Alchemy rate (I want it to 99% fail after +8)
Hello guys
I've been looking for a way to set a limit to plussing items..
I want to the have the minimum rate of success to an elixir when some1 use it on item which +8
( I want it to fail when some1 tried to go +9 like 99% of times )
I also want to set elixirs rate from +1 to +8 just like the normal silkroad rates..
Any help would be appreciated.
Thank you
Re: Alchemy rate (I want it to 99% fail after +8)
look the objitem of elixs and then put at PARAM4 = 16777216
( save the actual value on a safe place, if this dont work)
about normal isro values, i dont have isro so idk values
Re: Alchemy rate (I want it to 99% fail after +8)
Quote:
Originally Posted by
Caosfox
look the objitem of elixs and then put at PARAM4 = 16777216
( save the actual value on a safe place, if this dont work)
about normal isro values, i dont have isro so idk values
When i convert this number 16777216 into hex, so:
16777216 = 01000000
Then, split the hex value in bytes (2 numbers), so we will get:
+9 = 01
+10 = 00
+11 = 00
+12 = 00
And then, convert those hex numbers back to decimal:
+9 = 1%
+10 = 0%
+11 = 0%
+12 = 0%
And if the previous way is correct, may you tell me if the next number is valid or not?
168232193 = 0a070501
0a=10%
07=7%
05=5%
01=1%
thanks
Re: Alchemy rate (I want it to 99% fail after +8)
the logic is ok, if works or not idk, dont want to turn on the server to test it, im super lazy today
but remember.. lucky powder, premium tickets and avatars with lucky stats raise the success chance
Re: Alchemy rate (I want it to 99% fail after +8)
Quote:
Originally Posted by
Caosfox
the logic is ok, if works or not idk, dont want to turn on the server to test it, im super lazy today
but remember.. lucky powder, premium tickets and avatars with lucky stats raise the success chance
Aye ty <3
Re: Alchemy rate (I want it to 99% fail after +8)
Quote:
Originally Posted by
UnFoRGiVeN78
When i convert this number 16777216 into hex, so:
16777216 = 01000000
Then, split the hex value in bytes (2 numbers), so we will get:
+9 = 01
+10 = 00
+11 = 00
+12 = 00
And then, convert those hex numbers back to decimal:
+9 = 1%
+10 = 0%
+11 = 0%
+12 = 0%
And if the previous way is correct, may you tell me if the next number is valid or not?
168232193 = 0a070501
0a=10%
07=7%
05=5%
01=1%
thanks
Got a good site for it maybe :D?
Re: Alchemy rate (I want it to 99% fail after +8)