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Serialkey error ?
I've compiled runnable of National GunZ's thread
But when I try to start my Gunz.exe, he just doesn't open
Here is my Mlog.txt
Code:
GUNZ 1,0,0,290 launched. build (Apr 6 2013 15:27:46)
Log time (04/06/13 15:42:03)
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2612 MHz
Display Device = NVIDIA GeForce 8400GS ( vendor=10de device=10c3 subsys=13023842 revision=a2 )
Display Driver Version = 9.18.0013.1422
Windows = 6.1 Build 7601 , Service Pack 1 (2097151KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Load XML from memory : system/gametypecfg.xml
Serialkey error : 202
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Re: Serialkey error ?
bump, please someone help me please ?
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Re: Serialkey error ?
why no start from launcher??
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Re: Serialkey error ?
Cuz i'm just testing and when i'm testing i don't like to be running the game by the launcher,
Well, I've commented some lines on CGLEncription.cpp and I could open the runnable but now i'm getting Runtime error aplication
Mlog.txt.
Code:
GUNZ 1,0,0,290 launched. build (Apr 6 2013 15:27:46)
Log time (04/06/13 18:40:30)
CPU ID = GenuineIntel ( family = 262 , model = 7 , stepping = 10 ) @ 2617 MHz
Display Device = NVIDIA GeForce 8400GS ( vendor=10de device=10c3 subsys=13023842 revision=a2 )
Display Driver Version = 9.18.0013.1422
Windows = 6.1 Build 7601 , Service Pack 1 (2097151KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (BRZ), Language : (BRZ)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0016) - SUCCESS
Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
Load XML from memory : system/messages.xml(0x0016) - SUCCESS
Load XML from memory : system/gametypecfg.xml
InitializeNotify ok.
WFog Enabled Device.
device created.
Video memory 997.500000
shader initialize successful : 1
main : RGetLenzFlare()->Initialize()
Version : 1.5
InitialLoading success.
interface Initialize success
ZApplication::OnCreate : begin
0(Driver de som primário): Hardware Mixing Not Supported
1(Alto-falantes (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
2(Áudio Digital (S/PDIF) (Dispositivo de High Definition Audio)): Hardware Mixing Not Supported
[[[getMaxChannel32]]]]
-------------------> Sound Engine Create : 4.666000
sound engine create.
Load XML from memory : System/tips.xml(0x0016)- SUCCESS
start log bipmap
end of load bitmaps2
loading pictures : 3.996000
warning : bitmap st1ge_labelbg.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap slot_head.tga not found.
warning : bitmap icon_gameroom.tga not found.
warning : bitmap main_bg_t.png not found.
warning : bitmap main_bg_b.png not found.
IDLResource Loading Success!!
IDL resources : 0.479000
start InitInterface option
Number of Display mode : 30
Number of Display mode : 30
end of InitInterface option ok
Init maps : no Current ChannelRule
Screen Effect Manager Create : 0.711000
Screen effect manager create success.
SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
Effect manager create success.
7793 upnp port forward initialized.
Client create success.
game interface create success.
-------------------> GameInterface Create : 8.027000
model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
Load character.xml success,
-------------------> Character Loading : 22.303001
-------------------> WeaponMesh Loading : 5.163000
Load weapon.xml success.
-------------------> Worlditem Loading : 0.089000
Load zitem info success.
Load zBuff info success.
Init world item manager success.
Init map Descriptor success.
Init channel rule manager success.
Crash ( 18:41:26 )
Build Apr 6 2013 10:56:43
dwTotalMemKB = 2620984 KB
dwAvailMemKB = 605412 KB
dwVirtualMemKB = 2097024 KB
[Exception]
Address : 0055fd29
ExpCode : c0000005
Flags : 00000000
#Param : 00000002
other : 00000000
[Context]
GS : 00000000 FS : 0000003b ES : 00000023 DS : 00000023
EDI: 00000000 ESI: 2a6c4ee8 EBX: 01dfa2e4 EDX: 0000000f
ECX: 0012f210 EAX: 2a6c4ee8 EBP: 0012f46c EIP: 0055fd29
CS : 0000001b Flg: 00210202 ESP: 0012edb0 SS : 00000023
[Stack]
0000018f 0012f46c 00000010 747726e0 2a6c4ee8 20861bae 20861ba8 00120031
00000000 00000001 7087082f 1aad7f90 07547c38 00388820 00000000 6a3989e8
0012eddc 70861868 0012ee50 708926e1 6a3899a8 fffffffe 00388820 708a110b
00000000 00000006 00000000 0012ee60 70862746 01388820 708666b7 1aad7ff8
00000015 0012eea0 00634824 00000000 00000003 7092db2c 0012ee2c 11986178
0012ee74 00000000 00634824 0012ee80 76f98736 00000000 00000000 00000000
00000000 00000015 00000015 00323fe0 0012f218 0056040b 0000018f 00000010
747726e0 0064a0f4 00634800 00000000 00634820 00000000 00634820 00000000
00634820 00000000 0012ee80 006b16a0 0064a11c 00000000 00000000 0064a11c
03bca7c8 00000101 0064a180 03bca7c8 2f010b50 2f01128c 00000020 00000002
00000004 00000000 0000035a 00000000 0000035a 00000000 233d0f53 73756261
78742e65 00000074 02250000 970065f2 2f0ec2c0 00000001 00029428 00800002
00000008 2efadd80 2efadd80 2efadd7b 00000000 00f68dd3 02250000 096c0358
0012ee98 00000020 0012f028 77c9e115 014ca738 fffffffe 77cd5d63 77cd5a70
00003ff8 00004000 2efadd7a 2efadd78 00078000 77cd2f77 7693427c 0000000c
0225019c 02250000 77cd2f77 76934250 03f20404 000003ea 02250000 77cd2f77