Mu Server Season 4.6 Free By: Marcelo
Was with this source stop here so I decided to compile and post free you guys ^ ^.
Code:
Changelog
Server Commands:
- [CUSTOM] Command Post;
- [CUSTOM] Command Add (In Effect);
- [CUSTOM] Reset Command (In Effect);
- [CUSTOM] Evo Command, (In Effect);
- [CUSTOM] Command GMove;
- [CUSTOM] Command Info;
- [CUSTOM] Ban Command;
- [CUSTOM] Command Drop;
- [CUSTOM] Command Vault or Vault;
- [CUSTOM] Command PkClear;
- [CUSTOM] Command and Zen setzen;
- [CUSTOM] Command and Skin SetSkin;
- [CUSTOM] Command Drop;
- [CUSTOM] Command Disconnect;
- [CUSTOM] Command GG;
- [CUSTOM] Command PKSet;
- [CUSTOM] Reload command;
- [CUSTOM] Command Status;
- [CUSTOM] Syntax control of all of the commands (/ post / reset / ReSet ...);
Custom Systems:
- [CUSTOM] System VIP Room;
- [CUSTOM] System Log in the News Room;
- [CUSTOM] Message System Guards in the Hall;
- [CUSTOM] Added To control the system status for each character class (CallCharacter.txt);
- [CUSTOM] Added System for Calculation of Skills for each character class (Skills.ini);
- [CUSTOM] Added Item Drop System Differentiated (DropSystem.txt);
- [CUSTOM] Added Item System Socket, socket accepts any place in Quaker item, provided that is configured in SocketSystem.txt;
- [CUSTOM] Added Auto Message System Dynamics (News.txt);
- [CUSTOM] Added Control System GMS (GMSystem.txt);
Modifications to existing systems:
- [CUSTOM] Added support in Use 65535 Status;
- [CUSTOM] spawned the Rings of Transformation;
- [CUSTOM] Modification of Orbs Of Summon Elf;
- [CUSTOM] Changing the Price of Jewelry;
- [CUSTOM] Minimum Players To enter Chaos Castle and IllusionTemple;
- [CUSTOM] Level Minimum Configuration to Use Skills;
- [CUSTOM] Setting the Rate of Jewelry;
- [CUSTOM] Setting the Rate of 380 Items;
- [CUSTOM] Rate Setting Creation Feather Of Condor Wings Lv1, Lv2 and Lv3;
- [CUSTOM] Rate Setting Pets For creation of the Dark Lord;
- [CUSTOM] Setting the Number of Points Earned by Level gain of each class;
- [CUSTOM] Setting the Rate Drop Items General;
- [CUSTOM] Setting the Minimum Players To GuildAlliance;
- [CUSTOM] Setup Xp Percentage of wins at Party;
- [CUSTOM] Setting the time that Duran Items on the Ground;
Fixes MuServer:
- [FIX] Added Fix Configuration Items With Serial 0;
- [FIX] Added Fix for Configuration Delete the guild without ID Request;
- [FIX] Added Fix the Delete Configuration without Request ID Char;
- [FIX] Added Fix Configuration of Zen Party;
- [FIX] Added Fix for Configuration Releasing Number of Potions up to 255;
- [FIX] Added Fix For Release Configuration Items Up until the Option + 28 (WebZen Max = +16);
- [FIX] Added Fix for Configuration Disable Checksum Server;
- [FIX] Added Fix for Configuration Items Accept Socket Options Excellent;
