Make Method, question (?)
hello, so i have been trying to find where the item says if its made by operator, mob drop , charged and i cant find.
i have been searching in gamelog and character database but i dont get which table has the value. or its just hiding in nItemKey?
anyone tried to find out where does this value come from? (i removed Items tables to make sure it wasnt there and optool keeps saying if its made by operator or mob drop, also if i remove Gamelog database keeps saying it)
Re: Make Method, question (?)
A Purchased item is in account under tPurchases. drops are kept in a log file in the zone called droplog.txt. If it is spawned its in a log in the zone called ampersand.txt (or something like that)
Re: Make Method, question (?)
The OPTool will also let you know how the Item was created.
There's 1 row in the database for all items that's used to assign the create-method.
Can't recall off the top of my head the OptionType but I know there's one.
Re: Make Method, question (?)
Quote:
Originally Posted by
Myth
The OPTool will also let you know how the Item was created.
There's 1 row in the database for all items that's used to assign the create-method.
Can't recall off the top of my head the OptionType but I know there's one.
thats actually what i want to know, where does the OPTool gets the "Make Method" value?
thanks for answer.
Re: Make Method, question (?)
tItemOptions.
One row per item (other than Materials etc) contains a value used to assign the create-method, but as said, can't remember the OptionType off the top of my head.
Re: Make Method, question (?)
no it isnt there, there a few options for each item but thats mostly stats , enhancement, and licences. (im comparing an axe made by GM and same one with drop)
Re: Make Method, question (?)
It's in the GameLog Database.
What the fuck is this: :junglejane:
Re: Make Method, question (?)
erm as i said before, i don't have GameLog Database and the OpTool is still saying how the item was made. its probably useless for all but i need this for a tool, thats why i am asking. if anyone knows about this, please reply :(
Re: Make Method, question (?)
You have to have GameLog...
Re: Make Method, question (?)
Ok, so after digging for awhile I came up short, could have sworn it was a value in tItemOptions, but it's not in any of the other GameLog side either, I recall checking at one point but I guess I never found the value. :/:
I'm going to take a stab now and assume it might be related to the ItemKey, where it decrypts it in some way/shape/form to grab a couple variables (such as Make Date/Make Method/Serial etc) as they're no-where within the database at all, and they're not stored in any of the services memory so, my only assumption here is they're held within the ItemKey.
I also ripped these out from within the OPTool:
Operator = 0
Buyed Shop = 1
Quest = 2
MobDrop = 3
Splited Item = 4
Default = 5
Self Maked = 6
Kingdom Quest = 7
Produce = 8
Charged = 9
Unknowned = 10+
So yeah, lamesauce ontop of spaghetti bolognaise.
Re: Make Method, question (?)
It's in the GameLog Database. At least Mob Dropped and &makeitem are.
Re: Make Method, question (?)
I couldn't find anything in there other than the log side itself, but that only distinguishes where the item/how the item was picked up, not who made it etc.
http://i.imgur.com/eOoMkBC.png
This Mob Drop item also has a different Make Date to the Log Date (which is in GameLog), it also has a different Zone No compared to the other item below.
http://i.imgur.com/fVHnJdz.png
This Operator item has the same Make Date to the Log Date, my assumption here is because the item was created and picked up at the same time (made right into their inventory) whilst the Mob Drop "may" have had some time prior to being picked up (in this case, 6 seconds).
If so, this confirms that the Make Date/Make Method and Serial are most likely held within the ItemKey.
Re: Make Method, question (?)
All I remember is that items made from mob drops have a different nType in tGameLog than an item made with GM commands. Don't know about anythin else.
Re: Make Method, question (?)
ok, i think i wont be able to make a massive delete tool for operator items xD
thank you all for this help :)
Re: Make Method, question (?)
Yeah, I guess those could be used to work out whether an item was created by a GM or not.