Originally Posted by
angelo2k15
AgentServer
Service Provider:CHINA
INFO:nProtect GameGuard server DLL load failed
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
User DB Open OK
Game DB Open OK
Log DB Open OK
Shop DB Open OK
Database Thread Create OK
Log Database Thread Create OK
User Database Thread Create OK
--------------- System Information -------------------
Unknown OS
Pentium III processor 2805 Mhz
2 System Processor Detected
------------------------------------------------------
2 Worker Thread
1 st Worker Thread Create OK
2 st Worker Thread Create OK
[Gaea Server] Start
PK MODE : 1
[Gaea Server] Start Succeeded
[Gaea Server] ---------------
Server Update Thread Create OK
WSASocket OK
Bind OK
5.241.229.0:5502
Server Accept Thread Create OK
(Client ID:99) (5.241.229.0:5503)
============================
Session Server Connection OK
============================
SessionSndSvrInfo 5.241.229.0 CH:2
(Client ID:0) (5.241.229.0:5513)
INFO:Field Server CH(0) FIELD(0) ID(0) Connection OK
(Client ID:10) (5.241.229.0:5516)
INFO:Field Server CH(1) FIELD(0) ID(10) Connection OK
NET_MSG_BASE 1019
=======================================================
Server Start OK
=======================================================
ERROR::CAgentServer::SessionConnect IsOnline true
INFO:Reconnect to field server
INFO:Reconnect to field server
INFO:Reconnect to field server
ERROR::CAgentServer::SessionConnect IsOnline true
INFO:Reconnect to field server
// ////////////////////////////////////////////////////////////////////////////
// Agent server Reconfigured By IaNz
//
// ////////////////////////////////////////////////////////////////////////////
// server setting value
server_version 1
patch_version 1
server_name SpiritAgent
server_max_client 400
server_max_channel_client 200
server_channel_number 2
server_ip 5.241.229.0 //IP
server_service_port 5502
server_control_port 6502
//
service_provider 3
heartbeat 1
max_thread 5
//
// server type [type]
// [type]
// 1 : login server
// 2 : session server
// 3 : field server
// 4 : agent server
server_type 4
server_group 0 // game server group
server_number 0 // game server number
//
// ////////////////////////////////////////////////////////////////////////////
// Session server
// session_server [server_name] [ip] [port] [userid] [userpass]
session_server SpiritSession 5.241.229.0 5503 sa 1234
//
// ////////////////////////////////////////////////////////////////////////////
// Channel Setting
// channel [number] [pk on/off]
// 1 on
// 0 off
channel 0 1
channel 1 0
//channel 2 0
//channel 3 0
//channel 4 0
//
// ////////////////////////////////////////////////////////////////////////////
// Field server list
// field_server [channel] [field num] [server_name] [ip] [port]
field_server 0 0 SpiritServer0 5.241.229.0 5513
field_server 1 0 SpiritServer1 5.241.229.0 5516
//field_server 2 0 SpiritField2 5.241.229.0 5119
//field_server 3 0 SpiritField3 5.241.229.0 5119
//field_server 4 0 SpiritField4 5.241.229.0 5123
//
// ////////////////////////////////////////////////////////////////////////////
// user database setting value
user_odbc_name RanUser
user_odbc_user sa
user_odbc_pass 1234
user_odbc_database RanUser
user_odbc_pool_size 5
user_odbc_response_time 10
//
// ////////////////////////////////////////////////////////////////////////////
// game database setting value
