learning packets (get in-game part)
learning packets (get in-game)
PHP Code:
//RECV (0x1E) CHAR_SELECT_WITH_PIC
RECV (0x13) CHAR_SELECT
SEND (0x0C) SERVER_IP
SEND (0x44) SERVERMESSAGE
SEND (0x7D) WARP_TO_MAP
SEND (0x14F)KEYMAP
SEND (0x3F) BUDDYLIST
SEND (0x64) LOAD_FAMILY
SEND (0x29) NOTE_ACTION
SEND (0x3F) BUDDYLIST
SEND (0x3A) GENDER
SEND (0x2F) ENABLE_REPORT
SEND (0x24) UPDATE_SKILLS
RECV (0xDF) PLAYER_UPDATE
RECV (0xCF) TEMP_SKILL
SEND (0x23) TEMPORARY_SKILLS
RECV (0x29) MOVE_PLAYER
EDIT: sorry about my confusing words.
I have finished all the part before get-ingame(warp_to_map).
my question is that can I skip any of those packets above in the "php code"?
e.g.
if I do not sent the packet [SEND (0x29) NOTE_ACTION], will I get error code: 38 ?
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thanks for your help!
Re: learning packets (get in-game part)
You can't skip packets, because every packet is doing something else. I mean, there is a packet that passes the account login, and there is other packet that shows the worlds list.. Skipping on or more of the packets will just skip/stuck some actions.
Re: learning packets (get in-game part)
Here's a what to update to help you get to the login screen...
-Update Ping and Pong
-Update getHello
-Update getauthsuccess
-Update mapleserverhandler MAPLE_VERSION
*Congrats your at the login screen*
Re: learning packets (get in-game part)
Quote:
Originally Posted by
King Kong
Here's a what to update to help you get to the login screen...
-Update Ping and Pong
-Update getHello
-Update getauthsuccess
-Update mapleserverhandler MAPLE_VERSION
*Congrats you're at the login screen*
You don't have to update every packet right away. Just update what's being sent when you login
Re: learning packets (get in-game part)
Quote:
Originally Posted by
King Kong
Here's a what to update to help you get to the login screen...
-Update Ping and Pong
-Update getHello
-Update getauthsuccess
-Update mapleserverhandler MAPLE_VERSION
*Congrats your at the login screen*
sorry about my confusing words.
I have finished all the part before get-ingame(warp_to_map).
my question is that can I skip any of those packets above in the "php code"?
e.g. if I do not sent the family packet, will I get error code: 38 ?