Item Stats (End, Dex, Etc)
I am trying to make it so that in an NPC, which is already setup and working, to sell Weapon Skins, which again, are in there.
The problem is I can't find a way to add max hp and end, dex, int, spr, and str, to the weapons, as they're going to be a sort of expensive skin.
How do you accomplish this?
Re: Item Stats (End, Dex, Etc)
Re: Item Stats (End, Dex, Etc)
The item grade option edits max hp and all?
Also how do you edit the Grade Option?
Re: Item Stats (End, Dex, Etc)
I'm guessing you've never opened a file before, but anyway.
Get the v3 shn viewer, and download that. Find the serial key too, (I'm too lazy to do that for you.)
Open up the file, ItemGradeOption with the shn viewer, and you will then see all the items that have stats already. Make sure the skins you are wanting to edit, don't already have a row, and if they do, just edit them.
STR, CON (end), etc, simple. To block, to hit, aim, evasion. Crit = crit. HP/ SP.
Then save.
Re: Item Stats (End, Dex, Etc)
Thanks, I had all that, but I have a further question. How do you edit the Phys Damage % and Magic Damage % and all? Is that in the normal one?
Re: Item Stats (End, Dex, Etc)
Quote:
Originally Posted by
Alex82298
Thanks, I had all that, but I have a further question. How do you edit the Phys Damage % and Magic Damage % and all? Is that in the normal one?
ItemInfo.shn, Columns- WCRate/MARate. 10 = 1%. That's the basic, can pretty much figure out the %'s by yourself :c
Re: Item Stats (End, Dex, Etc)
Also, how do you make an item time-limited? For example, I made a few donator skins, and I wanted to make sure they only last 15 days.
Re: Item Stats (End, Dex, Etc)
Quote:
Originally Posted by
Alex82298
Also, how do you make an item time-limited? For example, I made a few donator skins, and I wanted to make sure they only last 15 days.
In ChargedEffect.shn there is a column called KeepTime_Hour. 15 days would be 360 hours, so that is what you'd put.
The rest of the columns are pretty self explaining.