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[Service] Coding Emulator Commands
Coding Emulator Commands
Hello Ragezone, today i am coding some commands please list the following:
*Command Name
*Emulator Name (and version if possible)
*Action
*Client version (EXAMPLE: R63)
(Moderators, if i posted this in the wrong section please move it to the correct one)
Thnx,
-Ken816
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Re: [Service] Coding Emulator Commands
Command Name
jetpack or rocket
Emulator
Butterfly Emulator r93
Action
Increases the height of the user by about 1, and moves them one tile forward (both would preferably be done at the same time).
Client
r63
Thanks. And yes, I took the idea from HabboRP's command :):
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Funixeh
Command Name
jetpack or rocket
Emulator
Butterfly Emulator r93
Action
Increases the height of the user by about 1, and moves them one tile forward (both would preferably be done at the same time).
Client
r63
Thanks. And yes, I took the idea from HabboRP's command :):
can you explain the command more? or give me a snapshot or something???
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Re: [Service] Coding Emulator Commands
*Command Name
Summon All Staffs
*Emulator Name (and version if possible)
Latest Phoenix
*Action
Summons All Online Staffs :)
*Client version (EXAMPLE: R63)
R63
Thanks :)!
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Ken816
can you explain the command more? or give me a snapshot or something???
http://i.imgur.com/gO3Cn.png
Ignore the roller effects in that image. Basically, it just makes the user go forward and go higher in the air. Maybe give the user a jetpack effect too, or something.
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Tha Matrix
*Command Name
Summon All Staffs
*Emulator Name (and version if possible)
Latest Phoenix
*Action
Summons All Online Staffs :)
*Client version (EXAMPLE: R63)
R63
Thanks :)!
There is just so much wrong with that post..
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Tha Matrix
*Command Name
Summon All Staffs
*Emulator Name (and version if possible)
Latest Phoenix
*Action
Summons All Online Staffs :)
*Client version (EXAMPLE: R63)
R63
Thanks :)!
Loooool!!!!!
Is This a troll post? hahaha you cant add commands to phoenix unless you made it... I don't even think u can do it on cracked?
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
jmandupree
Loooool!!!!!
Is This a troll post? hahaha you cant add commands to phoenix unless you made it... I don't even think u can do it on cracked?
You can crack the source and then paste it into the chatcommandhandler ^^
--------------------------------------------
*Command Name:
:giveitem [Username]
*Emulator Name (and version if possible):
Uber Emulator
*Action:
If the User has a handitem, he can give the item to anoter user with this command.
*Client version (EXAMPLE: R63):
R63
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Re: [Service] Coding Emulator Commands
Oh Right Didn't Know You couldn't Add Commands For Phoenix -.- Thanks for Reminding
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Re: [Service] Coding Emulator Commands
*Command Name = :givevip
*Emulator Name = Butterfly
*Action = Gives vip to user
*Client version = R63
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Re: [Service] Coding Emulator Commands
*Command Name - :modtool
*Emulator Name (and version if possible) - Phoenix 3.8.1
*Action - makes it possible to re-open the ModTool if it is closed by clicking on the cross.
*Client version (EXAMPLE: R63) - r63
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
streamhotel
*Command Name - :modtool
*Emulator Name (and version if possible) - Phoenix 3.8.1
*Action - makes it possible to re-open the ModTool if it is closed by clicking on the cross.
*Client version (EXAMPLE: R63) - r63
the problem is that you can't close the mod tool!
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Joorren
the problem is that you can't close the mod tool!
It's impossible to close it if he have learnt flash coding.
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Re: [Service] Coding Emulator Commands
Command Name
:ride
Emulator
Butterfly Emulator r93
Action
Make you ride the horse that stand front of you
Client
r63
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Re: [Service] Coding Emulator Commands
*Command Name
:Clientkick [NAME]
*Emulator Name (and version if possible)
Phoenix 3.8.0 Cracked
*Action
Kicks the persons From the client ( So he need to restart )
*Client version (EXAMPLE: R63)
R63
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
streamhotel
*Command Name - :modtool
*Emulator Name (and version if possible) - Phoenix 3.8.1
*Action - makes it possible to re-open the ModTool if it is closed by clicking on the cross.
*Client version (EXAMPLE: R63) - r63
No.. Please not. U are kidding?
Closing a MOD tool? Not possible until you edit the swf and code it, but I bet u haven't.
Sincerely yours,
Josh.
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Re: [Service] Coding Emulator Commands
It's a handy command. If you want to close the ModTool just click on the cross. which is still not started yet, because it has to be encoded. and if you need to open ModTool use the command: ModTool (:
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
JoeyMolhoek
*Command Name
:Clientkick [NAME]
*Emulator Name (and version if possible)
Phoenix 3.8.0 Cracked
*Action
Kicks the persons From the client ( So he need to restart )
*Client version (EXAMPLE: R63)
R63
That already exists in Phoenix....
