Inventory View Bug in Adeilson Source
Can someone help me with this bug?
Quote:
Creating new character, go to options, inventory view, choose Enable -> can View Inventory with other character.
Go to options again, inventory view, choose Disable -> Still can viewed :(
I think all options settings is located at neuz.ini, but only this option i cant found the line changed after enable/disable inventory view.
Re: Inventory View Bug in Adeilson Source
Check wndoption and/or hwoption?
Re: Inventory View Bug in Adeilson Source
Thanks, i found the lines for g_DPlay.SendQueryEquipSetting, and:
DPClient.cpp
Code:
void CDPClient::SendQueryEquipSetting( BOOL bAllow )
{
BEFORESENDSOLE( ar, PACKETTYPE_QUERYEQUIPSETTING, DPID_UNKNOWN );
ar << bAllow;
SEND( ar, this, DPID_SERVERPLAYER );
}
MsgHdr.h
Code:
#define PACKETTYPE_QUERYEQUIPSETTING (DWORD)0xf000d00a
But i dont know whats wrong here :(
Re: Inventory View Bug in Adeilson Source
If you're using Adielson's V19 (which I'm assuming you are) it's a problem with the radio button in WndOption. Super super simple fix. Edit: Didn't look at title closely enough. I've fixed a majority of the graphical bugs. I can try to find this later but xd I honestly don't remember what I did. I do remember that it's super out of place. The radio button needs to use SetCheck(bool) or something xd