game_odbc_name RanGame1
game_odbc_user sa
game_odbc_pass 1234
game_odbc_database RanGame1
game_odbc_pool_size 5
game_odbc_response_time 10
//
// ////////////////////////////////////////////////////////////////////////////
// log database setting value
log_odbc_name RanLog
log_odbc_user sa
log_odbc_pass 1234
log_odbc_database RanLog
log_odbc_pool_size 5
log_odbc_response_time 10
//
// ////////////////////////////////////////////////////////////////////////////
// Shop database setting value
shop_odbc_name RanShop
shop_odbc_user sa
shop_odbc_pass 1234
shop_odbc_database RanShop
shop_odbc_pool_size 5
shop_odbc_response_time 10
//
// ////////////////////////////////////////////////////////////////////////////
FieldServer No Error
Service Provider:CHINA
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
User DB Open OK
Game DB Open OK
Log DB Open OK
Shop DB Open OK
Database Thread Create OK
Log Database Thread Create OK
User Database Thread Create OK
--------------- System Information -------------------
Unknown OS
Pentium III processor 2805 Mhz
2 System Processor Detected
------------------------------------------------------
2 Worker Thread
1 st Worker Thread Create OK
2 st Worker Thread Create OK
nProtect GameGuard server DLL load failed
[Gaea Server] Start
PK MODE : 0
[Add Map] w_school_04_in_b2.Lev / [15/0]
[Add Map] XV_deathjail04.Lev / [239/0]
[Add Map] w_school_04_in_b1.Lev / [14/0]
[Add Map] w_ep3_saintB_1F.Lev / [46/0]
[Add Map] XV_deathjail03.Lev / [238/0]
[Add Map] w_school_04_in_3f.Lev / [13/0]
[Add Map] w_ep3_another_3.Lev / [45/0]
[Add Map] XV_deathjail02.Lev / [237/0]
[Add Map] w_school_04_in_2f.Lev / [12/0]
[Add Map] w_ep3_another_2.Lev / [44/0]
[Add Map] w_club_c_out.Lev / [204/0]
[Add Map] XV_deathjail01.Lev / [236/0]
[Add Map] w_school_04_in_1f.Lev / [11/0]
[Add Map] w_ep3_another_1.Lev / [43/0]
[Add Map] w_club_b_out.Lev / [203/0]
[Add Map] w_school_04.Lev / [10/0]
[Add Map] w_ep3_saintB_1B.Lev / [42/0]
[Add Map] w_club_h_out.Lev / [202/0]
[Add Map] w_city_s_03.Lev / [9/0]
[Add Map] w_ep3_saintB_boss2.Lev / [41/0]
[Add Map] w_club_s_out.Lev / [201/0]
[Add Map] w_club_h_bossroom.Lev / [217/0]
[Add Map] 2009_school04_sq.Lev / [249/0]
[Add Map] w_school_03.Lev / [8/0]
[Add Map] w_ep3_saintB_boss1.Lev / [40/0]
[Add Map] w_club_s_bossroom.Lev / [216/0]
[Add Map] 2009_schoolmain.Lev / [248/0]
[Add Map] innerzone_31.lev / [7/0]
[Add Map] w_Total_suryun.lev / [23/0]
[Add Map] w_ep3_saintB_right.Lev / [39/0]
[Add Map] w_gymnasium_01.Lev / [215/0]
[Add Map] 2009_school04_b1.Lev / [247/0]
[Add Map] w_city_s_02.Lev / [6/0]
[Add Map] w_tradezone1.Lev / [22/0]
[Add Map] w_ep3_saintB_left.Lev / [38/0]
[Add Map] w_club_c_in.Lev / [214/0]
[Add Map] 2009_school04_b2.Lev / [246/0]
[Add Map] LW86.Lev / [86/1]
[Add Map] w_school_02.Lev / [5/0]
[Add Map] w_ep3_saintB_90F.Lev / [37/0]
[Add Map] w_club_b_in.Lev / [213/0]
[Add Map] 2007_chaos_bossroom.Lev / [229/0]
[Add Map] 2009_school04_b3.Lev / [245/0]
[Add Map] warcircle6.lev / [101/1]
[Add Map] innerzone_21.lev / [4/0]
[Add Map] w_ep3_saintB_50F.Lev / [36/0]
[Add Map] w_ep3_saintB_52F.Lev / [52/0]
[Add Map] w_club_h_in.Lev / [212/0]
[Add Map] 2007_chaos_poison.Lev / [228/0]
[Add Map] XV_deathjail09.Lev / [244/0]
[Add Map] warcircle.lev / [100/1]
[Add Map] hugearena.lev / [100/3]
[Add Map] PremiumZone_Lv100.lev / [100/5]
[Add Map] PremiumZone_Lv120.lev / [100/6]
