RealSpace - Code not found
Why these?.
Code:
ZEffectManager.cpp(2931) : error C2664: 'ZEffectBerserkerIconLoop::ZEffectBerserkerIconLoop(RealSpace2::RMesh *,ZObject *)' : cannot convert parameter 1 from 'RealSpace2::RMesh' to 'RealSpace2::RMesh *'
No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
Code:
void ZEffectManager::AddBerserkerIcon(ZObject* pObj, int nType)
{
ZEffect* pNew;
for (int i = 0; i < eq_parts_pos_info_end; i++)
{
if (
(i == eq_parts_pos_info_RFoot) ||
(i == eq_parts_pos_info_LFoot) ||
(i == eq_parts_pos_info_RToe0) ||
(i == eq_parts_pos_info_LToe0) ||
(i == eq_parts_pos_info_RToe0Nub) ||
(i == eq_parts_pos_info_LToe0Nub) ||
(i == eq_parts_pos_info_LFingerNub) ||
(i == eq_parts_pos_info_RFingerNub) ||
(i == eq_parts_pos_info_etc) ||
(i == eq_parts_pos_info_LClavicle) ||
(i == eq_parts_pos_info_RClavicle) ||
(i == eq_parts_pos_info_Effect)) continue;
pNew = new ZEffectBerserkerIconLoop(m_pBerserkerEffect[nType],pObj);
((ZEffectBerserkerIconLoop*)pNew)->SetAlignType(2);
((ZEffectBerserkerIconLoop*)pNew)->m_type = _RMeshPartsPosInfoType(i);
Add(pNew);
}
}
What these bad in these code?.
Re: RealSpace - Code not found
try making with ZObjectVMesh if you are using igunz source
Re: RealSpace - Code not found
if you want help?
buscame by:
easy solution to me too but I got to fix it xd
facebook: DaviZhito Mas Nah Krizthian (Krizthian Mas Nah)