[RELEASE] Pokemon Lombre [CODED]
Hello,
This is my second custom I hope you find it beautiful
catalog_items:
INSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `cost_snow`, `amount`) VALUES (194891, 'pageid', '194891', 'lombree', '3', '0', '0', '1');
furniture;
INSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`, `is_arrow`) VALUES (194891, 'lombree', 'lombree', 's', 1, 1, 1, '0', '0', '0', 194891, '1', '1', '1', '1', '1', 'Default', 1, '0', '0');
furnidata:
["s","194891","lombree","194891","0","1","1","","Lombre",","Water Pokemon!"-1"],
productdata:
["lombree","Lombre","Water Pokemon!"],
download:
lombree.swf
password:
retroplace.nl
image:
http://img525.imageshack.us/img525/3872/lombre.png
credits:
Andre
Re: [RELEASE] Pokemon Lombre [CODED]
mhm Simple - thanks for more Pokemons..
I was actually Thinking about...
Challenge: Make all Pokemon into Swf for retros
Pros: For Pokemon lovers and events uses
Cons: Some Huge Pokemon will be Small
But I don't have time to do them - So Free to take my ideas :>
Re: [RELEASE] Pokemon Lombre [CODED]
Nothing special about this, just a sprite turned into a SWF. No originality.
3/10.
Re: [RELEASE] Pokemon Lombre [CODED]
Most of your release's lately are about "Pokemon"? try somthing diffrent but good release!4/10:)
Re: [RELEASE] Pokemon Lombre [CODED]
It's better than Mudkip :) 5/10.
Re: [RELEASE] Pokemon Lombre [CODED]
i release today a olympische egg and a pokemon:)
Re: [RELEASE] Pokemon Lombre [CODED]
Wow looks much better however if your going do a outline do it all the way round not just some of it.
Re: [RELEASE] Pokemon Lombre [CODED]
Quote:
Originally Posted by
QuixFounder
Most of your release's lately are about "Pokemon"? try somthing diffrent but good release!4/10:)
This is only his second release, so it's not like he has released 15, he has released two.
Anyways, nice job!
Re: [RELEASE] Pokemon Lombre [CODED]
Someone should make all of the Pokémon like Tha Matrix said, I wouldn't use them, but it would be a nice collection.
Re: [RELEASE] Pokemon Lombre [CODED]
Quote:
Originally Posted by
Lubbo
Someone should make all of the Pokémon like Tha Matrix said, I wouldn't use them, but it would be a nice collection.
Like this http://forum.ragezone.com/f556/pokem...oms-v2-822504/
Re: [RELEASE] Pokemon Lombre [CODED]
Quote:
Originally Posted by
Shoelace
Biatch, there's 497 pokemon >:O Or something like that, gotta catch em all, muda fukaa. ;)
Re: [RELEASE] Pokemon Lombre [CODED]
Quote:
Originally Posted by
Lubbo
Biatch, there's 497 pokemon >:O Or something like that, gotta catch em all, muda fukaa. ;)
497!! Well mmm lets get creating.
Re: [RELEASE] Pokemon Lombre [CODED]
I like the idea of creating them all, would be a good collection to have for a hotel that uses customs, could even build an economy around them to be honest.
Good release.
Re: [RELEASE] Pokemon Lombre [CODED]
Quote:
Originally Posted by
MelonHead
I like the idea of creating them all, would be a good collection to have for a hotel that uses customs, could even build an economy around them to be honest.
Good release.
If there is 497 then their would be great collectables so people will be addicted to getting them all.
Re: [RELEASE] Pokemon Lombre [CODED]
Quote:
Originally Posted by
Shoelace
If there is 497 then their would be great collectables so people will be addicted to getting them all.
Haha it'd be just like trying to get the best pokémon on the actual games.