Is there any way to reduce the cool-down time of skills???
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Is there any way to reduce the cool-down time of skills???
1: wrong section
2: no
Yes, there is - gs binary contains wrappers for every single skill, and submethods of these return cooldown - simply a matter of hex editing those.
the cooldowns i think are one of the few things stored in the procedures instead of the skill code itself, along with mana usage and range.
Yepp, for example :
=Code:; GNET::Skill1124Stub::GetCoolingtime(GNET::Skill *)const
public _ZNK4GNET13Skill1124Stub14GetCoolingtimeEPNS_5SkillE ; weak
_ZNK4GNET13Skill1124Stub14GetCoolingtimeEPNS_5SkillE proc near
push ebp
mov ebp, esp
mov eax, 0EA60h
leave
retn
_ZNK4GNET13Skill1124Stub14GetCoolingtimeEPNS_5SkillE endp
So what you'd do is edit the dword at 0x085B6018 (Function EP + 3 byte).Code:signed int __cdecl GNET__Skill1124Stub__GetCoolingtime()
{
return 60000;
}