Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Hello People ! [:
And here i am again, with another structure for help of experts ^^
Well.. go to the structure ! [:
Code:
int QuestID = Request.PopFixedInt32();
//[0][0][0]q[13]D[0][6]social[0][0][0][0][0][0][0][2]ÿÿÿÿ[0][0][0][1][1][0]ENTER_OTHER_USERS_ROOM[0][2]_2[0][0][0]2[0]ENTEROTHERSROOM[0][0][0][0][0][0][0][1][0][0][0][3][0][10]set_kuurna[0][10]MAIN_CHAIN[1]
GetResponse().Init(3396);
GetResponse().AppendString("social");
GetResponse().AppendInt(0);
GetResponse().AppendInt(2);
GetResponse().AppendInt(-1);
GetResponse().AppendInt(1);
GetResponse().AppendBool(true);
GetResponse().AppendString("ENTER_OTHER_USERS_ROOM");
GetResponse().AppendString("_2");
GetResponse().AppendInt(50);
GetResponse().AppendString("ENTEROTHERSROOM");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(3);
GetResponse().AppendString("set_kuurna");
GetResponse().AppendString("MAIN_CHAIN");
GetResponse().AppendBool(true);
SendResponse();
}
internal void QuestInit()
{
GetResponse().Init(389);
GetResponse().AppendInt(5);
GetResponse().AppendString("social");
GetResponse().AppendInt(0);
GetResponse().AppendInt(2);
GetResponse().AppendInt(-1);
GetResponse().AppendInt(1);
GetResponse().AppendBool(false);
GetResponse().AppendString("ENTER_OTHER_USERS_ROOM");
GetResponse().AppendString("_2");
GetResponse().AppendInt(50);
GetResponse().AppendString("ENTEROTHERSROOM");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(3);
GetResponse().AppendString("set_kuurna");
GetResponse().AppendString("MAIN_CHAIN");
GetResponse().AppendBool(true);
GetResponse().AppendString("identity");
GetResponse().AppendInt(0);
GetResponse().AppendInt(2);
GetResponse().AppendInt(-1);
GetResponse().AppendInt(7);
GetResponse().AppendBool(false);
GetResponse().AppendString("CHANGE_FIGURE");
GetResponse().AppendString("_2");
GetResponse().AppendInt(50);
GetResponse().AppendString("CHANGEFIGURE");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(4);
GetResponse().AppendString("set_kuurna");
GetResponse().AppendString("MAIN_CHAIN");
GetResponse().AppendBool(true);
GetResponse().AppendString("explore");
GetResponse().AppendInt(0); ? For what? o.o
GetResponse().AppendInt(1);
GetResponse().AppendInt(-1);
GetResponse().AppendInt(10);
GetResponse().AppendBool(false);
GetResponse().AppendString("FIND_STUFF");
GetResponse().AppendString("_2");
GetResponse().AppendInt(50);
GetResponse().AppendString("FINDLIFEGUARDTOWER");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(5);
GetResponse().AppendString("set_kuurna");
GetResponse().AppendString("MAIN_CHAIN");
GetResponse().AppendBool(true);
GetResponse().AppendString("battleball");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(-1);
GetResponse().AppendInt(26);
GetResponse().AppendBool(false);
GetResponse().AppendString("FIND_STUFF");
GetResponse().AppendBool(false);
GetResponse().AppendBool(false);
GetResponse().AppendInt(50);
GetResponse().AppendString("FINDBBCOUNTER");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(7);
GetResponse().AppendString("set_kuurna");
GetResponse().AppendString("MAIN_CHAIN");
GetResponse().AppendBool(true);
GetResponse().AppendString("freeze");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(-1);
GetResponse().AppendInt(48);
GetResponse().AppendBool(false);
GetResponse().AppendString("GAME_JOIN_GAME");
GetResponse().AppendBool(false);
GetResponse().AppendBool(false);
GetResponse().AppendInt(50);
GetResponse().AppendString("FREEZEJOIN");
GetResponse().AppendInt(0);
GetResponse().AppendInt(1);
GetResponse().AppendInt(8);
GetResponse().AppendString("set_kuurna");
GetResponse().AppendString("MAIN_CHAIN");
GetResponse().AppendBool(true);
GetResponse().AppendBool(true);
SendResponse();
And I'm sure this structure is correct, work's fine for me.. You will need code the rest of packets and code of Quests!
Well, for more questions, more fixs.. Ad me on msn: helpi95@live.com
Bye bye people! [:
Credits,
Helpi (Me)
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Nice work. Can you release it, when you finished it?
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
This is not complete, anyway i released a time ago my quests =o
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Give me the packets for habbo helpers =(
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Quote:
Originally Posted by
Divide
Give me the packets for habbo helpers =(
Just log them???
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Quote:
Originally Posted by
Niels
Just log them???
I dont know how to turn it into a structure xD
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Divide, i think i have the Helpers Structure.. Iwill see for you when i go to my house ;)
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
A parse packet (quest structire) done for me, base watching the swf:
Quote:
INT > getQuests
// loop
STRING > category
INT > levelsCompleted
INT > totalLevels
INT > activityPointType
INT > id
BOOLEAN > accepted
STRING > type
STRING > ?
INT > reward
STRING > sortOrder
INT > ?
INT > ?
INT > ?
STRING > ?
STRING > ?
BOOLEAN > easy
// end loop
BOOLEAN > alwaysTrue
Re: Quest Structure ! [Incomplete][Butter/Atom][New Crypto]
Quote:
Originally Posted by
Nasty35
A parse packet (quest structire) done for me, base watching the swf:
Howd you do that?