Hi is my first Post
First in Source
Ok now in ResourceCode:Firts Open User.cpp and Search
And Remplace for
Code:
void CUser::AddGoldText( int nPlus )
{
char szPlus[64];
char szGold[64];
sprintf( szPlus, "%d", nPlus );
sprintf( szGold, "%d", GetGold() );
CString strPlus = GetNumberFormatEx( szPlus );
CString strGold = GetNumberFormatEx( szGold );
AddDefinedText( TID_GAME_REAPMONEY, "%s %s", strPlus, strGold );
}
Code:
void CUser::AddGoldText( int nPlus )
{
char szPlus[64];
char szGold[64];
sprintf( szPlus, "%d", nPlus );
sprintf( szGold, "%d", GetGold() );
CString strPlus = GetNumberFormatEx( szPlus );
CString strGold = GetNumberFormatEx( szGold );
if( GetGold() > 2100000000 && this->m_Inventory.GetEmptyCount() == 0 && CMover::GetPerinNum() > 0 )
{
CItemElem pItem;
pItem.m_nItemNum = CMover::GetPerinNum() + 21;
pItem.m_bCharged = TRUE;
pItem.m_dwItemId = II_SYS_SYS_SCR_PERIN;
BYTE nID;
CMover::RemovePerin( CMover::GetPerinNum() );
CreateItem( &pItem, &nID );
AddGold( -2100000000 );
AddDefinedText( TID_GAME_MAKEPERIN );
}
else if (GetGold() > 2100000000 && this->m_Inventory.GetEmptyCount() > 0 && CMover::GetPerinNum() == 0)
{
CItemElem pItem;
pItem.m_nItemNum = 21;
pItem.m_bCharged = TRUE;
pItem.m_dwItemId = II_SYS_SYS_SCR_PERIN;
BYTE nID;
CreateItem( &pItem, &nID );
AddGold( -2100000000 );
AddDefinedText( TID_GAME_MAKEPERIN );
}
else if (GetGold() > 2100000000 && this->m_Inventory.GetEmptyCount() > 0 && CMover::GetPerinNum() > 1)
{
CItemElem pItem;
pItem.m_nItemNum = 21;
pItem.m_bCharged = TRUE;
pItem.m_dwItemId = II_SYS_SYS_SCR_PERIN;
BYTE nID;
CreateItem( &pItem, &nID );
AddGold( -2100000000 );
AddDefinedText( TID_GAME_MAKEPERIN );
}
else if (GetGold() > 2100000000 && this->m_Inventory.GetEmptyCount() == 0 && CMover::GetPerinNum() == 0)
{
AddDefinedText( TID_GAME_MAKEPERIN_FAILURE );
}
AddDefinedText( TID_GAME_REAPMONEY, "%s %s", strPlus, strGold );
}
Congratulation! you now have auto make perin in yours flyff any question comment in post and Sorry for my bad english ;)Code:First Open definetext.h and add
now open textClient.inc and add
Code:
#define TID_GAME_MAKEPERIN 4702
#define TID_GAME_MAKEPERIN_FAILURE 4703
And finally open textClient.txt.txt and add
Code:
TID_GAME_MAKEPERIN 0xffbb00
{
IDS_TEXTCLIENT_INC_100000
}
TID_GAME_MAKEPERIN_FAILURE 0xff0000
{
IDS_TEXTCLIENT_INC_100001
}
Code:
IDS_TEXTCLIENT_INC_100000 21 perins have been created, penya has been reduced of your money.
IDS_TEXTCLIENT_INC_100001 the perins not been able to create, Please check your inventory / Penya deducted when your inventory, place, or perin´s stack is available. There is a output message when the Perins were created, or a (red) output message when there is no room in the inventory
Credits by Yakuzai
Attachment 106450