[Add Map] w_city_s_01.Lev / [3/0]
[Add Map] w_blue_in_3F.Lev / [19/0]
[Add Map] w_ep3_saintB_30F.Lev / [35/0]
[Add Map] w_ep3_saintB_51F.Lev / [51/0]
[Add Map] w_club_s_in.Lev / [211/0]
[Add Map] 2007_chaos_electric.Lev / [227/0]
[Add Map] XV_deathjail08.Lev / [243/0]
[Add Map] w_school_01.Lev / [2/0]
[Add Map] w_city_D_01.lev / [18/0]
[Add Map] w_sibuya_new.lev / [34/0]
[Add Map] PremiumZone_Lv300.lev / [98/0]
[Add Map] 2007_chaos_ice.Lev / [226/0]
[Add Map] XV_deathjail07.Lev / [242/0]
[Add Map] undercave_bossroom.Lev / [33/0]
[Add Map] ev_underpark.Lev / [161/0]
[Add Map] 2007_chaos_fire.Lev / [225/0]
[Add Map] XV_deathjail06.Lev / [241/0]
[Add Map] innerzone_01.lev / [0/0]
[Add Map] w_city_C_01.Lev / [16/0]
[Add Map] prison_undercave.Lev / [32/0]
[Add Map] XV_deathjail05.Lev / [240/0]
[Add Map] Siege_core.Lev / [0/1]
[Add Map] w_Wedding.lev / [31/0]
[Add Map] w_school_04_in_b3.Lev / [30/0]
[Add Map] w_city_E2.lev / [29/0]
[Add Map] 2009_ninja03.Lev / [253/0]
[Add Map] w_city_E1.lev / [28/0]
[Add Map] 2009_ninja02.Lev / [252/0]
[Add Map] w_Prison_01.Lev / [27/0]
[Add Map] w_cube_lapse.Lev / [91/0]
[Add Map] w_club_c_bossroom.Lev / [219/0]
[Add Map] 2009_ninja01.Lev / [251/0]
[Add Map] w_club_b_bossroom.Lev / [218/0]
[Gaea Server] Start Succeeded
[Gaea Server] ---------------
Server Update Thread Create OK
WSASocket OK
Bind OK
5.241.229.0:5516
Server Accept Thread Create OK
============================
Session Server Connection OK
============================
INFO:SessionSndSvrInfo 5.241.229.0
INFO:SessionSndSvrInfo 5.241.229.0
NET_MSG_BASE 1019
=======================================================
Server Start OK
=======================================================
INFO:SessionSndSvrInfo 5.241.229.0
Session Already Connected
INFO:SessionSndSvrInfo 5.241.229.0
Session Already Connected
INFO:SessionSndSvrInfo 5.241.229.0
But AgentServer Have Error
Service Provider:CHINA
INFO:nProtect GameGuard server DLL load failed
CreateIoCompletionPort OK
INFO:SQL_ATTR_CONNECTION_POOLING OK
INFO:SQLAllocHandle OK
User DB Open OK
Game DB Open OK
Log DB Open OK
Shop DB Open OK
Database Thread Create OK
Log Database Thread Create OK
User Database Thread Create OK
--------------- System Information -------------------
Unknown OS
Pentium III processor 2805 Mhz
2 System Processor Detected
------------------------------------------------------
2 Worker Thread
1 st Worker Thread Create OK
2 st Worker Thread Create OK
[Gaea Server] Start
PK MODE : 1
[Gaea Server] Start Succeeded
[Gaea Server] ---------------
Server Update Thread Create OK
WSASocket OK
Bind OK
5.241.229.0:5502
Server Accept Thread Create OK
(Client ID:99) (5.241.229.0:5503)
============================
Session Server Connection OK
============================
SessionSndSvrInfo 5.241.229.0 CH:2
(Client ID:0) (5.241.229.0:5513)
INFO:Field Server CH(0) FIELD(0) ID(0) Connection OK
(Client ID:10) (5.241.229.0:5516)
INFO:Field Server CH(1) FIELD(0) ID(10) Connection OK
NET_MSG_BASE 1019
=======================================================
Server Start OK
=======================================================
ERROR::CAgentServer::SessionConnect IsOnline true
INFO:Reconnect to field server
INFO:Reconnect to field server
INFO:Reconnect to field server
ERROR::CAgentServer::SessionConnect IsOnline true
INFO:Reconnect to field server