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Coded byteEmu 30% (Source included!)
I've coded byteEmu to better.
Coded:
Login 90% (SSO ticket handling missing!)
Catalog 65% (Categories missing)
Navigator 35%
Rooms 50%
Games 20%
Signs 100%
Faq 99% (Packets has not been updated.)
Items 50% (Rotate 100%, Place 100%, Pickup 100%, Triggering 100%, Stacking 10%)
Notice:
This is not finished emulator.
Room creating packets has not been updated.
This using RELEASE63-201202010924-700642542 packets, if you want later build, you must change all packet headers :(
Furnidata is from habbo.fi
Change Mysql settings (username, password, db) in byteEnvironment.cs
Screenshot:
http://i44.tinypic.com/f1chfp.png
Download:
Emulator
Database
Packets for RELEASE63-201202010924-700642542
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Re: Coded byteEmu 30% (Source included!)
It this real?
SnowStrom?????
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Re: Coded byteEmu 30% (Source included!)
This emulator aleen on this database works? namely because I've habbore database
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Re: Coded byteEmu 30% (Source included!)
hmm everyone seems to having problems with the sso handling maybe DOM can give us some tips if he won't mind
Goodwork with this keep it up!
Personly what i think to get sso working is that you need rc4
correct me if i'm incorrect.
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
vista4life
hmm everyone seems to having problems with the sso handling maybe DOM can give us some tips if he won't mind
Goodwork with this keep it up!
SSO is only sent after encryption has been initialised.
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Re: Coded byteEmu 30% (Source included!)
Encryption init packets are
Code:
[0][0][0]%æ[0] 616d27d09ba424e96145fd0e072a3106[0]
AND
Code:
[0][0][0]Pá[0]L8e3449e96bb44ef18b379bf8ac26bde10001186cf162b04c7dda58fec12e0b7ffbcd00d21527
?
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Re: Coded byteEmu 30% (Source included!)
woooow keep going man..!!!!!
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
DominicGunn
SSO is only sent after encryption has been initialised.
like i thought thanks for this info
as you see guys it's complety useless to start with the new crypto if you dont have the encryption you can try and go.
but you need the rc4 for it
goodluck guys
Quote:
Originally Posted by
=dj.matias=
Encryption init packets are
Code:
[0][0][0]%æ[0] 616d27d09ba424e96145fd0e072a3106[0]
AND
Code:
[0][0][0]Pá[0]L8e3449e96bb44ef18b379bf8ac26bde10001186cf162b04c7dda58fec12e0b7ffbcd00d21527
?
those are token and the publickey i thought but yea you need the rc4 class for it to init it right banner > token etc
dom knows more about this
Goodluck
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Re: Coded byteEmu 30% (Source included!)
il deffo be useing this when its done 100%
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Re: Coded byteEmu 30% (Source included!)
I thought encryption didn't change?:scared:
you can't just send static key or use older RC4?
Anyway, thanks for release, but i'm starting to see servers like byte emu aren't "real", looks like everyone has a lot to learn if they really want to do this properly
Btw, this source is terrible I wouldn't spend more time working on it if I were you, if your gonna' do this would be better to code from scratch.
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Re: Coded byteEmu 30% (Source included!)
This is looking GOOD! well done keep it up, Will it work with Uber
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Re: Coded byteEmu 30% (Source included!)
No credits to George2000 :O ?
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Re: Coded byteEmu 30% (Source included!)
Horrid 'base' or whatever you'd like to call it.
Good of you to contribute to the community, though.
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
Shredinator
Lol, bitch please
Just to be clear, I didn't doublepost, some posts got deleted, for whatever reason
Thought its called ByteEmu?? someone rename already?? :w00t:
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
matty13
Thought its called ByteEmu?? someone rename already?? :w00t:
My emulator was actually called PrjctBytes, then I changed into ByteEmu (IDK why) and later I merged into a little project called Delta. I changed (and am still busy) with DeltaEmu, the updated ByteEmu will be updated a lot of times.
I don't need credits for anything, if you wanna use my name / my emulator as base, you can go for it :thumbup:
Greetz,
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Re: Coded byteEmu 30% (Source included!)
Finish this up, and we could have some competition between habbo emulators.
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Re: Coded byteEmu 30% (Source included!)
No point to rename something that's not very good :P: i mean come on, look at the source, the original byteEmu, idk if it was fixed in this thing, but it had like an array of like 9999 :P and no way to handle multiple socket connections
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
matty13
Thought its called ByteEmu?? someone rename already?? :w00t:
I quoted from the command :info, which is in the source. I didn't rename, uploader or someone else did.
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Re: Coded byteEmu 30% (Source included!)
I've uploaded RELEASE63-201202010924-700642542 packets.
Packets for RELEASE63-201202010924-700642542.rar
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
=dj.matias=
'
Cheers.
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Re: Coded byteEmu 30% (Source included!)
It's good to see someone releasing a fair emulator, at least we have people releasing work. And trust me, if someone actually makes an emulator like Phoenix and releases it for free, open source, they'll probably be the best :p
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Re: Coded byteEmu 30% (Source included!)
Looks good! Good luck in the future!
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Re: Coded byteEmu 30% (Source included!)
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Re: Coded byteEmu 30% (Source included!)
Where are the SWFs for RELEASE63-201202010924-700642542?
My SWFs from cryption.name dosent work.
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Re: Coded byteEmu 30% (Source included!)
Quote:
Originally Posted by
Huginho98
Where are the SWFs for RELEASE63-201202010924-700642542?
My SWFs from cryption.name dosent work.
Because those "Cryption.Name" swf's are older..