- [FIX] Added Fix for Configuration Items Ancient Accept Options Excellent;
- [FIX] Added Fix Setup To Dupe the Lahap;
- [FIX] Added Fix Setup For Correction PkBug;
- [FIX] Added Fix Setup To Use the Power to Twisting Slash Skill Level 1;
- [FIX] Added Fix For No Setup Clear the Marlon Quest Reset, so do not lose the function of Combo;
- [FIX] Added Fix for Configuration Items Not Clear PersonalShop the User Level is Below the Permitted to use this function;
- [FIX] Added Fix For Removal of dlls and GgAuth.dll GgSrvDll.dll;
- [FIX] Added Fix To Show posts by Golden Dragon Invasion;
- [FIX] Added Fix For Koreano Golden Dragon Invasion (KOR);
- [FIX] Added Fix For drop Items Ring Of Warrior (eventitembag13.txt);
- [FIX] Added Fix the error Error Monster AI Element;
- [FIX] Added Fix the Boss's Raklion drop Event Items With Luck;
- [FIX] Added Fix Drop Box All Items With Luck;
- [FIX] Added Fix Soul drop rate;
- [FIX] Added Fix Crash GameServer && GameServerCS;
- [FIX] Added Fix DataServer GameServer && GameServerCS;
- [FIX] Added Fix for the GameMaster / Power Admin Log in using Windows Vista / Seven;
- [FIX] Added Fix the Shops to Accept Items Excellent;
Code:
Crédits:
-> Marceliin (GuardianTeam)
Special Thanks:
-> Zemattana (source base)
-> João Neto
-> Willerson (Thanks for the main 1.03m)
Downloads:
Mu Server
Guardian Team-Season 4 Free.rar
Main 1.3M
main1.3m.rar
Re: Mu Server Season 4.6 Free By: Marcelo
Scan...
Guardian Team-Season 4 Free.rar - VirusTotal.com
&
main1.3m.rar - VirusTotal.com
Oops... :w00t:
Re: Mu Server Season 4.6 Free By: Marcelo
Quote:
Originally Posted by
Rosario Gambino
Go virustotal:analyse joinserver exe and exdb exe..
Re: Mu Server Season 4.6 Free By: Marcelo
As Ponyo said only ExDB and JoinServer seems to be virus. Gameservers are clean, just take js and exdb from other release.
Re: Mu Server Season 4.6 Free By: Marcelo
Yes.gs+gcs+wzag etc etc clean.. Client?Main1.3m no start.. Plz client ..
Re: Mu Server Season 4.6 Free By: Marcelo
It can be used with main 1.03.11 (1.03k) but the new duel sytem don't work
One People send-me a mp and ask me if i can share the socket system code,
Socket.cpp
Code:
#include "StdAfx.h"
SocketSystem gSocket;
int SocketItemCount = 0;
SOCKET_ITEMS SocketItem[MAX_SOCKET_ITEMS];
SocketSystem::SocketSystem(void)
{
}
SocketSystem::~SocketSystem(void)
{
}
void SocketSystem::Init()
{
memset(SocketItem, 0, sizeof(SocketItem));
}
void SocketSystem::Load()
{
this->Init();
try
{
SMDFile = fopen(SocketSystem, "r");
if ( SMDFile == NULL )
{
MessageBoxA(NULL,"SocketSystem.Script data load error!","Error!",MB_OK);
::ExitProcess(1);
return;
}
SMDToken Token;
type = -1;
while ( true )
{
Token = GetToken();
if ( Token == END )
{
break;
}
type = TokenNumber;
while ( true )
{
if( type == 0)
{