Quote:
Originally Posted by
TheTappara
*Command Name = :givevip
*Emulator Name = Butterfly
*Action = Gives vip to user
*Client version = R63
Code:
internal void givevip()
{
if (Session.GetHabbo().HasFuse("fuse_sysadmin"))
{
using (IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
{
dbClient.runFastQuery("UPDATE `users` SET `vip` = '1' WHERE `users`.`username` = " + Params[1]); //Do join
Session.SendNotif("User has been given vip!");
}
}
}
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Re: [Service] Coding Emulator Commands
*Command name
:dropall
*Emulator Name (and Version if possible)
Phoenix 3.8.0 Cracked
Action: Emptys your whole inventory till the room is full.
client: r63
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Re: [Service] Coding Emulator Commands
Why is everyone requesting phoenix? You can't add commands there.
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Huginho98
You can crack the source and then paste it into the chatcommandhandler ^^
--------------------------------------------
*Command Name:
:giveitem [Username]
*Emulator Name (and version if possible):
Uber Emulator
*Action:
If the User has a handitem, he can give the item to anoter user with this command.
*Client version (EXAMPLE: R63):
R63
Code:
case "giveitem":
if (Session.GetHabbo().Rank >= 7)
{
TargetRoom = UberEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
TargetClient = UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(Params[1]);
if (TargetRoom == null)
{
return false;
}
TargetRoomUser = TargetRoom.GetRoomUserByHabbo(TargetClient.GetHabbo().Id);
if (TargetRoomUser == null)
{
return false;
}
try
{
TargetRoomUser.CarryItem(int.Parse(Params[2]));
}
catch (Exception) { }
return true;
}
return true;
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Re: [Service] Coding Emulator Commands
*Command Name:
:teleport
*Emulator Name (and version if possible):
WinEmulator (Hangglider-Edit)
*Action:
Teleport to selected tile. (Like newest Phoenix)
*Client version (EXAMPLE: R63):
R63
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Re: [Service] Coding Emulator Commands
How about;
Command name:
:roomfigure
Emulator name:
Butterfly
Action:
Changes the figures of everyone in the room then refreshes the looks so it automatically takes effect.
If you do that, I will give you 2 cookies! :)
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Leon
How about;
Command name:
:roomfigure
Emulator name:
Butterfly
Action:
Changes the figures of everyone in the room then refreshes the looks so it automatically takes effect.
If you do that, I will give you 2 cookies! :)
Nono! I want that 2 cookies! But ehm, i dont think he can code all of this lol.
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Re: [Service] Coding Emulator Commands
Quote:
Originally Posted by
Leon
How about;
Command name:
:roomfigure
Emulator name:
Butterfly
Action:
Changes the figures of everyone in the room then refreshes the looks so it automatically takes effect.
If you do that, I will give you 2 cookies! :)
Code:
internal void roomfigure()
{
if (Session.GetHabbo().HasFuse("fuse_sysadmin"))
{
using (IQueryAdapter dbClient = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
{
RoomUserManager roomUserManager = new RoomUserManager(Session.GetHabbo().CurrentRoom);
foreach (RoomUser user in roomUserManager.UserList.Values)
{
if (user.IsBot)
continue;
else
{
user.GetClient().GetHabbo().Gender = Params[1];
user.GetClient().GetHabbo().Look = Params[2];
user.GetClient().GetMessageHandler().GetResponse().Init(266);
user.GetClient().GetMessageHandler().GetResponse().AppendInt32(-1);
user.GetClient().GetMessageHandler().GetResponse().AppendStringWithBreak(user.GetClient().GetHabbo().Look);
user.GetClient().GetMessageHandler().GetResponse().AppendStringWithBreak(user.GetClient().GetHabbo().Gender.ToLower());
user.GetClient().GetMessageHandler().GetResponse().AppendStringWithBreak(user.GetClient().GetHabbo().Motto);
user.GetClient().GetMessageHandler().SendResponse();
if (user.GetClient().GetHabbo().InRoom)
{
Room Room = user.GetClient().GetHabbo().CurrentRoom;
if (Room == null)
{
return;
}
RoomUser User = Room.GetRoomUserManager().GetRoomUserByHabbo(user.GetClient().GetHabbo().Id);
if (User == null)
{
return;
}
ServerMessage RoomUpdate = new ServerMessage(266);
RoomUpdate.AppendInt32(User.VirtualId);
RoomUpdate.AppendStringWithBreak(user.GetClient().GetHabbo().Look);
RoomUpdate.AppendStringWithBreak(user.GetClient().GetHabbo().Gender.ToLower());
RoomUpdate.AppendStringWithBreak(user.GetClient().GetHabbo().Motto);
Room.SendMessage(RoomUpdate);
}
}
}
}
}
}
Usage:
Code:
:roomfigure <gender> <figure>
Usage example:
Code:
:roomfigure M hr-404-430.hd-393-393.ch-494-85
M = First letter of gender (M or F, Male or Female)
hr-404-430.hd-393-393.ch-494-85 = Figure code
Now, Where's my cookies? :D
EDIT: Here's a code so it will only update the figure for one time, If they reload the room or go to another room it will change back to their original.
I want my cookies!!!!! (Well, a like would be more appriciated :D)