1 0
1 226 GATE_JUPITER_FIELD_TO_EARTH_ROOM STORE_EARTH_ROOM_TO_JUPITER_FIELD 41800 SN_JUPITER_A_1_TO_BOSS -32749 958 -134 1215 0 0 0 88 1 0
--
and sure the _RefTeleLink
PHP Code:
1 206 207 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 207 206 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 219 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 209 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 210 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 220 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 213 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 224 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 225 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 208 226 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 209 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 210 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 211 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 212 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 213 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 214 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 215 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 216 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 217 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 218 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 219 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 220 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 221 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 222 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 223 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 224 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 225 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 226 208 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
next the game client side
import them on
server_dep\silkroad\textdata\
Edit : added Query for RefInstance_World_Region_ to add missing raws there
credits to Nah001
wish i help
Thank you!
i enter but no unqiue
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
capovip
i enter but no unqiue
its up to your spawns table ..
this guide only for teleport there
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
dragonzee
its up to your spawns table ..
this guide only for teleport there
when i try teleport in nothing happen, just client freeze and when unfreeze i am still in same place. I did everything correct in database, and everything on media side correctly too.
Any idea why this happen ?
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Re: [Release + Guide] How to Add Jupiter Caves
db and client ids not same
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
dragonzee
db and client ids not same
they are exactly same bro.
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Re: [Release + Guide] How to Add Jupiter Caves
so when i try teleport in in my gameserver appear this:
PHP Code:
fatal CREATE GAME WORLD SUCCESSED!!!
fatal An Exception occurred in CGame::ProcessMessage() MsgID: bc14
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Re: [Release + Guide] How to Add Jupiter Caves
bump dragonzee u wanna take a look ? everything is same and it sux not working.
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Re: [Release + Guide] How to Add Jupiter Caves
ok
add me on skype
dragonz2105
i'll take a look about it
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Re: [Release + Guide] How to Add Jupiter Caves
Quote:
Originally Posted by
dragonzee
ok
add me on skype
dragonz2105
i'll take a look about it
k the problem is solved. working perfect. thanks