Token = GetToken();
if ( strcmp("end", TokenString) == 0 )
{
break;
}
Type = TokenNumber;
Token = GetToken();
Index = TokenNumber;
this->Insert(Type,Index);
}
}
}
fclose(SMDFile);
}
catch ( DWORD )
{
MessageBoxA(NULL,"SocketSystem.Script Não Iniciado!","Error!",MB_OK);
::ExitProcess(1);
}
}
void SocketSystem::Insert(int Type, int Index)
{
if (SocketItemCount < 0 || SocketItemCount > MAX_SOCKET_ITEMS-1)
{
MessageBoxA(NULL,"SocketSystem.Script Exceeds 512 Items!","Error!",MB_OK);
ExitProcess(1);
return;
}
SocketItem[SocketItemCount].Type = Type;
SocketItem[SocketItemCount].Index = Index;
SocketItemCount++;
}
BOOL SocketSystem::CheckSocketItem(int iItemNumber)
{
for(int i = 0; i < SocketItemCount ;i++)
{
iSocketItemType = 0;
iSocketItemIndex = 0;
iSocketItemType = SocketItem[i].Type;
iSocketItemIndex = SocketItem[i].Index;
iSocketItemID = ITEMGET(iSocketItemType,iSocketItemIndex);
if(iItemNumber == iSocketItemID)
{
return TRUE;
}
}
return FALSE;
}
void HookSocketSystemClass()
{
_asm
{
mov eax, CHECKSOCKETITEM_JMP+1
mov ecx, offset SocketSystem::CheckSocketItem
sub ecx, CHECKSOCKETITEM_JMP+5
mov [eax], ecx
}
}
Socket.h
Code:
#ifndef SOCKETSYSTEM_H
#define SOCKETSYSTEM_H
#if (GS_CASTLE == 0)
#define CHECKSOCKETITEM_JMP 0x00402E9B
#else
#define CHECKSOCKETITEM_JMP 0x00402E32
#endif
#define MAX_SOCKET_ITEMS 512
struct SOCKET_ITEMS
{
int Type;
int Index;
};
class SocketSystem
{
public:
SocketSystem(void);
virtual ~SocketSystem(void);
void Init();
void Load();
void Insert(int Type, int Index);
BOOL CheckSocketItem(int iItemNumber);
//variaveis
int Type;
int Index;
int iSocketItemType;
int iSocketItemIndex;
int iSocketItemID;
int type;
};
extern SocketSystem gSocket;
void HookSocketSystemClass();
#endif
Re: Mu Server Season 4.6 Free By: Marcelo
HookThis((DWORD)&CheckItemType,0x00402E9B); with this offset you can make it easier
Re: Mu Server Season 4.6 Free By: Marcelo
If it's the same you released in the rz-br, the drop system wasn't working.
1 Attachment(s)
Re: Mu Server Season 4.6 Free By: Marcelo
Hi all I have done as I have. But this proves to me! What can I do? Consult please!
Attachment 111610
Re: Mu Server Season 4.6 Free By: Marcelo
ty jsem prošel a vše je OK ( úspěšně dokončeno )
nevím čím by to mohlo být
pomoc prosím
ENG:
I went through those and everything is OK (successfully completed)
I do not know what it could be
Please help
Well I tried a bit of a remake! To tell the truth from the old server was left only GS GS_CS, GuardianData and Data.
And it just goes about my problem with the Client application, the server runs in a game but oběvím invisible and, moreover, can not move. I try to download another client, and then see if it's Client from season 3 episode 1 or server. But I would like to solve the problem with ODBC so I can run normally.
