Decided to do these out of boredom yesterday , I know they're like the easiest shit to code in the source but I just started out using the source.
ZCharacterItem.CPP
[NC] - No Clothes
[NR] - No RingsCode:if(strstr(ZGetGameClient()->GetStageName(), "[NC]"))
{
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_HEAD );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_CHEST );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_HANDS );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_LEGS );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_FEET );
return false;
}
[NA] - No AvatarCode:if(strstr(ZGetGameClient()->GetStageName(), "[NR]"))
{
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_FINGERL );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_FINGERR );
return false;
}
[NS] - No SwordCode:if(strstr(ZGetGameClient()->GetStageName(), "[NA]"))
{
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_AVATAR );
return false;
}
[NG] - No GunsCode:if(strstr(ZGetGameClient()->GetStageName(), "[NS]"))
{
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_MELEE );
return false;
}
[NI] - No ItemCode:if(strstr(ZGetGameClient()->GetStageName(), "[NG]"))
{
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_PRIMARY );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_SECONDARY );
return false;
}
Code:if(strstr(ZGetGameClient()->GetStageName(), "[NI]"))
{
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_CUSTOM1 );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_CUSTOM2 );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_COMMUNITY1 );
ZPostRequestTakeoffItem( ZGetGameClient()->GetPlayerUID(), MMCIP_COMMUNITY2 );
return false;
}

