About Nation Change Quests
hey,
so i tried to fix the quests on our server with the information here on the forum.
well... we fixed coal mine with the quest.scp from the originial server files (like its said in the thread for errors&exceptions) and replaced the quest.enc with the one from cadena. now (FindingYoungerBrother and The lake that dwells in dust) are deleted and everything works well.
BUT we did all quest with GM nation and we were level 190. The quest for nation choose was missing. is this normal because we had a nation yet and then the quest won't even show ?
or did i make a mistake with quest.scp ?
additional information: we changed the characters nation of one of us to "no nation" before reaching lvl 50 quests. does this action has any influence on our doings ?
Greetings
MOT7
Re: About Nation Change Quests
Hmm, I have what you have and I believe that there were no problems. I think you get the chance to chose your nation twice, one at lvl52 and one at lvl 90 called war clouds.
I will redo all quests to be 100% sure.
Edit:
When you have finished all Scenario quests to lvl52, you receive the 'Lvl.52 What your fighting for?'.
Morison in Port Lux will then assign you the chosen Nation, even if you are currently GM.
Re: About Nation Change Quests
Ok, then something went wrong.
We did all scenario quests and had no "What are you fighting for?" quest at 52.
We were looking for that one. But at the moment it seems that there might be some problem.
Did you use the quest.scp from the original file pack and replaced it ? or what did you do to fix coal mine ?
Greetings
MOT7
Edit: thanks for your help. really nice!
Re: About Nation Change Quests
I did the quests only with a male Wizard for now, if that makes any difference.
GM nation the whole time + breaklee + walk increase speed debug.
The quest changes you from GM nation to your chosen nation.
I use the TG client + http://forum.ragezone.com/f459/fix-d...quests-911926/ + default quest.scp and files from Extornias repack.
In future this will be a nice hobby to make them actually work together with some other stuff.
Re: About Nation Change Quests
Quote:
Originally Posted by
toast2250
I did the quests only with a male Wizard for now, if that makes any difference.
GM nation the whole time + breaklee + walk increase speed debug.
The quest changes you from GM nation to your chosen nation.
I use the TG client +
http://forum.ragezone.com/f459/fix-d...quests-911926/ + default quest.scp and files from Extornias repack.
In future this will be a nice hobby to make them actually work together with some other stuff.
That's exactly what i did. But when u use the default quest.scp we still have the coal mine bug with this NPC at the end of the dungeon. Maybe i did a mistake there so we'll try it without changing the quest.scp and if it occures, i'll have to fix it.
Maybe we didn't got the quest because we changed nation to Capella/Proc before getting the lvl 52. quest and setting GM nation afterwards.
Greetings
MOT7
Edit:
Fixed. I think i did something wrong on our testserver. Now everything is fine. Thanks for your support toast2250!