Hey, i want do add the new Dark Rartesia Map to my testserver but it includes following Textures :
"Dark Rartesia" 0
{
259 0 "DarkRartesiaBossTile_02.dds" 0 ""
258 0 "DarkRartesiaBossTile_01.dds" 0 ""
257 0 "DarkRartesiaGrass_01.dds" 0 ""
256 0 "DarkRartesiaRock_01.dds" 0 ""
}
does sb. know how to fix that it should be possible to remove the 255 limit in source code right?
( texture 256 crashes beast )
*can be closed
