Defense against crash o matic or other else channel crashers!
Anyone have found this problem? Someone know something about it?
Re: Defense against crash o matic or other else channel crashers!
I wonder if its possible to block the particular packet from this crashing tool with a firewall.
Why does the server even accept such unauthorized commands if the tool does from what I read, send a disconnect for all players?
Re: Defense against crash o matic or other else channel crashers!
Idk how do it... ENC+MCL check fully enabled, magic key totally changed, not just first 2 digit, XOR's changed, in logs nothing found.
Re: Defense against crash o matic or other else channel crashers!
It is a problem on other game also...
ALL of the pocket has a function to crash the server..
They use the tool name WPE.. my TyeraGuard block it.
So meaning if your client has TyeraGuard... your server is fully protected..
I add WPE on vr 1 because that is the problem also on other game I develop.
Just encrypt TyeraGuard on cabalmain.exe so pro programer cant disable it.
TyeraGuard Protect the game packet for the program that send wrong message on the server
And you cant block pocket on firewall.. firewall block port but not packet.
Packet is a part of client. Once you run the game. All packet is open .
Every moved you do in the game has a pocket with size and byte.
But when you use a program like WPE and send wrong message to a packet of client.
The server detect it as a bug and detect that server has a problem and thats the reason why it crash.
Re: Defense against crash o matic or other else channel crashers!
Sadly your tool not avoid it because if he use their own cabalmain, than he can use that easily. Server side cabalmain check needed. That is only way to avoid these attacks.
Re: Defense against crash o matic or other else channel crashers!
Ok.. I will tell a magic.
The cabalmain unpack has a magic..
You can add ip of your server on cabalmain unpack.
But im not done yet on my experiment about cabalmain.exe unpack.
If I success I will share...
So if you will encypt it with tyeraguard.. viola! 110% protected.
And if will just think hard.. you will see that there is many way to hide tyeragurd plus cabalmain plus your ip.
I will tell a example..
1st example is add ip on cabalmain.exe
2nd is chnage port of cabalmain.exe
3rd change client version
And many many more ways ...
There are many ways so other cant play your game without using your server cabalmain
Re: Defense against crash o matic or other else channel crashers!
Quote:
Originally Posted by
AkiSora
Sadly your tool not avoid it because if he use their own cabalmain, than he can use that easily. Server side cabalmain check needed. That is only way to avoid these attacks.
I think they cant use their cabalmain bcuz the XOR is different and also the magic key...
Re: Defense against crash o matic or other else channel crashers!
Quote:
Originally Posted by
JemCanoy
I think they cant use their cabalmain bcuz the XOR is different and also the magic key...
really ... do you think ppl that are clueless can crash a channel ... xor, magic key, header xor or packet indent everything CAN be replicated in a malicious cabalmain by a person that KNOWS what he's doing ... that's why server-sided protection is the only good protection ...
Quote:
Originally Posted by
TyeraErde
There are many ways so other cant play your game without using your server cabalmain
you have NO clue what u're talking about ... take it from some1 who CAN hack :)
on-topic: try changing the bad packet OP code to something else on SERVER-SIDE :P (0xA4 if i remember correctly)
edit: actual opcode is 0x0A not 0xA4 :) confusion was caused by the correct opcode 0xF4 :D
Re: Defense against crash o matic or other else channel crashers!
Quote:
Originally Posted by
x30unlimited
on-topic: try changing the bad packet OP code to something else on SERVER-SIDE :P (0xA4 if i remember correctly)
specifically where?
Re: Defense against crash o matic or other else channel crashers!
Quote:
Originally Posted by
Revy
specifically where?
usr/bin/WorldSvr ?
Re: Defense against crash o matic or other else channel crashers!
Quote:
Originally Posted by
x30unlimited
usr/bin/WorldSvr ?
u know not me xD
Re: Defense against crash o matic or other else channel crashers!
Somebody known something about GMHeartITS/RockAndRollITS?
Its check client hash or encryption key?
Re: Defense against crash o matic or other else channel crashers!
Quote:
Originally Posted by
AkiSora
Somebody known something about GMHeartITS/RockAndRollITS?
Its check client hash or encryption key?
No, it's completely unrelated to the client.
Re: Defense against crash o matic or other else channel crashers!
If anyone can tell a solution against channel crashign than i will give it for something:
-Event NPC, Forcecalibur, xdata.enc filling (with ENC and MCL hashes)
Re: Defense against crash o matic or other else channel crashers!
Why don't you program a server side program that will check incoming packets and block the bad ones? The source is out here on ragezone somewhere to decrypt client packets.