Re: field.txt (old files)
Could you post your Exit Log content also.
And few more lines of assert (Full lines).
Also why not start using the new files?
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Re: field.txt (old files)
Quote:
Originally Posted by
NextIdea
Could you post your Exit Log content also.
And few more lines of assert (Full lines).
Also why not start using the new files?
thats the only line in there, and the only thing missing from that assert line is the date and time.
Re: field.txt (old files)
Don't know why you got the error. As I added the Adealia to the server it started up with no problems (1 line to field.txt + BlockInfo) was fine, didn't have to add it even to MapInfo.shn.
Because I can't get your error, then I can't give you solution, only some suggestions what to try.
Maybe your trying to load too many maps in zone?
Try disabling every other map and leave only Adealia.
Re: field.txt (old files)
alright, yeah i havent seen this error before either.
ill try changing its zone before disabling the other maps.
Edit
okay i moved it around, and when it was on zone 0 and 1 i got to many block error
on zone 2 and 3 i get the funky 82:130 0:0[0]
ONLY when the Blockinfo are being used.
i switched the client to load Adl instead of B_Cracker, renamed the adl files to B_Cracker, put them in the blockinfo folder, and only the zone that its on wont load. only when the block are the Adl ones, so i must have something wrong.
Re: field.txt (old files)
Code:
BlockDistribute::BlockDistributeManager::bdm_Find : Too many BlockDistribute[0]
This error?
It's just you use too big blockinfo.
Adealia blockinfo is rectangular, but Zones accept square ones only. Get correct one from Odin files and for client there is recent topic about Client side.