So I mentioned this problem in the blessed release thread but I'm thinking this is probably a problem/bug in other sources too...
Basically the problem occurs when people go over a certain amount of hp and mp. When you go over a certain amount of mp your mp bar never fills up (data type error?)
When you go over a certain amount of hp your bar works properly on your screen but for anyone else your hp bar will extend far out of the display above your character and it will almost never properly show in a party window making it impossible to know if someone needs healing or not.
Looking at the errors at first glance I'm thinking they're bugs caused by data types mismatches or information lost in converting hp to a percentage... or both.
Main problem for me to fix is it that I have no idea where in the code this is being calculated/displayed or if my guess is even correct.
Anyone happen to know what's going wrong or could point me in the direction on where to test/fix this?