Do I need to totumo a good web server
Re: Mu Server Season 4.6 Free By: Marcelo
Quote:
Originally Posted by
MarceliinGT
It can be used with main 1.03.11 (1.03k) but the new duel sytem don't work
One People send-me a mp and ask me if i can share the socket system code,
Socket.cpp
Code:
#include "StdAfx.h"
SocketSystem gSocket;
int SocketItemCount = 0;
SOCKET_ITEMS SocketItem[MAX_SOCKET_ITEMS];
SocketSystem::SocketSystem(void)
{
}
SocketSystem::~SocketSystem(void)
{
}
void SocketSystem::Init()
{
memset(SocketItem, 0, sizeof(SocketItem));
}
void SocketSystem::Load()
{
this->Init();
try
{
SMDFile = fopen(SocketSystem, "r");
if ( SMDFile == NULL )
{
MessageBoxA(NULL,"SocketSystem.Script data load error!","Error!",MB_OK);
::ExitProcess(1);
return;
}
SMDToken Token;
type = -1;
while ( true )
{
Token = GetToken();
if ( Token == END )
{
break;
}
type = TokenNumber;
while ( true )
{
if( type == 0)
{
Token = GetToken();
if ( strcmp("end", TokenString) == 0 )
{
break;
}
Type = TokenNumber;
Token = GetToken();
Index = TokenNumber;
this->Insert(Type,Index);
}
}
}
fclose(SMDFile);
}
catch ( DWORD )
{
MessageBoxA(NULL,"SocketSystem.Script Não Iniciado!","Error!",MB_OK);
::ExitProcess(1);
}
}
void SocketSystem::Insert(int Type, int Index)
{
if (SocketItemCount < 0 || SocketItemCount > MAX_SOCKET_ITEMS-1)
{
MessageBoxA(NULL,"SocketSystem.Script Exceeds 512 Items!","Error!",MB_OK);
ExitProcess(1);
return;
}
SocketItem[SocketItemCount].Type = Type;
SocketItem[SocketItemCount].Index = Index;
SocketItemCount++;
}
BOOL SocketSystem::CheckSocketItem(int iItemNumber)
{
for(int i = 0; i < SocketItemCount ;i++)
{
iSocketItemType = 0;
iSocketItemIndex = 0;
iSocketItemType = SocketItem[i].Type;
iSocketItemIndex = SocketItem[i].Index;
iSocketItemID = ITEMGET(iSocketItemType,iSocketItemIndex);
if(iItemNumber == iSocketItemID)
{
return TRUE;
}
}
return FALSE;
}
void HookSocketSystemClass()
{
_asm
{
mov eax, CHECKSOCKETITEM_JMP+1
mov ecx, offset SocketSystem::CheckSocketItem
sub ecx, CHECKSOCKETITEM_JMP+5
mov [eax], ecx
}
}
Socket.h
Code:
#ifndef SOCKETSYSTEM_H
#define SOCKETSYSTEM_H
#if (GS_CASTLE == 0)
#define CHECKSOCKETITEM_JMP 0x00402E9B
#else
#define CHECKSOCKETITEM_JMP 0x00402E32
#endif
#define MAX_SOCKET_ITEMS 512
struct SOCKET_ITEMS
{
int Type;
int Index;
};
class SocketSystem
{
public:
SocketSystem(void);
virtual ~SocketSystem(void);
void Init();
void Load();
void Insert(int Type, int Index);
BOOL CheckSocketItem(int iItemNumber);
//variaveis
int Type;
int Index;
int iSocketItemType;
int iSocketItemIndex;
int iSocketItemID;
int type;
};
extern SocketSystem gSocket;
void HookSocketSystemClass();
#endif
This code was done by FlintZin
So much for the credits are the same
[] 's
Re: Mu Server Season 4.6 Free By: Marcelo
Ahoj prosím o informaci! Jaké ovladače mám použít na grafickou kartu ATi Radeon když mi hra jen problikne? Moje současné ovladače jsou tyto http://software-files-a.cnet.com/s/s...dd_ccc_exe.exe
ENG
Hi Please for information! What drivers should I use the ATI Radeon game when I just flashes? My current drivers are http://software-files-a.cnet.com/s/s...dd_ccc_exe.exe
Re: Mu Server Season 4.6 Free By: Marcelo
My test!My litle problem gs run,ok cpu!
Attachment 111874
Gs Cs run.cpu 25% !Litle problem!Fix???
Attachment 111875
Re: Mu Server Season 4.6 Free By: Marcelo
leorond
hy!
I also have ATI video card! It did not work!
My solution: uninstall ATI Catalyst +Driver !
Download ATI Catalyst 10.4 old! .. Install it, restart! Going? If you 10.4es ATI Catalyst remains above if you can not find the driver works his oldest card manufacturer for driver! I go to ati radeon hd 5670, ati radeon hd 6850 +
Sorry my Google Translate