hey ragezoners,
i had some time to figure out the map and warp codes.
it's some stupid bit system (because of lakeside as worldIdx 6 :grr:)
for those who want to fix or manage their map/warp codes for the maps in order:
World
Map/WarpCode
BI / GD / DS 7 Port Lux 15 Fort Ruina 31 Undead Ground 95 Forgotten Ruin 223 Lakeside 255 Mutant Forrest 511 Pontus Ferrum 1023 Porta Inferno 2047 Arcane Trace 4095
i'll implement it to the BeGa Tool, so this is for manually editing. you can later on use my tool and it will do the same.
Greetings
MOT7
