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Few Issues
I'm curious if anyone knows the exact code for disabling party mobs in the server cfg.
I've seen PARTYMONSTER_SPAWN posted somewhere but even when assigned as ON or OFF it makes no changes.
I posted it in the shardmanager part of the server cfg so not sure if it just requires another parameter like 0 or 1. If anyone's done it could you post the exact code ^^.
Also ...
Has anyone had issues with getting the Male Mummy Hat to load client. I nailed my issue down to this one piece when I was adding some new stuff.
The female mummy hat works just fine and client loads up. But when I insert the Male Mummy Hat avatar piece the client will crash.
This was only when I was adding it to the Itemdata I didn't even get to add it into the ref files. Everything else works fine and has been placed into the ref files.
Could it be because of any Data / Particles files imported incorrectly ? I doubt that since those are visual aspect changes. The only thing that I can think of is something text related between the files. Such as Charactervisual or skilleffect. All the textdata codes are fine as well so not sure.
And the final issue ...
GlobalManager] cannot establish keep alive session : WANIPHERE PORTHERE (bind 0.0.0.0)
Only thing I can think of for this is the certification node file using the wanip. Can anything else be causing this to spam in the fatal logs and Globalmanager ?
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Re: Few Issues