BCStorm ~ Client Green Background FIX!
Here a little Fix for the Landing View!
Download and save the following pictures to your
c_images/reception/ folder.
NY2013
http://habbo.hs.llnwd.net/c_images/r...13_stretch.png
http://habbo.hs.llnwd.net/c_images/r..._top_pixel.png
http://habbo.hs.llnwd.net/c_images/r...13_l_horiz.png
http://habbo.hs.llnwd.net/c_images/r...backdrop_l.png
http://habbo.hs.llnwd.net/c_images/r...backdrop_r.png
HStars
http://habbo.hs.llnwd.net/c_images/r...on/hs_bots.png
http://habbo.hs.llnwd.net/c_images/r...tion_promo.png
http://habbo.hs.llnwd.net/c_images/r...uestpromo1.png
http://habbo.hs.llnwd.net/c_images/r...uestpromo4.png
http://habbo.hs.llnwd.net/c_images/r...omo_hstars.png
http://habbo.hs.llnwd.net/c_images/r...uestpromo3.png
http://habbo.hs.llnwd.net/c_images/r...uestpromo2.png
http://habbo.hs.llnwd.net/c_images/r...omo_hstars.png
http://habbo.hs.llnwd.net/c_images/n...show_stage.png
http://habbo.hs.llnwd.net/c_images/r...horiz_left.png
http://habbo.hs.llnwd.net/c_images/r...kdrop_left.png
http://habbo.hs.llnwd.net/c_images/r...drop_right.png
and now, you must add these to your external_variables data
NY2013
Code:
landing.view.ny2013maina.layout=bitmap.uri,${image.library.url}reception/reception_ny2013_textblock.png;content.x,85;content.y,25;bitmap.width,494;bitmap.height,292;bitmap.x,0;bitmap.y,0;content.width,350
landing.view.ny2013recycle.conf=caption,landing.view.ny2013recycle.header;bodytext,landing.view.ny2013recycle.bodytext;spacing,10;catalogbutton,landing.view.ny2013maina.button,category_ecotron
landing.view.ny2013maina.conf=caption,landing.view.ny2013maina.header;bodytext,landing.view.ny2013maina.bodytext;spacing,10;catalogbutton,landing.view.ny2013maina.button,ecotron_transform
landing.view.ny2013maina.widget=generic
HStars (Not tested)
Code:
landing.view.hstarsc.widget=generic
landing.view.hstarsbots.layout=bitmap.uri,${image.library.url}reception/hs_bots.png;bitmap.x,0;bitmap.y,110;container.height,310
landing.view.hstarssubmit2.layout=bitmap.uri,${image.library.url}reception/hs_competition_promo.png;bitmap.x,18;bitmap.y,30;content.x,250;container.height,200
landing.view.hstarsfurni.widget=generic
landing.view.hstarssubmit.widget=generic
landing.view.hstarsdiamonds.conf=caption,landing.view.hstars.diamonds.header;bodytext,landing.view.hstars.diamonds.bodytext;spacing,10;credithabbletbutton,landing.view.hstars.diamonds.opencredit,
landing.view.hstarssubmit2.conf=spacing,20;title,landing.view.roomcompetition.title;caption,landing.view.hstars.roomcompetition.submit.header;bodytext,landing.view.hstars.roomcompetition2.submit.bodytext;link,landing.view.hstarscompetition.terms.bodytext,https://help.habbo.de/entries/22417953-wettbewerbsregeln-habbo-stars-ii;submitcompetitionroom,landing.view.hstars.roomcompetition.submit.button,landing.view.roomcompetition.submitdone,starsRoomComp2;customtimer,false,38,30,landing.view.roomcompetition.submit.votingstartsin,,2012-11-26 14:00
landing.view.hstarsa.conf=caption,landing.view.hstars.quest.header;bodytext,landing.view.hstars.quest.bodytext;spacing,10;image,reception/hstars_questpromo1.png;dailyquest,false,0,0,landing.view.hstars.quest.openquest1,hstars,hstars_1
landing.view.hstarsfurni.conf=caption,landing.view.hstars.furni.header;bodytext,landing.view.hstars.furni.bodytext;spacing,10;catalogbutton,landing.view.hstars.opencatalog,habbo_stars_furni
landing.view.hstarsbots.conf=caption,landing.view.hstars.bots.header;bodytext,landing.view.hstars.bots.bodytext;spacing,10;catalogbutton,landing.view.hstars.opencatalog,bots
landing.view.hstarssubmit2.widget=generic
landing.view.hstarsvote2.widget=generic
