Re: [Source] Item Mall Bug
Lol, I thought everyone had this bug fixed.
CDPSrvr::OnQueryPostMail
Code:
if( pUser->GetGold() < (int)( ( nPostGold + nGold ) ) )
by
Code:
if( pUser->GetGold() < (uint)( ( nPostGold + nGold ) ) )
Re: [Source] Item Mall Bug
Quote:
Originally Posted by
caja
Lol, I thought everyone had this bug fixed.
CDPSrvr::OnQueryPostMail
Code:
if( pUser->GetGold() < (int)( ( nPostGold + nGold ) ) )
by
Code:
if( pUser->GetGold() < (uint)( ( nPostGold + nGold ) ) )
Also any reason why i get a uint undeclared identifier
Thanks, i though i had a long time ago, but i might have undid it fixing something else :)
Just whilst your here, do you know how to fix the guild bank bug at all? where they can dupe using it
Re: [Source] Item Mall Bug
Try with UINT. And I haven't found any bugs in source related to banks, if you explain it I will try to reproduce the bug and look for a fix.
Re: [Source] Item Mall Bug
Well if you place a item in your Guild Warehouse, and then if the server gets disconnected or restarted, and take the item out, it has said to have been placed in your inventory and is still in the warehouse, i am going on the word of my staff who have got this info from players, i have removed the guild warehouse as a precaution till it is fixed but i don't know what needs to be fixed
Also thanks UINT works :)
but there is a signed or unsigned mismatch when compiling?
Re: [Source] Item Mall Bug
Unsigned Integer. Also I know that bug from official flyff, but I thought it was fixed.
Re: [Source] Item Mall Bug
I don't know what is wrong, or where to fix it, can you be of any assistance in the problem?