Re: Adventure Quest Worlds
Good work. keep up :drool:
Re: Adventure Quest Worlds
+Updated more maps - Total 146
+Added a ton of cinematics/minigames
+Fixed up some of the maps that I had already implemented.
+Re-named and Re-organized all map folders (Helps reduce Breaking points)
Re: Adventure Quest Worlds
this is just pEATL files. At least credit.
Re: Adventure Quest Worlds
Quote:
Originally Posted by
jooda
this is just pEATL files. At least credit.
AQW files have been released for a long long time, and this doesn't even include the pealt bullshit cms. If i had to credit someone it would have to be the person who made the emulator, but all those people have been already been credited on the released files that have already released the files on RZ.
P.S - Pealt didn't do anything besides rename/edit some old files, and you would know since you re-release files all the time with out crediting anyone. The original people who started this project was WQW.
If you have nothing useful to say, please don't post here.
Edit:
ill be starting on the guardian maps slowly, since i have no access to the those map on the real server, it's sort of difficult getting accurate maps/monsters (Monster_Frames/Trees) and all the swf that come with it.
Re: Adventure Quest Worlds
Quote:
Originally Posted by
omnija
AQW files have been released for a long long time, and this doesn't even include the pealt bullshit cms. If i had to credit someone it would have to be the person who made the emulator, but all those people have been already been credited on the released files that have already released the files on RZ.
P.S - Pealt didn't do anything besides rename/edit some old files, and you would know since you re-release files all the time with out crediting anyone. The original people who started this project was WQW.
If you have nothing useful to say, please don't post here.
Edit:
ill be starting on the guardian maps slowly, since i have no access to the those map on the real server, it's sort of difficult getting accurate maps/monsters (Monster_Frames/Trees) and all the swf that come with it.
are you retarded?
pEATL was made by Mystical, and he also recoded the WQW emu to make Elite Emu. Anyway he released the source and people have updated the support of the emu. You havent coded anything
Re: Adventure Quest Worlds
Please tell us what are you exactly planing to do? As I see, all you do is adding maps / monsters / shops and so on, which is just database controll. You could better complete the emulator's functions instead of doing useless things.
Re: Adventure Quest Worlds
Quote:
Originally Posted by
vrejaandrei
Please tell us what are you exactly planing to do? As I see, all you do is adding maps / monsters / shops and so on, which is just database controll. You could better complete the emulator's functions instead of doing useless things.
@vrejaandrei Not sure how exactly this is useless when everything about the game is database/swf work. You can't access a map with out it being implemented correctly, yet alone wear equipment. the project is to make a AQW Like server, not a add random maps and add items randomly at every shop. Maybe to you it's pointless because you just play pServer's to be admin, but i play pServer for it to be like the real deal except with out member restrictions and pay by cash currency.
Even with a perfect emulator, the game won't work because you need the database + swf to match the database.
@Jooda who ever said i coded something? I'm re-establishing the database to be exactly like AQW.
But of course you would know that, and you said re-coded meaning he still not the base of the emulator.
Like i said if you have nothing of use to say or distribute, don't post here.
Re: Adventure Quest Worlds
Quote:
Originally Posted by
omnija
@vrejaandrei Not sure how exactly this is useless when everything about the game is database/swf work. You can't access a map with out it being implemented correctly, yet alone wear equipment. the project is to make a AQW Like server, not a add random maps and add items randomly at every shop. Maybe to you it's pointless because you just play pServer's to be admin, but i play pServer for it to be like the real deal except with out member restrictions and pay by cash currency.
Even with a perfect emulator, the game won't work because you need the database + swf to match the database.
@Jooda who ever said i coded something? I'm re-establishing the database to be exactly like AQW.
But of course you would know that, and you said re-coded meaning he still not the base of the emulator.
Like i said if you have nothing of use to say, don't post here.
Well, still I guess it's kinda helpfull because it takes time to add everything. It took me over few weeks to add half of aqw shops and maps untill I made a tool for auto adding them. Anyway, my points is the same, emulator is the important thing, not the database.
Also, I don't play aqw ps, neither the official one, I have my own server I develop, no time to play. Personally I find this game stupid.
Re: Adventure Quest Worlds
Quote:
Originally Posted by
vrejaandrei
Well, still I guess it's kinda helpfull because it takes time to add everything. It took me over few weeks to add half of aqw shops and maps untill I made a tool for auto adding them. Anyway, my points is the same, emulator is the important thing, not the database.
Also, I don't play aqw ps, neither the official one, I have my own server I develop, no time to play. Personally I find this game stupid.
I highly doubt you can code or create tools.
If you think AQW is stupid then stop spamming your nonsense, because your not distributing or helping.
Re: Adventure Quest Worlds
So, I did not help by making the elite aqw emu right? I wonder why people even use it if it's helpless.
Re: Adventure Quest Worlds
Quote:
Originally Posted by
vrejaandrei
So, I did not help by making the elite aqw emu right? I wonder why people even use it if it's helpless.
yes of course you made it ;)
Do you mind stop posting in this thread if you have nothing else to say that's related to this project.
Yet again, if your not distributing or helping go away.
Re: Adventure Quest Worlds
I will post some things, just not right now. As for your sarcasm, my name is Xyo, nice to meet you;)
Re: Adventure Quest Worlds
Quote:
Originally Posted by
vrejaandrei
I will post some things, just not right now. As for your sarcasm, my name is Xyo, nice to meet you;)
and ?
Re: Adventure Quest Worlds
And I was proving that "I highly doubt you can code or create tools." is not right. I will post a sql file with all aqw maps tomorow, I just need to change the tables and fields names. Cya.