Classic/Team Classic gametypes.
How were they supposed to function? Why was it not coded?
Re: Classic/Team Classic gametypes.
Quote:
Originally Posted by
Vusion
How were they supposed to function? Why was it not coded?
It was supposed to be a Gun only version of Gladiator
When your ammo is empty you cant hit / kill anyone
With a sword you still can attack someone
It would be unfair to give every weapon unlimited bullets
Imagine people running around with no ammo
Re: Classic/Team Classic gametypes.
Gun only, no nades no nothing?
Re: Classic/Team Classic gametypes.
Quote:
Originally Posted by
Vusion
Gun only, no nades no nothing?
AFAIK, There only would've been Guns
Re: Classic/Team Classic gametypes.
Gunz Ultra(Kaybo) have Classic channel...
i've played, and in this channel you just can't play with k-style
Re: Classic/Team Classic gametypes.
Anyway, I coded a gamemode that is supposed to be like Classic but added few changes on it.
I'll be uploading a record soon.
Quote:
Originally Posted by
Vusion
Classic Gametype.
http://www.youtube.com/watch?v=scuNzpTssSs
- Tripled the damage dealt by any gun to give the FPS feeling to it.
- Zoomed a bit to the gun, can be easily noticed.
- Disabled tumble/dashes.
- No melee.
There.
Re: Classic/Team Classic gametypes.
looks wicked boring lol why would anyone play? how about like a sniper mode?
Re: Classic/Team Classic gametypes.
i think it not like sniper mode. it like mouse whell on admin
Re: Classic/Team Classic gametypes.
Quote:
Originally Posted by
daniel131605
looks wicked boring lol why would anyone play? how about like a sniper mode?
Actually, it's quite fun, I'll try to record a longer video.
Re: Classic/Team Classic gametypes.
Here is a longer video when i was playing with vusion and other guy
Gunz 2012-05-20 01-34-25.avi - YouTube