landing.view.hstarsd.conf=caption,landing.view.hstars.quest.header;bodytext,landing.view.hstars.quest.bodytext;spacing,10;image,reception/hstars_questpromo4.png;dailyquest,false,0,0,landing.view.hstars.quest.openquest4,hstars,hstars_4
landing.view.hstarssfx.layout=bitmap.uri,${image.library.url}reception/hs_bots.png;bitmap.x,0;bitmap.y,110;container.height,310
landing.view.hstarsd.widget=generic
landing.view.hstarsvote.layout=bitmap.uri,${image.library.url}reception/hs_competition_promo.png;bitmap.x,18;bitmap.y,30;content.x,250;container.height,200
landing.view.hstarsb.widget=generic
landing.view.hstarsfurni.layout=bitmap.uri,${image.library.url}reception/hs_bots.png;bitmap.x,0;bitmap.y,110;container.height,310
landing.view.hstarssfx.conf=caption,landing.view.hstars.sfx.header;bodytext,landing.view.hstars.sfx.bodytext;spacing,10;catalogbutton,landing.view.hstarssfx.opencatalog,hstars_sfx
landing.view.hstarsdiamonds.layout=bitmap.uri,${image.library.url}reception/credit_promo_diamonds.gif;bitmap.x,175;bitmap.y,75;container.height,200
landing.view.hstarssubmit.conf=spacing,20;title,landing.view.roomcompetition.title;caption,landing.view.hstars.roomcompetition.submit.header;bodytext,landing.view.hstars.roomcompetition.submit.bodytext;link,landing.view.hstarscompetition.terms.bodytext,https://help.habbo.de/entries/22417953-wettbewerbsregeln-habbo-stars-ii;submitcompetitionroom,landing.view.hstars.roomcompetition.submit.button,landing.view.roomcompetition.submitdone,starsRoomComp;customtimer,false,38,30,landing.view.roomcompetition.submit.votingstartsin,,2012-11-19 10:00
landing.view.hstarsa.layout=bitmap.uri,${image.library.url}reception/campaign_promo_hstars.png;content.x,85;content.y,25;bitmap.width,494;bitmap.height,292;bitmap.x,0;bitmap.y,0;content.width,350
landing.view.hstarsd.layout=bitmap.uri,${image.library.url}reception/campaign_promo_hstars.png;content.x,85;content.y,25;bitmap.width,494;bitmap.height,292;bitmap.x,0;bitmap.y,0;content.width,350
landing.view.hstarsvote.widget=generic
landing.view.hstarscompetition.conf=spacing,20;title,landing.view.hstars.competition.title;caption,landing.view.hstars.competition.caption;bodytext,landing.view.hstars.competition.bodytext;link,landing.view.hstarscompetition.terms.bodytext,https://help.habbo.de/entries/22360813-wettbewerbsregeln-habbo-stars;promotedroombutton,landing.view.hstars.competition.button,stageRoom
landing.view.hstarsbots.widget=generic
landing.view.hstarsvote2.conf=spacing,20;title,landing.view.roomcompetition.title;caption,landing.view.hstars.roomcompetition.vote.header;bodytext,landing.view.hstars.roomcompetition2.submit.bodytext,landing.view.hstars.roomcompetition.vote.bodytext;gotocompetitionroombutton,landing.view.roomcompetition.vote,starsRoomComp2;customtimer,false,50,155,landing.view.roomcompetition.vote.timeremaining,,2012-11-22 10:00;spacing,20
landing.view.hstarsvote.conf=spacing,20;title,landing.view.roomcompetition.title;caption,landing.view.hstars.roomcompetition.vote.header;bodytext,landing.view.hstars.roomcompetition.vote.bodytext;gotocompetitionroombutton,landing.view.roomcompetition.vote,starsRoomComp;customtimer,false,50,155,landing.view.roomcompetition.vote.timeremaining,,2012-11-22 10:00;spacing,20
landing.view.hstarsc.conf=caption,landing.view.hstars.quest.header;bodytext,landing.view.hstars.quest.bodytext;spacing,10;image,reception/hstars_questpromo3.png;dailyquest,false,0,0,landing.view.hstars.quest.openquest3,hstars,hstars_3
landing.view.hstarsdiamonds.widget=generic
landing.view.hstarsb.conf=caption,landing.view.hstars.quest.header;bodytext,landing.view.hstars.quest.bodytext;spacing,10;image,reception/hstars_questpromo2.png;dailyquest,false,0,0,landing.view.hstars.quest.openquest2,hstars,hstars_2
