4Story 3.5 | ServerFiles + Client + DB + Guide
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
3.5 is latest ?
thx for share :):
when i watch the vidoe ... it just like talking &()(&&&*(()*(*()W(*)(**((*#*()(_)@ :lol:
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
what configuration needed to run the compudaor these files?
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
Thanks Holchan
Testing in game now.
Do you know how to make GM account and command console?
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
please upload the client to other site or ftp
I can't download it
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
I do not know how to create GM account, but found GM commands.
Spoiler :
PHP Code:
// ==================================================================================================== const CString CTItemDetInfo :: TITEM_TOKENS [ TINFOTOKEN_ITEM_COUNT ] = { CString ( _T ( "/ItemMinAP" )), // TINFOTOKEN_ITEM_ITEMMINAP CString ( _T ( "/ItemMaxAP" )), // TINFOTOKEN_ITEM_ITEMMAXAP CString ( _T ( "/ItemAPSec" )), // TINFOTOKEN_ITEM_ITEMAPSEC CString ( _T ( "/ItemDP" )), // TINFOTOKEN_ITEM_ITEMDP CString ( _T ( "/ItemMinMAP" )), // TINFOTOKEN_ITEM_ITEMMINMAP CString ( _T ( "/ItemMaxMAP" )), // TINFOTOKEN_ITEM_ITEMMAXMAP CString ( _T ( "/ItemMAPSec" )), // TINFOTOKEN_ITEM_ITEMMAPSEC CString ( _T ( "/ItemMDP" )), // TINFOTOKEN_ITEM_ITEMMDP CString ( _T ( "/ItemBlock" )), // TINFOTOKEN_ITEM_ITEMBLOCK CString ( _T ( "/GradeLevel" )), // TINFOTOKEN_ITEM_ATTRLEVEL CString ( _T ( "/DuraMin" )), // TINFOTOKEN_ITEM_CURDURA CString ( _T ( "/DuraMax" )), // TINFOTOKEN_ITEM_MAXDURA CString ( _T ( "/RefineMin" )), // TINFOTOKEN_ITEM_CURREFI CString ( _T ( "/RefineMax" )), // TINFOTOKEN_ITEM_MAXREFI CString ( _T ( "/SellPrice" )), // TINFOTOKEN_ITEM_SELLPRICE CString ( _T ( "/EndTime" )), // TINFOTOKEN_ITEM_ENDTIME CString ( _T ( "/NeedsLevel" )), // TINFOTOKEN_ITEM_NEEDSLEVEL }; // ---------------------------------------------------------------------------------------------------- const CString CTStatDetInfo :: TSTAT_TOKENS [ TINFOTOKEN_STAT_COUNT ] = { CString ( _T ( "/Str" )), //TINFOTOKEN_STAT_STR, CString ( _T ( "/Dex" )), //TINFOTOKEN_STAT_DEX, CString ( _T ( "/Con" )), //TINFOTOKEN_STAT_CON, CString ( _T ( "/Int" )), //TINFOTOKEN_STAT_INT, CString ( _T ( "/Wis" )), //TINFOTOKEN_STAT_WIS, CString ( _T ( "/Men" )), //TINFOTOKEN_STAT_MEN, CString ( _T ( "/MinPhyAP" )), //TINFOTOKEN_STAT_MIN_PHYSICAL_ATTACK_POWER, CString ( _T ( "/MaxPhyAP" )), //TINFOTOKEN_STAT_MAX_PHYSICAL_ATTACK_POWER, CString ( _T ( "/PhyDP" )), //TINFOTOKEN_STAT_PHYSICAL_DEFENCE_POWER, CString ( _T ( "/MinLAP" )), //TINFOTOKEN_STAT_MIN_LONG_ATTACK_POWER, CString ( _T ( "/MaxLAP" )), //TINFOTOKEN_STAT_MAX_LONG_ATTACK_POWER, CString ( _T ( "/AtkDelayPhy" )), //TINFOTOKEN_STAT_ATTACK_DELAY_PHYSICAL, CString ( _T ( "/AtkDelayLong" )), //TINFOTOKEN_STAT_ATTACK_DELAY_LONG, CString ( _T ( "/AtkDelayMagic" )), //TINFOTOKEN_STAT_ATTACK_DELAY_MAGIC, CString ( _T ( "/AtkDRatePhy" )), //TINFOTOKEN_STAT_ATTACK_DELAY_RATE_PHYSICAL, CString ( _T ( "/AtkDRateLong" )), //TINFOTOKEN_STAT_ATTACK_DELAY_RATE_LONG, CString ( _T ( "/AtkDRateMagic" )), //TINFOTOKEN_STAT_ATTACK_DELAY_RATE_MAGIC, CString ( _T ( "/AtkLv" )), //TINFOTOKEN_STAT_ATTACK_LEVEL, CString ( _T ( "/DefLv" )), //TINFOTOKEN_STAT_DEFENCE_LEVEL, CString ( _T ( "/PhyCriticalProb" )), //TINFOTOKEN_STAT_PHYSICAL_CRITICAL_PROB, CString ( _T ( "/MinMagicAP" )), //TINFOTOKEN_STAT_MIN_MAGIC_ATTACK_POWER, CString ( _T ( "/MaxMagicAP" )), //TINFOTOKEN_STAT_MIN_MAGIC_ATTACK_POWER, CString ( _T ( "/MagicDP" )), //TINFOTOKEN_STAT_MAGIC_DEFENCE_POWER, CString ( _T ( "/MagicAtkLv" )), //TINFOTOKEN_STAT_MAGIC_ATTACK_LEVEL, CString ( _T ( "/MagicDefLv" )), //TINFOTOKEN_STAT_MAGIC_DEFENCE_LEVEL, CString ( _T ( "/ChargeSpeed" )), //TINFOTOKEN_STAT_CHARGE_SPEED, CString ( _T ( "/ChargeProb" )), //TINFOTOKEN_STAT_CHARGE_PROB, CString ( _T ( "/MagicCriticalProb" )), //TINFOTOKEN_STAT_MAGIC_CRITICAL_PROB, CString ( _T ( "/SkillPoint" )), //TINFOTOKEN_STAT_SKILL_POINT, }; // ---------------------------------------------------------------------------------------------------- const CString CTItemDetInfo :: TITEM_TYPE_TOKENS [ TINFO_ITEMTYPE_COUNT ] = { CString ( _T ( "/ItemNormal" )), // TINFO_ITEMTYPE_ITEMNORMAL CString ( _T ( "/ItemGrade" )), // TINFO_ITEMTYPE_ITEMGRADE CString ( _T ( "/ItemMagic" )), // TINFO_ITEMTYPE_ITEMMAGIC CString ( _T ( "/ItemSet" )), // TINFO_ITEMTYPE_ITEMSET CString ( _T ( "/ItemRare" )), // TINFO_ITEMTYPE_ITEMRARE CString ( _T ( "/ItemUnique" )) // TINFO_ITEMTYPE_ITEMUNIQUE }; // ----------------------------------------------------------------------------------------------------
This source need anyones fixes for compile.
Client have problem with *.objs and server have when will generate *.bat .
This serverfiles haves anyones bugs. (:
Client this source need other client...
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
any 1 managed to get in game?
3 Attachment(s)
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
Quote:
Originally Posted by
SpeedBit
any 1 managed to get in game?
Some SS in Game
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
Need help with IDH, need generate.
TIDHBuilder :
Release.rar
This tool creates the *.idh but need the files *.txt
I do not know where to find, can someone help?
TClientID.h :
TClientID.rar
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
GMs = OperatorTable...
holchan, i have a problem with Services... I cant run it but i did all what u make in this video... Can u help me via TeamViewer or Skype?
Contact me plz, Skype:hhunter1995
Regards, MissQ
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
Thanks for the files.
I couldn't start the services, from the ControlServer. It returned error about timely fashion. Does anyone know why?
Thanks.
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
Can anyone tell me how i can edit IP for 4story.exe and website? on news in launcher?. and how i can use p4story.com client? with chrismas event?
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
hi. anyone can help? my host xp sp3 and start the service i get error code 0X80004005. thanks
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
Need less than 1Gb RAM to start services... well that's cool :thumbup:
Compiled all successfully except the TClient... still have no idea :?:
Sometimes critical errors caused crashing when trying to get back into game from desktop... omg my skills and quests hadn't been saved :O:
Let's try some hack methods we've found on google... holy craps, they worked :grr:
Nevermind, still love this game. Thank Holchan for the files and tutorials :D:
Re: 4Story 3.5 | ServerFiles + Client + DB + Guide
client link dosen't work
http://4storydelta.tk/download/ 4s_delta_install .exe
please upload client file to other host
or give me a link for downloading it.