How to add Exile map to titans tech 11.70.24?
Hi, anyone knows how to add the Exile Map (not silent map) to titants tech 11.70.24?
There's a file called Exile.att in \Data\Terrains and seems activated on the server in
\SCFData\SCF_Common.ini
Map05 = ..\Data\Terrains\Exile.att
but I can't find any working exile map for the client.
I have tested many exile map files (object6 and world6) and none of them have worked at all, some just close the client automatically when teleported and others have the EncTerrain6.map file corrupted error.
I hope anybody can give me some directions here, or some working exile map files. Thanks so much
Re: How to add Exile map to titans tech 11.70.24?
I lost the original reference (I posted the answer to one question that's exactly as same as yours, but somehow I can't find it) so I cannot tell you how exactly you can fix that, but 2 things.
Firstly, for some reason, you need two certain files (must be original, placeholder files named to them won't work, grab them from Season 1 official client maybe) in your object6 (or is that world6?) folder.
Then, later main.exe have this checksum, so your enc and att and map files must have same header as original, again, I once has the original header and posted it here as that question's reply but I cannot find it...
Sorry.
Re: How to add Exile map to titans tech 11.70.24?
Thank you nemoma, I actually found your answer here http://forum.ragezone.com/f82/gm-map-bug-860394/ but unfortunately it didn't work for me. I used Map ConvetV1.1p Eng.exe to fix the EncTerrain6.att for the client and server, then EncTerrain6.map and EncTerrain6.obj with the hex editor. I replaced all the files and restarted everything, but the game just closes itself everytime. I've tried many exile maps (world6 from different versions) but the result is always the same. I really don't know if I'm still missing any server side configuration (gates or anything else?) I hope you have an answer. Read ya.
Re: How to add Exile map to titans tech 11.70.24?
if i remember right, the exile map is another method used to ban players..
Re: How to add Exile map to titans tech 11.70.24?
There is no EXILE map :sleep: you only need to warp players that are banned so they can't warp out.
Re: How to add Exile map to titans tech 11.70.24?
I'm certain that there IS one, it's a prototype of Kalima.
that aside, I know that we need 2 specific files to enable the map, but I cannot find them.
Re: How to add Exile map to titans tech 11.70.24?
I've been experimenting.
I'm using those custom Exile maps from 97D and another from 99B, both work fine in any other slot but the 5th, I mean, the only way I was able to see the custom Exile maps, was by replacing World41 or World7 for example, renaming and changing the headers of EncTerrain6.att, EncTerrain6.map and EncTerrain6.obj copying them from EncTerrain41.att, EncTerrain41.map and EncTerrain41.obj respectively (i.e. renaming EncTerrain6.att to EncTerrain41.att), then /gmove name 41 228 24 and the maps work, but not in the slot 5 like it is supposed to work, and why? because the Main.exe has map validations or protections and in order to work on World6 (client) and slot 5 (Server) as it should, I need the correct headers for the *.att, *.map, *.obj files. I already have the headers for EncTerrain6.att, EncTerrain6.map but I don't know how to get the correct one for EncTerrain6.obj, unlike nemoma says in his answer from other post the headers for EncTerrain6.map and EncTerrain6.obj are not the same. This is my research so far using the decimal values to find the correct HEX values, just by using logic
Header = first 4 bytes of the file.
*.map files:
Code:
Map Header (HEX) Decimal Value
EncTerrain5.map > 8F A2 8D 3C = 143 162 141 60 (LostTower) Client = World5 / Server = Slot 4
EncTerrain6.map > 8F A1 8E 3B = 143 161 142 59 (Exile) Client = World6 / Server = Slot 5
EncTerrain7.map > 8F A0 8F 3A = 143 160 143 58 (Arena) Client = World7 / Server = Slot 6
*.obj files (here's the problem)
I used a wider range of references in order to study it better
Code:
EncTerrain1.obj > 8F BE 63 5D = 143 190 99 93 (Lorencia) Client = World1 / Server = Slot 0
EncTerrain2.obj > 8F BD D0 E8 = 143 189 208 232 (Dungeon) Client = World2 / Server = Slot 1
EncTerrain3.obj > 8F DC E4 DF = 143 220 228 223 (Devias) Client = World3 / Server = Slot 2
EncTerrain4.obj > 8F A3 C5 D0 = 143 163 197 208 (Noria) Client = World4 / Server = Slot 3
EncTerrain5.obj > 8F A2 B1 F5 = 143 162 177 245 (LostTower) Client = World5 / Server = Slot 4
EncTerrain6.obj > 8F A1 ? ? = 143 161 ? ? (Exile) Client = World6 / Server = Slot 5
EncTerrain7.obj > 8F A0 FC C8 = 143 160 252 200 (Arena) Client = World7 / Server = Slot 6
EncTerrain8.obj > 8F A7 11 94 = 143 167 17 148 (Atlans) Client = World8 / Server = Slot 7
EncTerrain9.obj > 8F A6 4A 62 = 143 166 74 98 (Tarkan) Client = World9 / Server = Slot 8
EncTerrain10.obj > 8F A5 44 75 = 143 165 68 117 (DevilSquare) Client = World10/33 / Server = Slot 9/32
EncTerrain11.obj > 8F A4 2D 9A = 143 164 45 154 (Icarus) Client = World11/ Server = Slot 10
EncTerrain12.obj > 8F AB E8 D3 = 143 171 232 211 (BC1) Client = World12 / Server = Slot 11
As you can see I can't find the two last values for EncTerrain6.obj.
Maybe this is a waste of time, but is the only thing I have in mind for now.
The client closes itself when I teleport to Exile (World6 in the Client and Slot 5 in the server)
anyone?