landing.view.hstarscompetition.widget=generic
landing.view.hstarssubmit.layout=bitmap.uri,${image.library.url}reception/hs_competition_promo.png;bitmap.x,18;bitmap.y,30;content.x,250;container.height,200
landing.view.hstarscompetition.layout=bitmap.uri,${image.library.url}reception/hs_competition_promo.png;bitmap.x,18;bitmap.y,30;content.x,250;container.height,200
landing.view.hstarssfx.widget=generic
landing.view.hstarsvote2.layout=bitmap.uri,${image.library.url}reception/hs_competition_promo.png;bitmap.x,18;bitmap.y,30;content.x,250;container.height,200
landing.view.hstarsb.layout=bitmap.uri,${image.library.url}reception/campaign_promo_hstars.png;content.x,85;content.y,25;bitmap.width,494;bitmap.height,292;bitmap.x,0;bitmap.y,0;content.width,350
landing.view.xmasmaina.conf=caption,landing.view.xmas2012.main1.header;bodytext,landing.view.xmas2012.main1.bodytext;spacing,10;dailyquest,false,0,0,landing.view.hstars.quest.openquest1,hstars,xmas2012_6
landing.view.hstarsa.widget=generic
landing.view.hstarsc.layout=bitmap.uri,${image.library.url}reception/campaign_promo_hstars.png;content.x,85;content.y,25;bitmap.width,494;bitmap.height,292;bitmap.x,0;bitmap.y,0;content.width,350
and edit following things
Code:
landing.view.background_gradient.uri=
landing.view.background_gradient_top.uri=
landing.view.background_horizon.uri=
landing.view.background_left.uri=
landing.view.background_right.uri=
to
NY2013
Code:
landing.view.background_gradient.uri=${image.library.url}reception/reception_ny2013_stretch.png
landing.view.background_gradient_top.uri=${image.library.url}reception/reception_ny2013_stretch_top_pixel.png
landing.view.background_horizon.uri=${image.library.url}reception/reception_ny2013_l_horiz.png
landing.view.background_left.uri=${image.library.url}reception/reception_ny2013_backdrop_l.png
landing.view.background_right.uri=${image.library.url}reception/reception_ny2013_backdrop_r.png
Now, your Landview looks like the newest Maya Events. (Pictures following)
HStars (Not tested)
Code:
landing.view.background_gradient.uri=${image.library.url}reception/reception_hstars_stretch.png
landing.view.background_gradient_top.uri=${image.library.url}reception/reception_backdrop_stretch_top_pixel.png
landing.view.background_horizon.uri=${image.library.url}reception/reception_hstars_horiz_left.png
landing.view.background_left.uri=${image.library.url}reception/reception_hstars_backdrop_left.png
landing.view.background_right.uri=${image.library.url}reception/reception_hstars_backdrop_right.png
Now, your Landview looks like the HStars Events. (Pictures following)
Re: BCStorm ~ Client Green Background FIX!
Thanks man, I needed this
Re: BCStorm ~ Client Green Background FIX!
Cheers for this, adding to my edit now =)
Re: BCStorm ~ Client Green Background FIX!
hey, already had this but thanks,! :D liked.
Re: BCStorm ~ Client Green Background FIX!
Love it how everyone is contrebuting to this project. Thanks for sharing. When I got my hotel up I'll start working on a big catalogue.
Re: BCStorm ~ Client Green Background FIX!
If someone want, I can add the Codes for other Landing Views ;)
Re: BCStorm ~ Client Green Background FIX!
pleease add codes for other
Re: BCStorm ~ Client Green Background FIX!
Re: BCStorm ~ Client Green Background FIX!
Euh, it dont work for Habbolatino edit by awa (just testing lol before i stick with BCStorm)
Re: BCStorm ~ Client Green Background FIX!
HStars Landing View added!
Need one more? Say me which! :)
Re: BCStorm ~ Client Green Background FIX!
Some off the links doesnt work :( can you pleas fix that?
Re: BCStorm ~ Client Green Background FIX!
Some links is down, would you please re-upload them?