Hey Guns,
As i am correcting the way in which the char safe the item?
I already have researched in the forum and i not found what i need.
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Hey Guns,
As i am correcting the way in which the char safe the item?
I already have researched in the forum and i not found what i need.
I dont know if this is what you mean, but gregoo has already posted a tut about this, On each buy, sale, click of an npc the client will save data with the server. Search on gregoverse for solution. You will find a direct link to it somewhere in the forums, do not have time to look atm as im in class at uni. If you are talking about the way that the server saves the char files, then you are not gonna have much luck in changing that, its saved in dat files, if you want to change this then the most effective way is obviously going to be changing the save location to a DB handler. This will not be an easy feat, you will have to rewrite the whole fetch and write process in the server to collect and save the data, this wont be easy, unless you wanna write into a dll and hook the dll to the server. Still, hard to do unless you have programming knowledge.
Creating Visual Basic Components for ASP - An article
there have been tutorials previously posted by bobsobol about hooking C DLL's to a program. Using vb is obviously a better place to start as you can more easily learn how to write your own dll's in a basic language. Please note however that the functionality of VB dll's may differ from C. I am unsure of the extent as i have only used VB for creating simplified items tables and things like that. Give it a shot and see how you get on.
I think he meant "Holding the item".. Perhaps it is Portuguese-to-English mistranslated..
Spoiler:
There is a thread specifically about it here, if you search i think you would find, there is a site from Gregoo (Gregooverse i think), that has a part about it.
:lol: Looks correct, but... Isn't it the "hex" representation which you cropped off that's actually the useful part gzuz?
BTW... have you seen my chocolate fire guard? :wink: j/k
the last part is only the item code...not to do with how you hold it? no? :S
the bits that i have highlighted are how the item is held no?
the reason i cropped off the hex area is because if its an unexperienced hexer, then its just random numbers, to see the textual representation you can find it, highlight the area i have and then see what it represents in hex.
noob safety no.1 :P :P
I recognise your justification, but still fear you have highlighted something eye-catching, but ultimately irrelevant.
I've seen a couple of people translating, and typing "." between strings, blindly ignoring that some "." are null while others are "." 0x2E and others are something completely different. :wink:
As I say... you're right, but that information alone could cause more trouble and confusion.
Another popular saying from my Grand-mother "A little knowledge dose a lot of harm." It's not meant to tell people not to learn, just to make sure the actually understand what they've learned before applying it to anything important. :/: