[MoopleDEV] How do i make stars useless
I want to server-side edit the stars system,
that whenever you use a skill that require stars,
You won't need any in your inventory to do that skill
and even if you have stars in your inventory, they won't waste.
How do i do that?
Re: [MoopleDEV] How do i make stars useless
Quote:
Originally Posted by
FightDesignZ
I want to server-side edit the stars system,
that whenever you use a skill that require stars,
You won't need any in your inventory to do that skill
and even if you have stars in your inventory, they won't waste.
How do i do that?
Bump 6 DAYS. -_-"
Re: [MoopleDEV] How do i make stars useless
6 days you could have used to do it yourself. There are several ways, which you mentioned (primarily). Another way is to just do something easy and give them stars based on how many they consume each time. Minor efficiency hit but it does what you want. There are more ways, but yeah this is easy, you should have the general idea now.
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Re: [MoopleDEV] How do i make stars useless
Quote:
Originally Posted by
Soulfist
6 days you could have used to do it yourself. There are several ways, which you mentioned (primarily). Another way is to just do something easy and give them stars based on how many they consume each time. Minor efficiency hit but it does what you want. There are more ways, but yeah this is easy, you should have the general idea now.
Posted via Mobile Device
Well, i know that i have to change the stars system, and remove the code that makes the stars waste.
The only problem is, i don't know where it's located!
Re: [MoopleDEV] How do i make stars useless
Simple answer: you can't. The client checks if there are stars when you use a skill and doesn't use it if there aren't any stars. This can be worked around in a few ways though. You can remove the star usage though and that's probably in rangedattackhandler
Re: [MoopleDEV] How do i make stars useless
Quote:
Originally Posted by
SuperLol
Simple answer: you can't. The client checks if there are stars when you use a skill and doesn't use it if there aren't any stars. This can be worked around in a few ways though. You can remove the star usage though and that's probably in rangedattackhandler
It's alright that it needs stars, i just don't want them to waste, Thanks.