may i know which rebirth system works with sourcedev because i cant get the rebirth to work with sourcedev v116
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may i know which rebirth system works with sourcedev because i cant get the rebirth to work with sourcedev v116
Rebirths work with any version.
i cant get rebirth to work so im asking here can u give me one link that work with v116?
You are doing something wrong then... Try ripping the rebirth system from say... Timelessms source? It has worked for me though i no longer use it.
i foundo ut that sourceDEV v116 repack in playercommand.java have rebirth but when i typr @rb koc it say player command does not exist????
Code:@Override
public int execute(MapleClient c, String[] splitted) {
if (splitted.length != 2) {
c.getPlayer().dropMessage(6, "Sorry, you must be level 200 to rebirth.");
c.getPlayer().dropMessage(6, "Cygnus - @rb koc");
c.getPlayer().dropMessage(6, "Evan - @rb evan");
c.getPlayer().dropMessage(6, "Aran - @rb aran");
c.getPlayer().dropMessage(6, "Dual blade - @rb db");
c.getPlayer().dropMessage(6, "Explorer - @rb exp");
c.getPlayer().dropMessage(6, "Mechanic - @rb mech");
c.getPlayer().dropMessage(6, "Wild Hunter - @rb wh");
c.getPlayer().dropMessage(6, "Battle Mage - @rb bam");
c.getPlayer().dropMessage(6, "Demon Slayer - @rb ds");
c.getPlayer().dropMessage(6, "Cannon Master - @rb cs");
c.getPlayer().dropMessage(6, "Mercedes - @rb mr");
}
if (c.getPlayer().getBuffedValue(MapleBuffStat.SHADOWPARTNER) != null) {
c.getPlayer().dropMessage(5, "Please disable Shadow Partner/Mirror Image before rebirthing or changing job.");
} else {
if (splitted[1].equalsIgnoreCase("koc") && (c.getPlayer().getLevel() >= 200)) {
c.getPlayer().doCRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Koc]");
} else if (splitted[1].equalsIgnoreCase("evan") && (c.getPlayer().getLevel() >= 200 )) {
c.getPlayer().doERB();
c.getPlayer().gainDamage(5000, 20000);
c.getSession().write(MaplePacketCreator.getCharInfo(c.getPlayer()));
c.getPlayer().getMap().removePlayer(c.getPlayer());
c.getPlayer().getMap().addPlayer(c.getPlayer());
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Evan]");
} else if (splitted[1].equalsIgnoreCase("aran") && (c.getPlayer().getLevel() >= 200)) {
c.getPlayer().doARB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Aran]");
} else if (splitted[1].equalsIgnoreCase("db") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doDBRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Dual blade]");
} else if (splitted[1].equalsIgnoreCase("exp") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doEXPRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Explorer]");
} else if (splitted[1].equalsIgnoreCase("mech") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doMRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Mechanic]");
} else if (splitted[1].equalsIgnoreCase("wh") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doWHRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Wild Hunter]");
} else if (splitted[1].equalsIgnoreCase("bam") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doBAMRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Battle Mage]");
} else if (splitted[1].equalsIgnoreCase("ds") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doDSRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Demon Slayer]");
} else if (splitted[1].equalsIgnoreCase("cs") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doCANNONRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Battle Mage]");
} else if (splitted[1].equalsIgnoreCase("mr") && c.getPlayer().getLevel() >= 200) {
c.getPlayer().doMERCRB();
c.getPlayer().gainDamage(5000, 20000);
c.getPlayer().dropMessage(6, "Done! You have rebirthed to [Battle Mage]");
} else if (splitted[1].equalsIgnoreCase("help")) {
c.getPlayer().dropMessage(6, "Sorry, you must be level 200 to rebirth.");
c.getPlayer().dropMessage(6, "Cygnus - @rb koc");
c.getPlayer().dropMessage(6, "Evan - @rb evan");
c.getPlayer().dropMessage(6, "Aran - @rb aran");
c.getPlayer().dropMessage(6, "Dual blade - @rb db");
c.getPlayer().dropMessage(6, "Explorer - @rb exp");
c.getPlayer().dropMessage(6, "Mechanic - @rb mech");
c.getPlayer().dropMessage(6, "Wild Hunter - @rb wh");
c.getPlayer().dropMessage(6, "Battle Mage - @rb bam");
c.getPlayer().dropMessage(6, "Demon Slayer - @rb ds");
c.getPlayer().dropMessage(6, "Cannon Master - @rb cs");
c.getPlayer().dropMessage(6, "Mercedes - @rb mr");
} else {
c.getPlayer().dropMessage(6, "Sorry, you must be level 200 to rebirth.");
c.getPlayer().dropMessage(6, "Cygnus - @rb koc");
c.getPlayer().dropMessage(6, "Evan - @rb evan");
c.getPlayer().dropMessage(6, "Aran - @rb aran");
c.getPlayer().dropMessage(6, "Dual blade - @rb db");
c.getPlayer().dropMessage(6, "Explorer - @rb exp");
c.getPlayer().dropMessage(6, "Mechanic - @rb mech");
c.getPlayer().dropMessage(6, "Wild Hunter - @rb wh");
c.getPlayer().dropMessage(6, "Battle Mage - @rb bam");
c.getPlayer().dropMessage(6, "Demon Slayer - @rb ds");
c.getPlayer().dropMessage(6, "Cannon Master - @rb cs");
c.getPlayer().dropMessage(6, "Mercedes - @rb mr");
}
}
return 1;
}
}*/
remove */ aka the comment symbol at the topmost and bottom of the function because it's in comment form, the function is not being implemented.
Ho sorry for my noob question but how do you use LENs. I keep getting cannot connect to game server.
did u set loopback for your wan ip
did u portforward ports correctly
did u find your wan ip at canyouseeme.org
edit: how do i create lobby?
Attachment 122252
Check out boss pq releases such as this one.
Its not that hard. go into scripts, then npc. then find 9001000. Right click and press edit.
remove // and cm.sendOk("Please tell those cool Admins to add a lobby.");Code:if (mode == 1) {
status++;
if (status == 0) {
sel = selection;
switch (selection) {
case 0:
case 1:
case 2:
case 28:
cm.sendOk("Please tell those cool Admins to add a lobby.");
//cm.warp(980010000,0);
break;
Then where it says 980010000 change that to your map.
This might work, this might not...